zer0Kerbal Posted December 28, 2019 Share Posted December 28, 2019 (edited) @Nertea FYI relevant log details Spoiler [LOG 19:10:32.662] PartLoader: Compiling Part 'NearFutureExploration/Parts/FuelTank/nfex-fueltank-radial-small-1/nfex-fueltank-radial-small-1' [WRN 19:10:32.685] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. [ERR 19:10:32.693] Module ModuleB9PartSwitch threw during OnLoad: System.Exception: Fatal exception while loading fields on module ModuleB9PartSwitch on part ---> System.Exception: Exception while loading field subtypes on type B9PartSwitch.ModuleB9PartSwitch ---> System.Exception: Exception while loading fields on subtype PartSubtype LH2 ---> System.Exception: Exception while loading field tankType on type B9PartSwitch.PartSubtype ---> System.Collections.Generic.KeyNotFoundException: No tank type named 'LH2' exists at B9PartSwitch.B9TankSettings.GetTankType (System.String name) [0x00030] in <24d2499950ae4f3580be9b82a3f0d6cd>:0 at B9PartSwitch.TankTypeValueParser.Parse (System.String value) [0x0000b] in <24d2499950ae4f3580be9b82a3f0d6cd>:0 at B9PartSwitch.Fishbones.NodeDataMappers.ValueScalarMapper.Load (System.Object& fieldValue, ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00022] in <24d2499950ae4f3580be9b82a3f0d6cd>:0 at B9PartSwitch.Fishbones.NodeDataField.Load (ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00043] in <24d2499950ae4f3580be9b82a3f0d6cd>:0 at B9PartSwitch.Fishbones.NodeDataList.Load (ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00025] in <24d2499950ae4f3580be9b82a3f0d6cd>:0 --- End of inner exception stack trace --- at B9PartSwitch.Fishbones.NodeDataList.Load (ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00058] in <24d2499950ae4f3580be9b82a3f0d6cd>:0 at B9PartSwitch.Fishbones.NodeDataObjectExtensions.LoadFields (System.Object obj, ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00033] in <24d2499950ae4f3580be9b82a3f0d6cd>:0 at B9PartSwitch.PartSubtype.Load (ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00000] in <24d2499950ae4f3580be9b82a3f0d6cd>:0 --- End of inner exception stack trace --- at B9PartSwitch.PartSubtype.Load (ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x0001d] in <24d2499950ae4f3580be9b82a3f0d6cd>:0 at B9PartSwitch.Fishbones.Parsers.NodeObjectWrapperIContextualNode.Load (System.Object& obj, ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00038] in <24d2499950ae4f3580be9b82a3f0d6cd>:0 at B9PartSwitch.Fishbones.NodeDataMappers.NodeListMapper.Load (System.Object& fieldValue, ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x0009e] in <24d2499950ae4f3580be9b82a3f0d6cd>:0 at B9PartSwitch.Fishbones.NodeDataField.Load (ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00043] in <24d2499950ae4f3580be9b82a3f0d6cd>:0 at B9PartSwitch.Fishbones.NodeDataList.Load (ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00025] in <24d2499950ae4f3580be9b82a3f0d6cd>:0 --- End of inner exception stack trace --- at B9PartSwitch.Fishbones.NodeDataList.Load (ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00058] in <24d2499950ae4f3580be9b82a3f0d6cd>:0 at B9PartSwitch.Fishbones.NodeDataObjectExtensions.LoadFields (System.Object obj, ConfigNode node, B9PartSwitch.Fishbones.Context.OperationContext context) [0x00033] in <24d2499950ae4f3580be9b82a3f0d6cd>:0 at B9PartSwitch.CustomPartModule.OnLoad (ConfigNode node) [0x000ea] in <24d2499950ae4f3580be9b82a3f0d6cd>:0 --- End of inner exception stack trace --- at B9PartSwitch.CustomPartModule.OnLoad (ConfigNode node) [0x0010f] in <24d2499950ae4f3580be9b82a3f0d6cd>:0 at PartModule.Load (ConfigNode node) [0x001ab] in <9d71e4043e394d78a6cf9193ad011698>:0 Edited December 28, 2019 by zer0Kerbal Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted December 28, 2019 Share Posted December 28, 2019 I think the error is coming from NFExplorationB9TankTypes.cfg : and the fix might be, unless you meant to use LH2Cryo and LH2OCryo: Spoiler //B9_TANK_TYPE:NEEDS[CommunityResourcePack&!CryoTanks&!NearFutureConstruction] B9_TANK_TYPE:NEEDS[CommunityResourcePack&!CryoTanks] { name = LH2O tankMass = 0.000278904 tankCost = 0 RESOURCE { name = LqdHydrogen unitsPerVolume = 4.995 } RESOURCE { name = Oxidizer unitsPerVolume = 0.333 } } // B9_TANK_TYPE:NEEDS[CommunityResourcePack&!CryoTanks&!NearFutureConstruction] B9_TANK_TYPE:NEEDS[CommunityResourcePack&!CryoTanks&!NearFutureConstruction] { name = LH2 tankMass = 0.00010627500 tankCost = 0.2 RESOURCE { name = LqdHydrogen unitsPerVolume = 7.5 } } since NFConstructionFuelTankTypes.cfg has LH2Cryo and LH20Cryo but not LH2 and LH2O Spoiler name = LH2OCryo tankMass = 0.000278904 tankCost = 0 RESOURCE { name = LqdHydrogen unitsPerVolume = 4.995 } RESOURCE { name = Oxidizer unitsPerVolume = 0.333 } } B9_TANK_TYPE:NEEDS[CommunityResourcePack&!CryoTanks] { name = LH2Cryo tankMass = 0.00010627500 tankCost = 0.2 RESOURCE { name = LqdHydrogen unitsPerVolume = 7.5 } } Quote Link to comment Share on other sites More sharing options...
Nertea Posted December 28, 2019 Author Share Posted December 28, 2019 Issue addressed, and some other ones too. Quote Link to comment Share on other sites More sharing options...
Nertea Posted January 1, 2020 Author Share Posted January 1, 2020 (edited) Happy New Year! NFX 1.0.0 RC1 Slowly working on release album. I was hoping for an actual release but we'll setting for a stable release candidate. Here's the final features list: Added 8 new probe cores Probodobodyne RND: 0.625m cylindrical probe core. Metal, Gold Foil, and Silver Foil variants. Probodobodyne DSK: 1.25m cylindrical probe core. Metal, Gold Foil, and Silver Foil variants. Probodobodyne CYL: 1.875m cylindrical probe core. Metal, Gold Foil, and Silver Foil variants. Probodobodyne REKT: medium square probe core. Metal, Gold Foil, and Silver Foil variants. Probodobodyne SQR: large square probe core. Metal, Gold Foil, and Silver Foil variants. Probodobodyne STP: medum octagonal probe core. Metal, Gold Foil, and Silver Foil variants. Probodobodyne CHFR: large octagonal probe core. Metal, Gold Foil, and Silver Foil variants. Probodobodyne PLTO: large tetrahedral probe core. Metal, Gold Foil, and Silver Foil variants. Added probe buses - hollow structures ADPT-A: 0.625 to 1.25m cylindrical adapter bus. Metal, Gold Foil, Silver Foil and Skeletal surfaces. ADPT-B: 1.25m to 1.875m cylindrical adapter bus. Metal, Gold Foil, Silver Foil and Skeletal surfaces. OKTO: OKTO footprint bus. Metal, Gold Foil, Silver Foil and Skeletal surfaces. QBE: QBE footprint bus. Metal, Gold Foil, Silver Foil and Skeletal surfaces. HECS: HECS footprint bus. Metal, Gold Foil, Silver Foil and Skeletal surfaces. HECS2 : HECS2 footprint bus. Metal, Gold Foil, Silver Foil and Skeletal surfaces. RND: RND footprint bus. Metal, Gold Foil, Silver Foil and Skeletal surfaces. DSK: DSK footprint bus. Metal, Gold Foil, Silver Foil and Skeletal surfaces. CYL: CYL footprint bus. Metal, Gold Foil, Silver Foil and Skeletal surfaces. REKT: REKT footprint bus. Metal, Gold Foil, Silver Foil and Skeletal surfaces. SQR: SQR footprint bus. Metal, Gold Foil, Silver Foil and Skeletal surfaces. STP: STP footprint bus. Metal, Gold Foil, Silver Foil and Skeletal surfaces. CHFR: CHFR footprint bus. Metal, Gold Foil, Silver Foil and Skeletal surfaces. PLTO: PLTO footprint bus. Metal, Gold Foil, Silver Foil and Skeletal surfaces. Added probe-styled multipurpose fuel tanks MLT-R2 Multipurpose Fuel Tank: Tiny radial probe fuel tank: stores LFO, Mono, Xenon by default MLT-10 Multipurpose Fuel Tank Cluster: Tiny stack probe fuel tank: stores LFO, Mono, Xenon by default MLT-R10 Multipurpose Fuel Tank: Small short radial probe fuel tank: stores LFO, Mono, Xenon by default MLT-R20 Multipurpose Fuel Tank: Small medium radial probe fuel tank: stores LFO, Mono, Xenon by default MLT-R40 Multipurpose Fuel Tank: Small long radial probe fuel tank: stores LFO, Mono, Xenon by default MLT-240 Multipurpose Fuel Tank Cluster: 1.875m-ish short probe fuel tank: stores LFO, Mono, Xenon by default MLT-120 Multipurpose Fuel Tank Cluster: 1.875m-ish medium probe fuel tank: stores LFO, Mono, Xenon by default MLT-60 Multipurpose Fuel Tank Cluster: 1.875m-ish long probe fuel tank: stores LFO, Mono, Xenon by default Added small satellite/lander parts Micro CMG: tiny reaction wheel LT-9 Nano Landing Leg: tiny landing leg Z-25 Rechargeable Battery: tiny battery Added new direct antennae F-DA Relay Antenna Feed: Feeder antenna for reflectors DR-1 High Gain Antenna: Small, high speed antenna DR-3 Deployable High Gain Antenna: Small, high speed antenna D-2 Spot Antenna: Static high power antenna D-50 Spot Antenna: Static high power antenna with better range AX-4 Pointable Helical Antenna: Tiny rover antenna, low power, low range AX-5 Aerial Micro Antenna: Rover antenna, low power, medium range AX-30 High Gain Antenna: Rover antenna, low power, good range Added new relay antennae F-RA Relay Antenna Feed: Feeder antenna for reflectors RA-00-2 Micro-Relay Antenna: Tiny relay for early in system comms RA-0-8 Relay Antenna: Large deployable relay RA-5B Advanced Relay Antenna: Larger deployable relay RA-X1 Phased Relay Antenna: Phased array antenna - high data rate, high power RA-X2 Phased Relay Antenna: Phased array antenna - high data rate, high power RA-X3 Phased Relay Antenna: Phased array antenna - high data rate, high power PH-1 Phased Array Antenna Element: build your own phased array - poor performance alone, but combines well PH-2 Phased Array Antenna Element: build your own phased array - poor performance alone, but combines well PH-3 Phased Array Antenna Element: build your own phased array - poor performance alone, but combines well Added new reflector antenna type: Does nothing without another antenna to buff Buffs antennas pointed at the dish Most antennas can be buffed but some are better than others (Feeder types are best) DR-1 Dish Reflector: Small dish reflector DR-2 Medium Dish Reflector: large dish reflector DR-3 Dish Reflector Array: cluster of dish reflectors DR-50 Large Dish Reflector: large mesh reflector DR-100 Giant Dish Reflector: really big dish reflector DR-2000 Dish Reflector Array: oh boy oh boy big reflector Edited January 1, 2020 by Nertea Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted January 1, 2020 Share Posted January 1, 2020 been playing around and love it. the reflection dishes are neat. fun trying to get things to line up. feature request for the tanks - a LF mode only for them. for those of us that don't play with exotic fuels for our nukes. Happy New Year! Quote Link to comment Share on other sites More sharing options...
Deimos Rast Posted January 1, 2020 Share Posted January 1, 2020 @Nertea How well do you expect these new antennae (feeders and reflectors) will work with RemoteTech? I mean will ModuleAntennaFeed and ModuleDeployableReflector work for antennae that don't use ModuleDataTransmitter? RemoteTech replaces that module with its own. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted January 1, 2020 Share Posted January 1, 2020 @Nertea any chance of an imgur gallery to catalogue it all? Quote Link to comment Share on other sites More sharing options...
Nertea Posted January 1, 2020 Author Share Posted January 1, 2020 (edited) 7 hours ago, Deimos Rast said: @Nertea How well do you expect these new antennae (feeders and reflectors) will work with RemoteTech? I mean will ModuleAntennaFeed and ModuleDeployableReflector work for antennae that don't use ModuleDataTransmitter? RemoteTech replaces that module with its own. They won't - I expect someone to patch in RT compatibility, I have a policy of not handling this for mods whose balance I don't understand. 2 hours ago, CobaltWolf said: @Nertea any chance of an imgur gallery to catalogue it all? I'm working on it for the official release. edit: in-progress: https://imgur.com/a/GMjNGox Edited January 1, 2020 by Nertea Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted January 2, 2020 Share Posted January 2, 2020 I really like the little deployable helical antenna (AX-series) and the PH-series hexagon. (actually - all of it!) Quote Link to comment Share on other sites More sharing options...
klgraham1013 Posted January 2, 2020 Share Posted January 2, 2020 [unintelligible excited human noises] Quote Link to comment Share on other sites More sharing options...
DrKartoffelsalat Posted January 2, 2020 Share Posted January 2, 2020 I love all the antennas and probe stuff. You are killing it, i can't even play KSP without the Near Future suite anymore. Do you think there is a way to integrate your antennas with RemoteTech in the future or is this unlikely to happen in KSP1? Either way, thank you for all the great mods that made this game so great to me! Quote Link to comment Share on other sites More sharing options...
scottadges Posted January 2, 2020 Share Posted January 2, 2020 (edited) I literally knew nothing about this until I saw the Forum Activity thread. Awesome work as ever! I'm curious if you wouldn't mind enlightening us on your naming scheme? Most are amusingly obvious, but wondering about the obliquely named REKT, CHFR, PLTO? On 1/1/2020 at 1:38 AM, Nertea said: Probodobodyne RND: 0.625m cylindrical probe core. Metal, Gold Foil, and Silver Foil variants. Probodobodyne DSK: 1.25m cylindrical probe core. Metal, Gold Foil, and Silver Foil variants. Probodobodyne CYL: 1.875m cylindrical probe core. Metal, Gold Foil, and Silver Foil variants. Probodobodyne REKT: medium square probe core. Metal, Gold Foil, and Silver Foil variants. Probodobodyne SQR: large square probe core. Metal, Gold Foil, and Silver Foil variants. Probodobodyne STP: medum octagonal probe core. Metal, Gold Foil, and Silver Foil variants. Probodobodyne CHFR: large octagonal probe core. Metal, Gold Foil, and Silver Foil variants. Probodobodyne PLTO: large tetrahedral probe core. Metal, Gold Foil, and Silver Foil variants. Thanks to you! Edited January 2, 2020 by scottadges Quote Link to comment Share on other sites More sharing options...
stefsilver Posted January 2, 2020 Share Posted January 2, 2020 i love the near future mods and restocks now its time for the saturn rocket parts Quote Link to comment Share on other sites More sharing options...
akron Posted January 2, 2020 Share Posted January 2, 2020 12 minutes ago, stefsilver said: i love the near future mods and restocks now its time for the saturn rocket parts You need Saturn parts? Get this: Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted January 2, 2020 Share Posted January 2, 2020 1 hour ago, stefsilver said: i love the near future mods and restocks now its time for the saturn rocket parts gotchu fam Quote Link to comment Share on other sites More sharing options...
Nertea Posted January 3, 2020 Author Share Posted January 3, 2020 9 hours ago, DrKartoffelsalat said: I love all the antennas and probe stuff. You are killing it, i can't even play KSP without the Near Future suite anymore. Do you think there is a way to integrate your antennas with RemoteTech in the future or is this unlikely to happen in KSP1? Either way, thank you for all the great mods that made this game so great to me! As I mentioned a few posts above yours, I rely on community members to add compatibility for mods whose balance I am not involved in. 9 hours ago, scottadges said: I literally knew nothing about this until I saw the Forum Activity thread. Awesome work as ever! I'm curious if you wouldn't mind enlightening us on your naming scheme? Most are amusingly obvious, but wondering about the obliquely named REKT, CHFR, PLTO? Thanks to you! Yes, this is where I work on new stuff! REKT: ReKTangular CHFR: CHamFeR (https://en.wikipedia.org/wiki/Chamfer) PLTO: PLuTO (look up what New Horizons looks like) Quote Link to comment Share on other sites More sharing options...
scottadges Posted January 3, 2020 Share Posted January 3, 2020 14 hours ago, Nertea said: REKT: ReKTangular CHFR: CHamFeR (https://en.wikipedia.org/wiki/Chamfer) Well that's just too darn logical! I don't know why, but I was seeing REKT more like 'This probe gonna get REKT, bruh!'. And CHFR looked like 'chauffer' to me... like let the probe do the driving for ya! Anyway.... LOL Thanks for the responses! Quote Link to comment Share on other sites More sharing options...
stefsilver Posted January 4, 2020 Share Posted January 4, 2020 (edited) some of the dishes wont even open mostly the ones with reflectors on them the whiter ones wait nvrm just had to update to 1.8 Edited January 4, 2020 by stefsilver Quote Link to comment Share on other sites More sharing options...
TheZenGuy Posted January 4, 2020 Share Posted January 4, 2020 @Nertea How exactly do you get the feeders and reflectors to work optimally? The range boost on reflectors feels non-existent and I'm easily losing signals between satellites at keosync orbit if they don't have line of sight to the KSC. Or do I just need a beefier reflector/feeder? (Or maybe the OP stock antennae have brainwashed my views on antenna power.) Quote Link to comment Share on other sites More sharing options...
sharpspoonful Posted January 5, 2020 Share Posted January 5, 2020 (edited) Hope that this helps and doesnt come off as condescending, I felt showing would be better than explaining. When the rendered line turns green, I got a boost of 2,000,000m to the feedercone. Edited January 5, 2020 by sharpspoonful Quote Link to comment Share on other sites More sharing options...
Alpha512 Posted January 5, 2020 Share Posted January 5, 2020 In KSP 1.7.3 some of the folding reflector parts don't seem to work, namely the DR-1, -2, -3 and the DR-2000. The stats for them also don't show up, as well as the right-click menu/stats bar. I don't know which logs you might need, but I'll post anything you ask for. Reinstalling the mod doesn't help. Other NF mods work perfectly. Quote Link to comment Share on other sites More sharing options...
Nertea Posted January 5, 2020 Author Share Posted January 5, 2020 56 minutes ago, Alpha512 said: In KSP 1.7.3 some of the folding reflector parts don't seem to work, namely the DR-1, -2, -3 and the DR-2000. The stats for them also don't show up, as well as the right-click menu/stats bar. I don't know which logs you might need, but I'll post anything you ask for. Reinstalling the mod doesn't help. Other NF mods work perfectly. This mod is not compatible with 1.7.3. Quote Link to comment Share on other sites More sharing options...
Nertea Posted January 5, 2020 Author Share Posted January 5, 2020 Published an updated release candidate: https://github.com/ChrisAdderley/NearFutureExploration/releases/tag/rc2 No changelog, but a lot of updates and fixes. Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted January 5, 2020 Share Posted January 5, 2020 46 minutes ago, Nertea said: Published an updated release candidate: perfect. thank you. will try shortly. Quote Link to comment Share on other sites More sharing options...
Nertea Posted January 6, 2020 Author Share Posted January 6, 2020 I will probably be releasing this later today or tomorrow unless there's any showstopping bugs. Quote Link to comment Share on other sites More sharing options...
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