Reported Version: v0.1.4 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: Intel i9-9750H | GPU: RTX3060 | RAM: 32GB
I've found that a lot of the time when a part is initially covered by a fairing - it still won't deployed due to it being blocked after the fairing has been ejected. Has had this happen with landing gear, ladders, solar panels etc..
Attached one ladder example with the original craft file
Bug Report
QwertyHpp
Reported Version: v0.1.4 (latest) | Mods: none | Can replicate without mods? Yes
OS: Windows 11 | CPU: Intel i9-9750H | GPU: RTX3060 | RAM: 32GB
I've found that a lot of the time when a part is initially covered by a fairing - it still won't deployed due to it being blocked after the fairing has been ejected. Has had this happen with landing gear, ladders, solar panels etc..
Attached one ladder example with the original craft file
Included Attachments:
DAV-01.json
Edited by The Space PeacockLink to comment
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