CajunInABox Posted October 24, 2015 Share Posted October 24, 2015 (edited) So, the following are from me crashing upon attempting to enter the VAB:https://www.dropbox.com/s/11wddl6c8c0lrlm/error.log?dl=0https://www.dropbox.com/s/o2vxldgd4yfikfd/KSP.log?dl=0which is actually kind of a first. I usually just freeze trying to enter the VAB, the crashes happen everywhere else.edit: Running Windows 10 Pro, i7-4790k (no oc), 8GB RAM, KSP install is on a 128GB SSDedit2: And I seriously appreciate yall's help. I love this game, I just really wish I could run KSPI-E :/edit3: Also, i'll be copying this over to the KSPI-E thread to see if anyone there has any idea what's going on Edited October 24, 2015 by CajunInABox Link to comment Share on other sites More sharing options...
StoryMusgrave Posted October 24, 2015 Share Posted October 24, 2015 (edited) Cajun: You've uploaded the logs that help the least. Please upload "output_log.txt" found in KSP_Data folder of KSP.The LogsThese are text files that the game spits out for debugging purposes as it runs; if something broke horribly in-game, there will be something in here about it. You should upload the entire log as a file (i.e. not to pastebin); you can use dropbox or an equivalent host to upload the file. Make sure the entire file gets uploaded; you may have to zip it first, as logs can be very long. Here is where you can find the log:Windows: KSP_win\KSP_Data\output_log.txt (32bit) or KSP_win64\KSP_x64_Data\output_log.txt (64bit) Edited October 24, 2015 by StoryMusgrave Link to comment Share on other sites More sharing options...
CajunInABox Posted October 24, 2015 Share Posted October 24, 2015 (edited) Cajun: You've uploaded the logs that help the least. Please upload "output_log.txt" found in KSP_Data folder of KSP.edit: I re-read that summary. I'll upload the right one shortly.here's my output_log file from my KSP Data folder: https://www.dropbox.com/s/xrysk224tvwi5vk/output_log.txt?dl=0this is after I froze trying to enter the VAB Edited October 24, 2015 by CajunInABox Link to comment Share on other sites More sharing options...
CajunInABox Posted October 25, 2015 Share Posted October 25, 2015 So someone in the KSPI-E thread told me to force DX11 with the following line:"G:\Games2\Kerbal Space Program\KSP.exe" -force-d3d11This change, on its own, fixed all of my major issues, all of my minor issues, and everything in between. Didn't have to remove any mods (actually added a few more lol). Haven't had a single crash, bug, freeze, or anything in the past hour. I really wish I had known about it sooner. Link to comment Share on other sites More sharing options...
KMC Posted October 26, 2015 Share Posted October 26, 2015 nope,sadly Link to comment Share on other sites More sharing options...
aluc24 Posted October 29, 2015 Share Posted October 29, 2015 (edited) Excuse me for this probably very stupid question, but how can I hide the default toolbar (in the upper right corner when flying, lower right when in VAB/SPH)? There are a clutter of icons (both from native game and mods) that I'd rather not see (or have them only in custom toolbars of this plugin).P.S. Also, how can I add custom buttons from native game to this toolbar? (Like Contracts, Resources, etc) Edited October 29, 2015 by aluc24 Link to comment Share on other sites More sharing options...
Superfluous J Posted October 29, 2015 Share Posted October 29, 2015 Excuse me for this probably very stupid question, but how can I hide the default toolbar (in the upper right corner when flying, lower right when in VAB/SPH)? There are a clutter of icons (both from native game and mods) that I'd rather not see (or have them only in custom toolbars of this plugin).For that you want Malah's QuickHide Link to comment Share on other sites More sharing options...
aluc24 Posted October 29, 2015 Share Posted October 29, 2015 For that you want Malah's QuickHideOkay, thanks, but how can I then add some of these icons to Toolbar mod? For example, Contracts, and like Trajectory Planner? They don't show up in the list. Link to comment Share on other sites More sharing options...
Stone Blue Posted October 30, 2015 Share Posted October 30, 2015 (edited) ^^Its up to each mods' developer to include Toolbar support in their mod...So stock buttons cannot be added to the Toolbar, nor any mod that does not include support...Basically, if the button shows up in the Toolbar list, thats what you can add...Also, most mods that DO include Toolbar support, should have a checkbox or something in the mod's own UI or Settings window... So if you have a mod that does not support Toolbar, post a request to add it, on THAT mod's release thread...And maybe if enough others reply agreeing with you, the mod author may add support to their mod... Edited October 30, 2015 by Stone Blue Link to comment Share on other sites More sharing options...
casper88 Posted October 30, 2015 Share Posted October 30, 2015 hi all, i have added a button to a folder, how do i remove it from the folder back to the top layer of the toolbar? cheers Link to comment Share on other sites More sharing options...
inigma Posted November 7, 2015 Share Posted November 7, 2015 blizzy, can you simply post an update to the toolbar that gets rid of the incompatibility popup with 1.0.4? Link to comment Share on other sites More sharing options...
razark Posted November 10, 2015 Share Posted November 10, 2015 Quick test shows this one seems to be working in 1.0.5.blizzy, can you simply post an update to the toolbar that gets rid of the incompatibility popup with 1.0.4?Edit the version.txt file to show 1.0.4, or 1.0.5 as appropriate to avoid the message. Link to comment Share on other sites More sharing options...
Superfluous J Posted November 10, 2015 Share Posted November 10, 2015 Yes that works but seeing as the entire purpose of the message is to bug the user until THEY update, the user should also feel inclined to bug the modders to update as well. Link to comment Share on other sites More sharing options...
razark Posted November 10, 2015 Share Posted November 10, 2015 Yes that works but seeing as the entire purpose of the message is to bug the user until THEY update, the user should also feel inclined to bug the modders to update as well.Seeing as the user didn't ask for the mod to be updated to do anything different or correct any bugs, only to not display the message, I figured the user might like to handle it themself, rather than wait an indeterminate amount of time for an update. Link to comment Share on other sites More sharing options...
KerbMav Posted November 10, 2015 Share Posted November 10, 2015 A man is confused ... Link to comment Share on other sites More sharing options...
Stoney3K Posted November 10, 2015 Share Posted November 10, 2015 Seeing as the user didn't ask for the mod to be updated to do anything different or correct any bugs, only to not display the message, I figured the user might like to handle it themself, rather than wait an indeterminate amount of time for an update.The message being displayed in itself *is* a bug, since the toolbar is perfectly compatible with 1.0.4 or 1.0.5.It's called "package maintaining". Link to comment Share on other sites More sharing options...
BudgetHedgehog Posted November 10, 2015 Share Posted November 10, 2015 the toolbar is perfectly compatible with 1.0.4 or 1.0.5.Well, it's not, because that message is displayed Link to comment Share on other sites More sharing options...
blizzy78 Posted November 10, 2015 Author Share Posted November 10, 2015 Either way, I think I will just remove the check altogether. Now that KSP is well beyond release 1.0, I hope the API will stay stable enough so that the check is no longer necessary. Link to comment Share on other sites More sharing options...
softweir Posted November 10, 2015 Share Posted November 10, 2015 That does rather assume that the switch to Unity 5 won't cause problems. Squad have promised to try and keep the current GUI API working, but Unity 5 might just alter something that throws out the way some mod UIs operate. Link to comment Share on other sites More sharing options...
blizzy78 Posted November 10, 2015 Author Share Posted November 10, 2015 The legacy GUI (OnGUI() and such) will not be removed with Unity 5. Link to comment Share on other sites More sharing options...
Verios44 Posted November 10, 2015 Share Posted November 10, 2015 I am confused from reading above posts. does toolbar work in KSP 1.0.5? Link to comment Share on other sites More sharing options...
inigma Posted November 10, 2015 Share Posted November 10, 2015 I am confused from reading above posts. does toolbar work in KSP 1.0.5?Lol. Yes. Blizzy is just going to release (hopefully) an update to simply get rid of the incompatibility message on start up. It's fully compatible as-is now. Link to comment Share on other sites More sharing options...
Verios44 Posted November 10, 2015 Share Posted November 10, 2015 Lol. Yes. Blizzy is just going to release (hopefully) an update to simply get rid of the incompatibility message on start up. It's fully compatible as-is now.so, it will just be annoying but working for a while, thank you. Link to comment Share on other sites More sharing options...
razark Posted November 10, 2015 Share Posted November 10, 2015 so, it will just be annoying but working for a while, thank you.Or, update the version.txt file to 1.0.5 Link to comment Share on other sites More sharing options...
blizzy78 Posted November 10, 2015 Author Share Posted November 10, 2015 Toolbar Plugin 1.7.10 is now available for download, disabling the KSP compatibility check for the time being.Note: If the download page is linking an older version for you, press F5 in your browser. Link to comment Share on other sites More sharing options...
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