SpaceFace545 Posted April 3, 2021 Share Posted April 3, 2021 @Nertea Are you sure you aren't on the KSP2 team? Quote Link to comment Share on other sites More sharing options...
Spaceman.Spiff Posted April 3, 2021 Share Posted April 3, 2021 8 hours ago, Nertea said: Inflatables need IVAs Have you considered making inflatable cargo units to hold logistics or inventory items only? Quote Link to comment Share on other sites More sharing options...
Starhelperdude Posted April 3, 2021 Share Posted April 3, 2021 2 hours ago, Spaceman.Spiff said: Have you considered making inflatable cargo units to hold logistics or inventory items only? I like that idea, like maybe it functions like the SSPXr cargo parts, and it has no crew/ IVA capacity Quote Link to comment Share on other sites More sharing options...
NiL Posted April 3, 2021 Share Posted April 3, 2021 11 hours ago, Nertea said: Completed variants. They are... gorgeous... Quote Link to comment Share on other sites More sharing options...
Nertea Posted April 3, 2021 Author Share Posted April 3, 2021 11 hours ago, WarriorSabe said: Just curious, what's up with what appears to be red dwarf lighting? It's better to look at parts in numerous lighting situations to ensure that things look ok. 14 hours ago, OrdinaryKerman said: Will the 'white paint' texture also be added to SSPXr Extras for the other parts, or will it only be avaliable for 1.875m station parts? Also, will the other parts' 'padded' textures be updated to match these better? I'm not promising anything but I would like to make some changes. 5 hours ago, Spaceman.Spiff said: Have you considered making inflatable cargo units to hold logistics or inventory items only? No, I'd rather not deal with the buggy mess that is that feature. Quote Link to comment Share on other sites More sharing options...
Nertea Posted April 6, 2021 Author Share Posted April 6, 2021 It is sufficient. Quote Link to comment Share on other sites More sharing options...
AmateurAstronaut1969 Posted April 6, 2021 Share Posted April 6, 2021 Just now, Nertea said: It is sufficient. Oh Wow! I’m Seeing some FGB/Zarya vibes in the First Two - Really Nice! Quote Link to comment Share on other sites More sharing options...
Starhelperdude Posted April 6, 2021 Share Posted April 6, 2021 1 minute ago, Nertea said: It is sufficient. *correction It is ABSOLUTELY AMAZING! Quote Link to comment Share on other sites More sharing options...
Spaceman.Spiff Posted April 6, 2021 Share Posted April 6, 2021 12 minutes ago, Nertea said: It is sufficient. And on the seventh day, Nertea saw what he had made and said, ^ Quote Link to comment Share on other sites More sharing options...
Nertea Posted April 6, 2021 Author Share Posted April 6, 2021 Haha, yeah I'm pretty happy. From top left, clockwise: 1.875 -> 1.25m adapter 1.875 -> 1.25m flat adapter 1.875 -> 0.625m adapter 1.875m attach point Short crew tube Medium crew tube Long crew tube 2.5 -> 1.875m adapter Science lab Utility module Quote Link to comment Share on other sites More sharing options...
Spaceman.Spiff Posted April 6, 2021 Share Posted April 6, 2021 2 minutes ago, Nertea said: Science lab i though that wasn’t happening yay! Quote Link to comment Share on other sites More sharing options...
lemon cup Posted April 6, 2021 Share Posted April 6, 2021 mybodyisready.jpg Quote Link to comment Share on other sites More sharing options...
Nertea Posted April 6, 2021 Author Share Posted April 6, 2021 A couple interesting things to commit to in this update. I will be porting the new slightly off-white Mir-style thermal blanket art to the 1.25m part series I will merge the SSPXMetal extras into the main mod I will also build painted white texture for the 1.25m part series I will probably regret this Quote Link to comment Share on other sites More sharing options...
Spaceman.Spiff Posted April 6, 2021 Share Posted April 6, 2021 7 minutes ago, Nertea said: SSPXMetal extras into the main mod excellent! Quote Link to comment Share on other sites More sharing options...
WarriorSabe Posted April 6, 2021 Share Posted April 6, 2021 5 hours ago, Nertea said: It is sufficient. Will those radiators radiate, even if just a little? Quote Link to comment Share on other sites More sharing options...
CDSlice Posted April 7, 2021 Share Posted April 7, 2021 37 minutes ago, WarriorSabe said: Will those radiators radiate, even if just a little? I feel like the radiators won’t actually do anything, in real life those radiators would only be useful for radiating the heat produced by the crew inside. However it probably wouldn’t be that hard to create a patch to make them a system heat radiator if you really wanted. Also, absolutely stunning work @Nertea ! I can’t wait to be able to use these in game, I love 1.875m scale and it’s always great to have more options in that size. Quote Link to comment Share on other sites More sharing options...
WarriorSabe Posted April 7, 2021 Share Posted April 7, 2021 2 minutes ago, CDSlice said: I feel like the radiators won’t actually do anything, in real life those radiators would only be useful for radiating the heat produced by the crew inside. However it probably wouldn’t be that hard to create a patch to make them a system heat radiator if you really wanted. Also, absolutely stunning work @Nertea ! I can’t wait to be able to use these in game, I love 1.875m scale and it’s always great to have more options in that size. I mean the deployable radiators in stock KSP (especially with Restock) are clearly modeled after the ISS's radiators, so considering the ratio it could still happen. I was picturing like a 5 kW capacity or something small like that Quote Link to comment Share on other sites More sharing options...
Nertea Posted April 7, 2021 Author Share Posted April 7, 2021 1 hour ago, WarriorSabe said: Will those radiators radiate, even if just a little? Uh, if I modeled them as the ones in SH, they'd probably sit around 500-1000 W. Seems like too much overhead - realistically these are rejecting heat from life support and operations within the module. Quote Link to comment Share on other sites More sharing options...
RedParadize Posted April 7, 2021 Share Posted April 7, 2021 The PMA-3 looks like something that could have reaction wheels. As a utility module it would fit nicely. Quote Link to comment Share on other sites More sharing options...
Nertea Posted April 7, 2021 Author Share Posted April 7, 2021 8 hours ago, RedParadize said: The PMA-3 looks like something that could have reaction wheels. As a utility module it would fit nicely. I haven't even named things yet Taking a small break to mess around with the inflatable textures Quote Link to comment Share on other sites More sharing options...
coyotesfrontier Posted April 8, 2021 Share Posted April 8, 2021 3 hours ago, Nertea said: I haven't even named things yet Taking a small break to mess around with the inflatable textures They look more like fabric now, as opposed to some sort of shiny white rubber. Quote Link to comment Share on other sites More sharing options...
CDSlice Posted April 8, 2021 Share Posted April 8, 2021 1 hour ago, Nertea said: Taking a small break to mess around with the inflatable textures Man these look so much better than what you had before for the inflatables and they already were pretty good. Quote Link to comment Share on other sites More sharing options...
RedParadize Posted April 9, 2021 Share Posted April 9, 2021 These new part looks pretty damn good. Here is my new Mun/Minmus taxi. Perfect to ferry crew and expandable landing module. Quote Link to comment Share on other sites More sharing options...
Starhelperdude Posted April 9, 2021 Share Posted April 9, 2021 4 minutes ago, RedParadize said: These new part looks pretty damn good. Here is my new Mun/Minmus taxi. Perfect to ferry crew and expandable landing module. OMG I NEED TO TRY THEM OUT! Quote Link to comment Share on other sites More sharing options...
Spaceman.Spiff Posted April 9, 2021 Share Posted April 9, 2021 WOT???!?! Quote Link to comment Share on other sites More sharing options...
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