Reported Version: v0.1.5 (latest) | Mods: See previous bug reports | Can replicate without mods? Yes OS: Windows 11 | CPU: AMD Ryzen 9 | GPU: GeForce RTX 2060 Super | RAM: 32 GB
Still trying to get to Moho, this time by creating multiple smaller craft and assembling in orbit. Launched the first craft (transfer stage), putting it into LKO at ~100km and watched it spin out of control as soon as the circularization burn was done. Finally got it under control and launched Moho II-1 Lander into LKO with a Pe of ~90km. Set original craft as target and used RCS to get to the target marker on the navball (in spite of having reaction wheels which, for some reason, do not seem to work AT ALL). Switched to the original craft using ]; I do this on all rendezous maneuvers when I have docking ports on the front/top of the craft so I have a direct line from one vehicle to the next. The lander craft began to spin out of control as I was setting it as a target, so I switched back to get it under control and then the original craft spun out of control. Video shows this happening.
Steps to Replicate:
rendezvous 2 crafts in orbit. ensure they both have control.
make the craft target eachother
set SAS to target on one of the crafts
switch to the other craft and do the same
observe the non-active craft will start to spin
Workaround:
Disable SAS on one of the two craft after positioning it
Bug Report
Scarecrow71
Reported Version: v0.1.5 (latest) | Mods: See previous bug reports | Can replicate without mods? Yes
OS: Windows 11 | CPU: AMD Ryzen 9 | GPU: GeForce RTX 2060 Super | RAM: 32 GB
Still trying to get to Moho, this time by creating multiple smaller craft and assembling in orbit. Launched the first craft (transfer stage), putting it into LKO at ~100km and watched it spin out of control as soon as the circularization burn was done. Finally got it under control and launched Moho II-1 Lander into LKO with a Pe of ~90km. Set original craft as target and used RCS to get to the target marker on the navball (in spite of having reaction wheels which, for some reason, do not seem to work AT ALL). Switched to the original craft using ]; I do this on all rendezous maneuvers when I have docking ports on the front/top of the craft so I have a direct line from one vehicle to the next. The lander craft began to spin out of control as I was setting it as a target, so I switched back to get it under control and then the original craft spun out of control. Video shows this happening.
Steps to Replicate:
Workaround:
Disable SAS on one of the two craft after positioning it
Included Attachments:
Desktop2023_10.31-13_41_58_03.mp4
Edited by DibzNrThis bug can occur anywhere, changed the title to reflect that
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