FeofileGrotter Posted May 8, 2018 Share Posted May 8, 2018 28 minutes ago, Urus28 said: I'm working on a spaceship to visit Duna with 3 kerbonauts, what you see is not the final design, I have still some work to do on it. This spaceship is equipped with a lander which will let a Duna surface a working probe. Before leaving Duna the landing ship will be transformed in a small relay station. It looks amazing! But... Only 4 nuclear engines? Meh. Quote Link to comment Share on other sites More sharing options...
Urus28 Posted May 8, 2018 Share Posted May 8, 2018 7 minutes ago, FeofileGrotter said: It looks amazing! But... Only 4 nuclear engines? Meh. Well, it can works with only one The choice for four engines is a combination of style, maximum mass (I want to keep the ship below 100t at launch ) and TWR. I made tests to see how much engines are required to have a TWR of 1 and the result was something close to 30 engines, clearly not the style I want for the ship. Quote Link to comment Share on other sites More sharing options...
Pthigrivi Posted May 8, 2018 Share Posted May 8, 2018 (edited) 4 hours ago, KerikBalm said: Hmmmm, that's much more elegant than what I do for my comm-net. Early on I just sort of randomly launch sats for contracts. Later on I deorbit them all to avoid clutter, and launch a network of 3 or 4 RA-100s to the limits of kerbin SOI. In that case the orbital period is so long, that the time to do 1 orbit in LKO is insignificant, so I just lanuch 3 or 4 sats to LKO, then eyeball 90 or 120 degrees (if 3 or 4), and do burns to the same Ap nearthe SOI edge. Then Minmus/Mun (in the system I play now, its just Mun where minmus was, and minmus is moved to be in an orbit similar to that of Dres' orbit) are all interior to the relay network, and I have connections on the far side of Mun/Minmus with just a comm-16 @Triop This is where I put my relays as well *high five*. The easiest way Ive found is to put an ant and an oscar b on the satellites themselves, launch them together, and bring my apoapsis up to the edge of Kerbin SOI (or wherever your target altitude is.) Once there I detatch and circularize the first satellite, check its orbital period, go back and bring the launcher with the other 2 satellites periapsis up to a point where its orbital period is 2/3 that of the first satellite. Then each time they come back to Ap I circularize them. This works pretty much anywhere. Edited May 8, 2018 by Pthigrivi Quote Link to comment Share on other sites More sharing options...
Delay Posted May 8, 2018 Share Posted May 8, 2018 Started a 1.3.1 career with Principia today. Already made it to a mun orbit. It's a little different than with patched conics, but it's really fun. Quote Link to comment Share on other sites More sharing options...
michal.don Posted May 8, 2018 Share Posted May 8, 2018 Doing some urban exploring of old soviet buildings..... I've never visited Baikerbanur before, I'm not the anomaly-hunter type of player, but today I sort of stumbled upon it while flying jets... The mountains north of there look pretty, I might take a look there.... Maybe with a rover.... Hmm.... To the drawing board then.... Michal.don Quote Link to comment Share on other sites More sharing options...
TeslaPenguin1 Posted May 8, 2018 Share Posted May 8, 2018 3 hours ago, michal.don said: Maybe with a rover.... If you want to ascend that mountain with a rover, talk to @Triop. Quote Link to comment Share on other sites More sharing options...
Kebab Kerman Posted May 8, 2018 Share Posted May 8, 2018 (edited) I made this! I lost it, and it's since been remade more powerful and compact. EDIT: I just found my oldest screenshot! Edited May 8, 2018 by Kebab Kerman Quote Link to comment Share on other sites More sharing options...
SwissSpace93 Posted May 8, 2018 Share Posted May 8, 2018 Today i installed the deadly reentry mod, and tried to get back to Kerbin. The stock heat shield has only 15 Ablator left when i landed. And i learned that a periapsis at 55km is very bad with deadly reentry, it used 70% of the ablator before coming down to the thick air. i used for the sucessful reentry a periapsis of 25km from LKO (286km), what are your periapsis ( when using the Deadly Reentry Mod)? Quote Link to comment Share on other sites More sharing options...
Triop Posted May 8, 2018 Share Posted May 8, 2018 (edited) Build this weird thing for getting 2 contracts EDIT: It actually worked . . . Edited May 8, 2018 by Triop Quote Link to comment Share on other sites More sharing options...
Cavscout74 Posted May 8, 2018 Share Posted May 8, 2018 @Triop Reminds me a little of the French Leduc: https://en.wikipedia.org/wiki/Leduc_0.22 Quote Link to comment Share on other sites More sharing options...
Triop Posted May 8, 2018 Share Posted May 8, 2018 (edited) 25 minutes ago, Cavscout74 said: @Triop Reminds me a little of the French Leduc: https://en.wikipedia.org/wiki/Leduc_0.22 Didn't know about this, thanks. Looks cool. I wonder what that plastic thing on the ground is for ? Moving on, flying a sub . . . Edited May 8, 2018 by Triop Quote Link to comment Share on other sites More sharing options...
Urus28 Posted May 8, 2018 Share Posted May 8, 2018 51 minutes ago, Triop said: Didn't know about this, thanks. Looks cool. I wonder what that plastic thing on the ground is for ? Moving on, flying a sub . . . The plastic part is the canopy of the plane, the pilot was lying down in the cockpit. Quote Link to comment Share on other sites More sharing options...
Triop Posted May 8, 2018 Share Posted May 8, 2018 6 minutes ago, Urus28 said: The plastic part is the canopy of the plane, the pilot was lying down in the cockpit. Interesting, was looking on youtube for this but can only find: Learning every day Quote Link to comment Share on other sites More sharing options...
Kronus_Aerospace Posted May 8, 2018 Share Posted May 8, 2018 (edited) Doing some proper testing of my Pelican now. 2500 parts and 1660 tons, I just hope it gets off the ground. It also looks strangely futuristic with its shiny new turboprops. combined they produce about 9 mega Newtons of thrust. Edited May 8, 2018 by Kronus_Aerospace Quote Link to comment Share on other sites More sharing options...
Urus28 Posted May 8, 2018 Share Posted May 8, 2018 24 minutes ago, Triop said: Interesting, was looking on youtube for this but can only find: Learning every day It's not really surprising, the statoreactor technology was good in the 50's but did not give birth to useful planes. The griffon was a prototype using the same technology but with a good aerodynamics, but it as been stopped due to the ON OFF behaviour of the statoreactor. Basically it's good for missiles (France is using a statoreactor technology one some nuclear warhead missile) but not for planes, unless you want to go hypersonic. Quote Link to comment Share on other sites More sharing options...
Triop Posted May 8, 2018 Share Posted May 8, 2018 10 minutes ago, Kronus_Aerospace said: Doing some proper testing of my Pelican now. 2500 parts and 1660 tons, I just hope it gets off the ground. It also looks strangely futuristic with its shiny new turboprops. combined they produce about 9 mega Newtons of thrust. Goodluck ! Quote Link to comment Share on other sites More sharing options...
CatastrophicFailure Posted May 8, 2018 Share Posted May 8, 2018 9 minutes ago, Kronus_Aerospace said: Doing some proper testing of my Pelican now. 2500 parts and 1660 tons, I just hope it gets off the ground. The ground better get out of its way, if the ground knows what’s good for it... Quote Link to comment Share on other sites More sharing options...
Triop Posted May 8, 2018 Share Posted May 8, 2018 (edited) We got visitors . . . Edited May 8, 2018 by Triop Quote Link to comment Share on other sites More sharing options...
Kronus_Aerospace Posted May 8, 2018 Share Posted May 8, 2018 (edited) NOPE SO MUCH NOPE Edited May 8, 2018 by Kronus_Aerospace Quote Link to comment Share on other sites More sharing options...
Triop Posted May 8, 2018 Share Posted May 8, 2018 2 minutes ago, Kronus_Aerospace said: NOPE I feel ya . . . Quote Link to comment Share on other sites More sharing options...
CatastrophicFailure Posted May 8, 2018 Share Posted May 8, 2018 39 minutes ago, Kronus_Aerospace said: NOPE Quote Link to comment Share on other sites More sharing options...
CatastrophicFailure Posted May 9, 2018 Share Posted May 9, 2018 53 minutes ago, Kronus_Aerospace said: SO MUCH NOPE Still grinning here. I keep seeing this go off in super-slomo to the tune of “Pomp and Circumstance.” Quote Link to comment Share on other sites More sharing options...
Triop Posted May 9, 2018 Share Posted May 9, 2018 5 minutes ago, CatastrophicFailure said: Still grinning here. I keep seeing this go off in super-slomo to the tune of “Pomp and Circumstance.” We have all been there . . . Quote Link to comment Share on other sites More sharing options...
GDJ Posted May 9, 2018 Share Posted May 9, 2018 Another contract being completed. Eventho' some of the passenger contracts are a bit boring, they are great for improving your plane and working on your landing finesse. Quote Link to comment Share on other sites More sharing options...
CatastrophicFailure Posted May 9, 2018 Share Posted May 9, 2018 48 minutes ago, Triop said: We have all been there . . . Thermal curtain failure! Spoiler Quote Link to comment Share on other sites More sharing options...
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