Chilkoot Posted February 14, 2023 Share Posted February 14, 2023 I don't mean to whack a hornet's nest with this question, but I'm curious if the idea of terraforming has ever come up in official interviews/reveals. I guess the underlying question is whether the planet framework in general supports dynamic changes in parameters like atmospheric composition, surface temp, and also dynamic surface features such as the introduction of vegetation or other life - if "other life" is part of the game, even. Nate's recent comments on Gurdamma really caught my attention. Specifically the dense CO2 atmosphere and prevalence of liquid water - sounds like a great recipe for the chemistry of photosynthesis and a even a full carbon cycle supporting oxygen-breathing life - with a little kickstart from enterprising Kerbal colonists... Anyone heard of such a game feature at all? I think it would be completely BA to descend on new star systems and interfere recklessly with their natural progression. Link to comment Share on other sites More sharing options...
Missingno200 Posted February 14, 2023 Share Posted February 14, 2023 I believe it has. And if I remember correctly, that same interview said it's not in the cards of KSP2(though DLC may change that.) Link to comment Share on other sites More sharing options...
MechBFP Posted February 14, 2023 Share Posted February 14, 2023 Terraforming is a real pain in the butt when trying to develop LOD textures. Link to comment Share on other sites More sharing options...
pss88 Posted February 14, 2023 Share Posted February 14, 2023 Possibility to destroy scatter objects (rocks, trees, ...) would be cool though. Link to comment Share on other sites More sharing options...
Chilkoot Posted February 15, 2023 Author Share Posted February 15, 2023 5 hours ago, MechBFP said: Terraforming is a real pain in the butt when trying to develop LOD textures. Agreed, and all kinds of technical challenges involved in maintaining the planet's momentary state and having that state accessible to all clients in multi-player. It sounds fun in theory, but when you get down to the weeds, it's a really difficult thing to implement. Link to comment Share on other sites More sharing options...
pandaman Posted February 15, 2023 Share Posted February 15, 2023 6 hours ago, pss88 said: Possibility to destroy scatter objects (rocks, trees, ...) would be cool though. This is the most I would expect. 'Ground clearance' of rocks etc to create landing strips on otherwise fairly flat areas makes perfect sense. Doesn't seem too unrealistic to implement either, but I don’t actually know. Link to comment Share on other sites More sharing options...
Neil Kerman Posted February 15, 2023 Share Posted February 15, 2023 1 hour ago, Chilkoot said: Agreed, and all kinds of technical challenges involved in maintaining the planet's momentary state and having that state accessible to all clients in multi-player. It sounds fun in theory, but when you get down to the weeds, it's a really difficult thing to implement. Agree, cool idea in theory. I would also add that implementing a terraforming system would take dev time away from other stuff more related to KSP’s core experience Link to comment Share on other sites More sharing options...
Alexoff Posted February 15, 2023 Share Posted February 15, 2023 It will be in the third DLC in 2088 Link to comment Share on other sites More sharing options...
magnemoe Posted February 16, 2023 Share Posted February 16, 2023 On 2/14/2023 at 10:13 PM, MechBFP said: Terraforming is a real pain in the butt when trying to develop LOD textures. I say its has more serious problems and its a bit outside the scope of the game I say. Even the teraforming Mars is easy plans is well outside the scope as its an megaproject much larger than that we seen. More of an KSP 3 thing. Yes its works on galactic conquest games like Stelaris but not then you have to do the thing. Link to comment Share on other sites More sharing options...
DwightLee Posted February 17, 2023 Share Posted February 17, 2023 Only in the negative, that they are not implementing Terraforming Link to comment Share on other sites More sharing options...
K^2 Posted February 17, 2023 Share Posted February 17, 2023 On 2/14/2023 at 1:13 PM, MechBFP said: Terraforming is a real pain in the butt when trying to develop LOD textures. It'd have to be procedural, of course. But yeah, even so, the asset and technical work to develop this would be rather large. Link to comment Share on other sites More sharing options...
Stevex Posted February 21, 2023 Share Posted February 21, 2023 I was hoping that we would have terraforming. e.g. Build large sunshields on a planet to cool it or seed with life to change atmosphere. I am still waiting for a modern version of SimEarth Link to comment Share on other sites More sharing options...
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