Anonymous Bug Reporter Posted December 22, 2023 Share Posted December 22, 2023 (edited) Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: windows 11 | CPU: 5950x | GPU: 4090 | RAM: 64G For craters below sea level, the lighting rendering of sunlight is incorrect and seems to be blocked, resulting in complete darkness Included Attachments: Edited December 22, 2023 by The Space Peacock Link to comment Share on other sites More sharing options...
1 Stephensan Posted April 10, 2024 Share Posted April 10, 2024 Bug is still occurring. Link to comment Share on other sites More sharing options...
0 Anonymous Bug Reporter Posted December 22, 2023 Author Share Posted December 22, 2023 (edited) Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: win10 | CPU: i7- 7xxx | GPU: gtx1050ti | RAM: 16gb yo big shadow dropping Included Attachments: VID_20231222_120055.mp4 VID_20231222_120055.mp4 Edited December 22, 2023 by Spicat Link to comment Share on other sites More sharing options...
0 Spicat Posted December 22, 2023 Share Posted December 22, 2023 The problem is from the shadow of the terrain that appear when you get close to it (a sort of LOD for the shadows), not from the craft, you can see this happening in craters but as well in canyons: https://youtu.be/b8UomLV88GE?t=923 Link to comment Share on other sites More sharing options...
0 GGzz12321 Posted December 23, 2023 Share Posted December 23, 2023 22 hours ago, Spicat said: 问题出在你靠近地形时出现的地形阴影(一种阴影的LOD),而不是来自飞船,你可以看到这种情况发生在陨石坑中,但也发生在峡谷中: https://youtu.be/b8UomLV88GE?t=923 Yes, I have encountered the same issue as well In the crater near the terminator zone, shadows cast by terrain features only appear within a certain range, making the lighting in the distance appear strange Link to comment Share on other sites More sharing options...
0 HebaruSan Posted December 26, 2023 Share Posted December 26, 2023 Reported Version: v0.2.0 (latest) | Mods: CustomFlags | Can replicate without mods? Yes OS: Win 10 | CPU: i7-3770K | GPU: GTK 1060 6GB | RAM: 32 GB Spoiler At a normal zoom level (close to the Kerbal), the Minmus Monument is entirely hidden by a huge shadow: If I zoom the camera out with the mouse wheel, the shadow starts to recede: At about this distance, it's in full light: The lighting should be independent of zoom level, and this statue in particular should be lit so players can see it and have the awe-inspiring moment that this must be intended to produce. Included Attachments: autosave_3.json Link to comment Share on other sites More sharing options...
0 Spicat Posted December 26, 2023 Share Posted December 26, 2023 @HebaruSan, merged your bug report. Link to comment Share on other sites More sharing options...
0 cocoscacao Posted December 27, 2023 Share Posted December 27, 2023 Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: AMD Ryzen 9 5900x | GPU: AMD Radeon 6700 | RAM: 32 Monuments of ancients cast a shadow to the ground, not a single photon behind them, is there to be found. Two vessels and crews, on the journey did embark, and somehow both of them, landed in the dark. And yet, the panels didn't fail, the panels didn't cower, for even in the shadows, they produced the power. Included Attachments: bug-minimus.json mun-bug.json Link to comment Share on other sites More sharing options...
0 HebaruSan Posted December 27, 2023 Share Posted December 27, 2023 This delightful doggerel is a duplicate of (assuming that the shadow isn't supposed to be there, that is) Link to comment Share on other sites More sharing options...
Bug Report
Anonymous Bug Reporter
Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes
OS: windows 11 | CPU: 5950x | GPU: 4090 | RAM: 64G
For craters below sea level, the lighting rendering of sunlight is incorrect and seems to be blocked, resulting in complete darkness
Included Attachments:
Edited by The Space PeacockLink to comment
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