Jump to content

Suggestion: Bring back old trajectory interactivity


Recommended Posts

Agreed - although I think this might actually be a bug as it does sometimes appear to work with both, but often the PE node will disappear from the SOE view (right square) and you'll be unable to place a manoeuvre node - not sure what causes the change in behaviour.

If this is intended behaviour then should def be changed as it also makes it more annoying to fine-tune the approach from afar as you have to go pinpoint the right PE on the main trajectory (left square) and then switch over to see the angle etc.. relative to the planet in the SOE view (right square) while keeping the pinned PE in view

Link to comment
Share on other sites

  • 2 weeks later...
16 hours ago, Emanuel01 said:

I think this new system is my least favorite feature of the game so far. The concentric effect while entering/exiting SOI are ugly and distracting and the lack of maneuvers or PE indicator is a straight downgrade. This needs a lot of polishing and improvement IMO.

Hopefully with more colors. Just replace circles with entry/exit symbols and paint them blue/red, something. 

Link to comment
Share on other sites

On 11/18/2023 at 11:30 PM, Emanuel01 said:

I think this new system is my least favorite feature of the game so far. The concentric effect while entering/exiting SOI are ugly and distracting and the lack of maneuvers or PE indicator is a straight downgrade. This needs a lot of polishing and improvement IMO.

I agree; the concentric blue circles are visually overpowering and distracting. I feel they could be consistently smaller and still indicate that an encounter will occur.

Link to comment
Share on other sites

On 11/19/2023 at 10:36 AM, cocoscacao said:

Hopefully with more colors. Just replace circles with entry/exit symbols and paint them blue/red, something. 

Maybe I could come up with a drawing of something that would work...

Spoiler

clIGg5k.png

 

Edited by Superfluous J
Link to comment
Share on other sites

1 hour ago, Superfluous J said:
On 11/19/2023 at 3:36 PM, cocoscacao said:

Hopefully with more colors. Just replace circles with entry/exit symbols and paint them blue/red, something. 

Maybe I could come up with a drawing of something that would work...

  Hide contents

clIGg5k.png

I think the splashes are way better at communicating that your vessel is going to be under the influence of another gravitational source and that this is determined by their SOIs.

The biggest problem people see in it is that the splashes are too big. Can't they just be turned down instead of removed altogether?

Link to comment
Share on other sites

On 11/22/2023 at 5:36 AM, Bej Kerman said:

The biggest problem people see in it is that the splashes are too big. Can't they just be turned down instead of removed altogether?

It would help a lot if they didn't scale with zoom and the exit and entry splashes were clearly differentiated visually. My main issue is that they get in the way big time when planning maneuvers in a SoI I haven't yet entered, e.g. a Jool gravity capture.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...