Mrcarrot Posted May 9, 2018 Share Posted May 9, 2018 I messed around with formatting... Quote Link to comment Share on other sites More sharing options...
Cavscout74 Posted May 9, 2018 Share Posted May 9, 2018 I managed to strand Jeb & Kelrik near the Munar north pole after I mistakenly thought I had plenty of dV in their lander to hit 2 anomalies. Ended up landed near the second one with only ~200 m/s remaining so I launched a small rover with extra fuel to recover them. As it turns out, it just barely was enough. Circularized at ~9000m, then my return burn left me only 80 m/s & heading for a 900x1300km Kerbin orbit. Lowering Pe to <30km left me with a whopping 11 m/s. I burned it just after reentering the atmosphere, then let the lower stage lose a few parts to heat before staging & subjecting the heat shield to the excessively fast reentry. Happily, everything worked out ok, although landing was just about as far from KSC as possible. Kelrik waiting for the refuel lander, gazing longingly back at Kerbin: Refuelling rover just before it's final burn: Coming around the south pole in VERY low Mun orbit: Quote Link to comment Share on other sites More sharing options...
Corona688 Posted May 9, 2018 Share Posted May 9, 2018 I have begun a new save playing a much more aggressive strategy, pushing ahead without all the technology I need. I've managed to bring in many of my old designs despite the crudity of the available technology, leaving off ladders and sensors and decouplers and widgets. Sometimes... Sometimes the direction it pushes me actually makes it better. Behold my triple-barreled tourist remover. Mock my theories now! Quote Link to comment Share on other sites More sharing options...
FeofileGrotter Posted May 9, 2018 Share Posted May 9, 2018 (edited) First Soyuz launch constructed with parts from Making History DLC. Crew: -Baikerbonur, WE HAVE A PROBLEM! Baikerbonur: - Umm, what is a problem? Crew: - Escape tower has just jettisoned itself, but it also stole our living module! Baikerbonur: - ... WUT?! Escape tower: - Muhaha, lol Edited May 9, 2018 by FeofileGrotter Quote Link to comment Share on other sites More sharing options...
Hotel26 Posted May 9, 2018 Share Posted May 9, 2018 (edited) B. Kerman took his trusty old '50s warbird for our first Kerbin circumnavigation (can't explain why we hadn't tried this before). You can see he's pretty flushed about setting a new, personal record... (Click the first for a slide-show.) Edited May 9, 2018 by Hotel26 Quote Link to comment Share on other sites More sharing options...
Delay Posted May 9, 2018 Share Posted May 9, 2018 First real achievement in my Principia career: I landed on the Mun! And I was worried about not having enough fuel. Luckily the mod adds a flight history. As you can see, i had a little too much fuel. Before I landed I noticed some mountains to the west of my location. They looked so great that after I landed I took my time and walked over there to take a screenshot. The walk there took 24 minutes real time, by the way. Kerbals and physical timewarp aren't a good combination, so I took the time instead of risking it. One thing I like about Principia is that you now have different reference frames. Time and time again I am fascinated by how many ways there are to describe one and the same orbit. Quote Link to comment Share on other sites More sharing options...
TeslaPenguin1 Posted May 9, 2018 Share Posted May 9, 2018 (edited) Where can I get Principia? Edit: I just looked at the page and saw that it only works for 64bit KSP on MacOS. I use 32bit because it has no bugs. Edited May 9, 2018 by TeslaPenguin1 Quote Link to comment Share on other sites More sharing options...
Kebab Kerman Posted May 9, 2018 Share Posted May 9, 2018 I built my largest realistic plane! It even has a front door! Now I just need a Mk.3 cargo door without the roof, then I can load taller loads and make actual use of the tall cargo bay... Quote Link to comment Share on other sites More sharing options...
Mathrilord Posted May 9, 2018 Share Posted May 9, 2018 I found that the game is still playable with 221 addons loaded. Well... if you don't mind waiting 40 minutes for the game to load. Quote Link to comment Share on other sites More sharing options...
Triop Posted May 9, 2018 Share Posted May 9, 2018 Flying survey contracts all day, getting pretty far in the tech tree and I didn't even orbit yet. Quote Link to comment Share on other sites More sharing options...
Triop Posted May 9, 2018 Share Posted May 9, 2018 (edited) 21 hours ago, GDJ said: Another contract being completed. Eventho' some of the passenger contracts are a bit boring, they are great for improving your plane and working on your landing finesse. Cool, reminded me of the Fokker F27 Friendship we used to have on a AFB close to my house. (long time ago) It has the tail of a Starfighter though, which I think looks cool Edit: Nice trick putting those lights in the intakes. I might steal use that idea Edited May 9, 2018 by Triop Quote Link to comment Share on other sites More sharing options...
luizopiloto Posted May 9, 2018 Share Posted May 9, 2018 I was collecting telemetry data to improve my helicopter cyclic script... I flew for too long... I had to autorotate the thing in the end... xDhttps://github.com/luizopiloto/kOS-Scripts/blob/master/turbo/Hue-H7K_Lynx_20180509.csv Quote Link to comment Share on other sites More sharing options...
Triop Posted May 9, 2018 Share Posted May 9, 2018 Got a new surface survey contract . . . Quote Link to comment Share on other sites More sharing options...
Delay Posted May 9, 2018 Share Posted May 9, 2018 @Triop The traumas! All the lost Kerbals! Quote Link to comment Share on other sites More sharing options...
Triop Posted May 9, 2018 Share Posted May 9, 2018 Just now, Delay said: @Triop The traumas! All the lost Kerbals! Not yet . . . Checking it out as we speak Quote Link to comment Share on other sites More sharing options...
Delay Posted May 9, 2018 Share Posted May 9, 2018 (edited) I love how, between killer mountains and VIP itineraries, you still have "Orbit Kerbin!" as a contract. This game is called "Kerbal Flying, Driving, Crashing, Dying Program" after all. Edited May 9, 2018 by Delay Quote Link to comment Share on other sites More sharing options...
Triop Posted May 9, 2018 Share Posted May 9, 2018 3 minutes ago, Delay said: I love how, between killer mountains and VIP itineraries, you still have "Orbit Kerbin!" as a contract. This game is called "Kerbal Flying, Driving, Crashing, Dying Program" after all. I just don't like travelling into space, watching lines in map mode, time acceleration . . . It's just not me. Kerbin isn't boring if you take your time to explore it. Space can wait, I just want to enjoy this game for the next 10 years. Quote Link to comment Share on other sites More sharing options...
Delay Posted May 9, 2018 Share Posted May 9, 2018 1 minute ago, Triop said: It's just not me Well, you are missing a lot (actually more of the same with different colors, but anyways). That being said; I'll have to be honest: I, and I'm pretty sure a lot of other people, don't spend that much time inside Kerbin's atmosphere, avoiding it like the plague. There certainly are beautiful landscapes to explore on Kerbin alone, too, see the last image in my post... I might consider it at soon as I have retractable landing gears, which I might already do (not sure). Those static gears? No thanks. Quote Link to comment Share on other sites More sharing options...
DeltaDizzy Posted May 9, 2018 Share Posted May 9, 2018 Duna_Transfer.png Quote Link to comment Share on other sites More sharing options...
Triop Posted May 9, 2018 Share Posted May 9, 2018 (edited) 55 minutes ago, Delay said: Those static gears? No thanks. They are not too bad, I hear a lot of people complaining about them. Most people take too much fuel which is to heavy for the static landing gear. Most people make too large planes anyway, a small plane can circumnavigate kerbin on 400 LF. 54 minutes ago, DeltaDizzy said: Duna_Transfer.png Me flying into a black hole: Edited May 9, 2018 by Triop Quote Link to comment Share on other sites More sharing options...
Triop Posted May 9, 2018 Share Posted May 9, 2018 1 hour ago, luizopiloto said: I was collecting telemetry data to improve my helicopter cyclic script... I flew for too long... I had to autorotate the thing in the end... xDhttps://github.com/luizopiloto/kOS-Scripts/blob/master/turbo/Hue-H7K_Lynx_20180509.csv You forgot Jeb's heart rate: Quote Link to comment Share on other sites More sharing options...
Delay Posted May 9, 2018 Share Posted May 9, 2018 11 minutes ago, Triop said: You forgot Jeb's heart rate: Look who's flying. Quote Link to comment Share on other sites More sharing options...
Triop Posted May 9, 2018 Share Posted May 9, 2018 2 minutes ago, Delay said: Look who's flying. And still is: Took this pic just now, (A bit dark, sorry). Quote Link to comment Share on other sites More sharing options...
Triop Posted May 9, 2018 Share Posted May 9, 2018 (edited) Remember this ? I'm there . . . EDIT: We gathered enough photos to see were we need to be going, new plan: Edited May 9, 2018 by Triop Quote Link to comment Share on other sites More sharing options...
GDJ Posted May 9, 2018 Share Posted May 9, 2018 2 hours ago, Triop said: Edit: Nice trick putting those lights in the intakes. I might steal use that idea Not intakes. I shifted the lights into the little aerodynamic nose cones (0.625m ones), but the little intakes might work just as well. It's a good plane. Not fast, but it has one hell of a range on 400 units of fuel (a bit over 2100 km @ 5000 m ASL) and it can land and takeoff with very little runway, so it's perfect for puddle jumping. Quote Link to comment Share on other sites More sharing options...
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