FTLparachute Posted Saturday at 12:50 AM Share Posted Saturday at 12:50 AM Today I finished with most of my Laythe surface antics - you can read here for the full thing, though it is very long. Quote Link to comment Share on other sites More sharing options...
miklkit Posted Saturday at 03:00 AM Share Posted Saturday at 03:00 AM Indeed that firefly mod is pretty cool. Quote Link to comment Share on other sites More sharing options...
AlamoVampire Posted Saturday at 03:16 AM Share Posted Saturday at 03:16 AM Is firefly a reentry effect mod or part mod @miklkit 211602072025 Quote Link to comment Share on other sites More sharing options...
miklkit Posted Saturday at 03:22 AM Share Posted Saturday at 03:22 AM It is an aero effects mod. I installed it in CKAN and then fired up KSP and grabbed a random MK3 to see how it looks. It makes flames like this going up and down. Quote Link to comment Share on other sites More sharing options...
Lyra Posted Saturday at 03:22 AM Share Posted Saturday at 03:22 AM 7 hours ago, Eclipse 32 said: tbh i want to fly all of them, kinda. i just did my first successful SSTO flight, and i'm kind of obsessed, especially with that Firefly mod making reentry very pretty. SSTOs are addicting and very very useful!! I may not be the famed Matt Lowne but I do have a few SSTOs on KerbalX, they're mostly big cargo craft except the one I just uploaded here: https://kerbalx.com/Lyra/MM-01-Smolecule-Light-SSTO (it's the one I posted above yesterday!) Quote Link to comment Share on other sites More sharing options...
DareMightyThingsJPL Posted Saturday at 03:22 AM Share Posted Saturday at 03:22 AM 5 minutes ago, AlamoVampire said: Is firefly a reentry effect mod or part mod It is a recently made re-entry effect mod that is configurable for the atmospheres of different planets. It comes with stock configs, but any others will either have to be made yourself using the in-game editor, or supplied by planet modders. Quote Link to comment Share on other sites More sharing options...
AlamoVampire Posted Saturday at 03:26 AM Share Posted Saturday at 03:26 AM @miklkit @DareMightyThingsJPL ah. I myself use reentry particle effect which just turns on the plasma trail that is already in stock but was never actually turned on by squad. Their claim as to why they never did was “performance” which is why ksp 2’s specs were insultingly overboard. 212602072025 Quote Link to comment Share on other sites More sharing options...
AlamoVampire Posted Saturday at 07:55 AM Share Posted Saturday at 07:55 AM Ok, so, Ive done a few things in KSP tonight. 1 is <as far as i know, impossible w/out mechjeb> and the other? A mission to Jool to deposit a 4th Gen relay into the outter edge of its SOI, and deliver a small science orbiter into a lower orbit of Jool. This is, I think, absolutely impossible w/out MechJeb. I am on EVA as the Kerbal you see on the ladder. What makes this impossible w/out MechJeb I hear you ask? Look carefully. See the poodle engine? It is ACTIVE AND BURNING!!! The lander is landing onto the Mun in that crater with my scientist on EVA collecting some data from one of the experiments in the open bay. Safe landing, and science achieved. I have other pictures from other missions where I am docking to a station or some other orbiting vessel, and the camera is focused on the vessel being docked TOO as I am in control of the arrival platform and not the arriving ship. MechJeb makes shots like this and those possible OK! Onto the Jool thing! The relay and science probe orbiter on their way to Jool. The relay is upper most in the fairing, with the probe in the payload bay. Seen in transit to Jool. I wasnt planning on doing this mission, but then I saw what looked like a Jool window coming up, and sure enough, it was. TY ksp.olex.biz <a wonderful site if you have never seen/heard of it, no, its not my site> Relay deployed, bay was opened pre-deploy to see if I had full control because I forgot an external antenna. The probe core had connection with the relay right up until circularization burn. It forced me to swap to the probe inside the bay to get control and deploy its antenna. I completely forgot to take its picture. But, it is deployed closer into Jool. 015502082025 Quote Link to comment Share on other sites More sharing options...
ColdJ Posted Saturday at 01:15 PM Share Posted Saturday at 01:15 PM (edited) 20 hours ago, Eclipse 32 said: anyone know if @Matt Lowne has a KerbalX profile? i really want to fly some of his SSTOs Matt may have forgotten, but they have a forum page with links that at least work for the first one I came to. That have builds they have done. Edited Saturday at 01:17 PM by ColdJ Quote Link to comment Share on other sites More sharing options...
Cavscout74 Posted Saturday at 01:55 PM Share Posted Saturday at 01:55 PM (edited) On 2/1/2025 at 3:31 AM, AlamoVampire said: Polar Orbit? Check. Between 35km and 1500km? Check. More comfortable with out that bulky <lol> lower stage? Check. Science and resource scans runs? Check. Enough dV to deorbit when desired? Check. DOSSP on station, doing its thing. Now, for the disappointing thing? Well, its a few things. One, I forgot a materials science device, so, yeah. You haven't lived till you launch a new space station for contract with everything it asks for - all in a single launch - and burn 2 (yes TWO) units of liquid fuel more than you should have establishing orbit and fail to meet the contract parameter of having "x" amount of liquid fuel on the station. 13 hours ago, FTLparachute said: Today I finished with most of my Laythe surface antics - you can read here for the full thing, though it is very long. What planet pack and/or visual mod are you using for Jool & Laythe? Looks really nice Edited Saturday at 02:39 PM by Cavscout74 Quote Link to comment Share on other sites More sharing options...
FTLparachute Posted Saturday at 02:43 PM Share Posted Saturday at 02:43 PM (edited) 49 minutes ago, Cavscout74 said: What planet pack and/or visual mod are you using for Jool & Laythe? Looks really nice Astronomer's Visual pack, but I removed the configs for Kerbin's lights, AVP Scatterer and the skybox. Scatterer is done by the Spectra Scatterer config (works without Spectra), as it makes the atmos really nice. Terrain is Parallax. Edited Saturday at 02:45 PM by FTLparachute Quote Link to comment Share on other sites More sharing options...
Eclipse 32 Posted Saturday at 03:40 PM Share Posted Saturday at 03:40 PM quick image test of my Firefly antics(and new fave SSTO!) Quote Link to comment Share on other sites More sharing options...
N_Danger Posted Saturday at 05:55 PM Share Posted Saturday at 05:55 PM Readied up a new Mun fly by mission And I seem to be on a streak for using the LES. The crew didn't have far to walk back Much better. The next try. The second stage engine fails to restart for the Trans Munner injection burn. The crew is amused. Didn't want that D/V reserve anyway. The vessel is on a free return trajectory so I shouldn't need much. Derster goes for a space walk. We make it back just in time. Only one meal left and 2 kerbals. It could have gotten awkward. And a perfect landing is had Quote Link to comment Share on other sites More sharing options...
Eclipse 32 Posted Saturday at 07:36 PM Share Posted Saturday at 07:36 PM can other people see the image i posted? Quote Link to comment Share on other sites More sharing options...
Vanamonde Posted Saturday at 09:15 PM Share Posted Saturday at 09:15 PM 1 hour ago, Eclipse 32 said: can other people see the image i posted? The one from earlier today? Yes. Quote Link to comment Share on other sites More sharing options...
Eclipse 32 Posted Saturday at 10:01 PM Share Posted Saturday at 10:01 PM yey! i'm having a friend of mine host images for me. also, the UI of the forums is bouncing for me. idk why Quote Link to comment Share on other sites More sharing options...
Duke MelTdoWn Posted Saturday at 10:03 PM Share Posted Saturday at 10:03 PM I love SSTOs. Just finished building one that turned out quite cute. Extra thicc for bulky but light payloads like Mun Landers. The stripes make her go faster. 'Bumblebee' Cargo SSTO 2x Rapier Launch mass: 24.8 tons (without payload) Price: 40,058 Payload capacity: 15 tons to Low Kerbin Orbit (LKO) Delta-V: ~ 400 m/s left after insertion of 13 ton payload into 75x75 Kerbin orbit Steam workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=3423706504 The craft file comes with 'Runabout' Lander for 8 tourists as example payload. Quote Link to comment Share on other sites More sharing options...
FTLparachute Posted Saturday at 10:32 PM Share Posted Saturday at 10:32 PM (edited) Checking out Firefly, looks pretty good. Spoiler Edited Saturday at 10:32 PM by FTLparachute Quote Link to comment Share on other sites More sharing options...
Eclipse 32 Posted Saturday at 10:34 PM Share Posted Saturday at 10:34 PM @Matt Lowne reffered to it as a mod on par with Scatterer and Blackrack's clouds! Quote Link to comment Share on other sites More sharing options...
Hobbesian Posted Saturday at 11:42 PM Share Posted Saturday at 11:42 PM Did a few more resupply missions to my station in RSS/RO. Brought down Endeavour and took up a Shenzhou to replace a longterm crew I had. I did actually get and try Firefly out. It's very pretty but looks a bit strange on the Dondi Shuttle. Other than that, lovely mod. Quote Link to comment Share on other sites More sharing options...
Hobbesian Posted Sunday at 04:49 PM Share Posted Sunday at 04:49 PM (edited) Well 17 hours later I did a quick trip up to my "Telescope" (which is just kit bashed KCHS and BDB parts) to service it and check in on experiments, as well as to refill the MMH tanks onboard so it can manoeuvre around again. Fairly beautiful views at 500km above Earth's surface, even if I have to use the lowest texture resolution. Edited Sunday at 04:50 PM by Hobbesian expand on what I did Quote Link to comment Share on other sites More sharing options...
Eclipse 32 Posted Sunday at 07:23 PM Share Posted Sunday at 07:23 PM i have randomly decided that in all my saves Jeb, Bob, and Bill are triplets. idk why. remind me what mod adds weather? Quote Link to comment Share on other sites More sharing options...
Hobbesian Posted Sunday at 07:36 PM Share Posted Sunday at 07:36 PM 5 minutes ago, Eclipse 32 said: i have randomly decided that in all my saves Jeb, Bob, and Bill are triplets. idk why. remind me what mod adds weather? I get it, I use that mod that changes Kerbal's names to realistic names (i.e. gives them a last name), but Jeb, Bob, Bill & Val are still "kerbal", so the "Kerbal Brothers" they are. Also iirc it was Blackrack's Volumetric clouds Quote Link to comment Share on other sites More sharing options...
N_Danger Posted Sunday at 07:42 PM Share Posted Sunday at 07:42 PM A material science experiment was sent to the Mun Arrival. Some samples start the journey back Arrival at Kerbin A scanning satellite was sent up On station Quote Link to comment Share on other sites More sharing options...
Eclipse 32 Posted Sunday at 07:56 PM Share Posted Sunday at 07:56 PM 19 minutes ago, Hobbesian said: I get it, I use that mod that changes Kerbal's names to realistic names (i.e. gives them a last name), but Jeb, Bob, Bill & Val are still "kerbal", so the "Kerbal Brothers" they are. Also iirc it was Blackrack's Volumetric clouds nooooo! i can't pay for it Quote Link to comment Share on other sites More sharing options...
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