Pavel88 Posted September 23, 2020 Share Posted September 23, 2020 46 minutes ago, Pavel88 said: Hi, I haven't been playing for half a year and in the past I had few incompatible mods so I looked for mod updates and updated all mods now. But what happened is that somehow Magnetometer Boom is not able to measure magnetometer data, only SCANsat data. Whole magnetometer experiment has disappeared, even from contrats to conduct magnetic field research. Anyone knows what could possibly cause this? Thanks I noticed that my save file still contains data about finished magnetometer experiments though. So something in game must block it somehow: Science { id = magScan@MunInSpaceHighNoBiome title = Magnetometer Scan while in space high over The Mun's NoBiome dsc = 270 scv = 0 sbv = 2 sci = 9 asc = True cap = 9 } Quote Link to comment Share on other sites More sharing options...
Pavel88 Posted September 24, 2020 Share Posted September 24, 2020 12 hours ago, Pavel88 said: Hi, I haven't been playing for half a year and in the past I had few incompatible mods so I looked for mod updates and updated all mods now. But what happened is that somehow Magnetometer Boom is not able to measure magnetometer data, only SCANsat data. Whole magnetometer experiment has disappeared, even from contrats to conduct magnetic field research. Anyone knows what could possibly cause this? Thanks Thought downgrading SCANsat from 20.4 could help while it is for ksp 1.10 where there is stock magnetometer. But it didn't. Reinstalling of both SCANsat and DMagic orbital science with proper version for ksp 1.8.1 didn't help either. Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted September 24, 2020 Share Posted September 24, 2020 10 minutes ago, Pavel88 said: Thought downgrading SCANsat from 20.4 could help while it is for ksp 1.10 where there is stock magnetometer. But it didn't. Reinstalling of both SCANsat and DMagic orbital science with proper version for ksp 1.8.1 didn't help either. Do you have other mods installed? It seems like another mod caused this issue. Quote Link to comment Share on other sites More sharing options...
Pavel88 Posted September 24, 2020 Share Posted September 24, 2020 12 minutes ago, Cheesecake said: Do you have other mods installed? It seems like another mod caused this issue. Please look at the page 92 to my original post (last post on the page). I didn't want to quote such a long list. Thank you Quote Link to comment Share on other sites More sharing options...
Pavel88 Posted September 24, 2020 Share Posted September 24, 2020 51 minutes ago, Pavel88 said: Thought downgrading SCANsat from 20.4 could help while it is for ksp 1.10 where there is stock magnetometer. But it didn't. Reinstalling of both SCANsat and DMagic orbital science with proper version for ksp 1.8.1 didn't help either. Downgrading Kerbalism from 3.11 to 3.9 did the trick! Helped myself at the end, but thanks Cheescake for your effort too. Quote Link to comment Share on other sites More sharing options...
Ace76inDC Posted September 27, 2020 Share Posted September 27, 2020 Hello, my surface hydrogen scanner seems to have disappeared in my career game. Strangely I am still getting missions for this data, but can't seem to even find the part file anymore. Is this just me? Quote Link to comment Share on other sites More sharing options...
Ace76inDC Posted September 27, 2020 Share Posted September 27, 2020 2 hours ago, Ace76inDC said: Hello, my surface hydrogen scanner seems to have disappeared in my career game. Strangely I am still getting missions for this data, but can't seem to even find the part file anymore. Is this just me? Disregard, installing and reinstalling seems to have worked just fine. Thanks for all of the modders who keep these mods up! Quote Link to comment Share on other sites More sharing options...
PayadorPerseguido Posted October 20, 2020 Share Posted October 20, 2020 Is this mod compatible with 1.10.1? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted October 20, 2020 Share Posted October 20, 2020 4 hours ago, PayadorPerseguido said: Is this mod compatible with 1.10.1? Most likely, load it up and try it Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted October 27, 2020 Share Posted October 27, 2020 FYI, a re-upload has appeared: Looks like a straight copy-paste job, the DLL wasn't even recompiled. Quote Link to comment Share on other sites More sharing options...
SkintClover4454 Posted October 28, 2020 Share Posted October 28, 2020 (edited) On 10/27/2020 at 9:51 PM, HebaruSan said: FYI, một bản tải lên đã xuất hiện lại: Có vẻ như một công việc sao chép-dán thẳng, DLL thậm chí không thể biên dịch lại. Vui lòng tải xuống giải nén nó và xem sự khác biệt (thực ra không có nhiều sự khác biệt chỉ là những thay đổi trong tệp .version) [Moderator Added Translation] Please download extract it and see the difference (actually not much difference just changes in .version file) On 9/24/2020 at 4:33 AM, Pavel88 said: Tôi nhận thấy file lưu của tôi vẫn chứa dữ liệu về các thí nghiệm từ kế hoạch đã hoàn thành. Vì vậy, một cái gì đó trong trò chơi phải chặn nó bằng cách nào đó: Science { id = magScan @ MunInSpaceHighNoBiome title = Máy đo từ tính Quét khi ở trên không gian cao trên The Mun's NoBiome dsc = 270 scv = 0 sbv = 2 sci = 9 asc = True cap = 9 } Tôi nghĩ rằng từ phiên bản 1.10.1 KSP có một từ kế nhưng nếu tôi cài đặt UniversalStorage2 cũng có từ kế Vậy cái nào sẽ chính xác hơn [Moderator Added Translation] I think from version 1.10.1 KSP has a magnetometer but if i install UniversalStorage2 there is also magnetometer So which one will be more accurate On 9/24/2020 at 4:40 PM, Cheesecake said: Bạn đã cài đặt các mod khác chưa? Có vẻ như một mod khác đã gây ra sự cố. Cho mình hỏi ModuleManager có làm tăng khả năng tương thích của các mod với nhau không [Moderator Added Translation] Let me ask if ModuleManager increases the compatibility of mods with each other Edited October 28, 2020 by James Kerman Added Translation Quote Link to comment Share on other sites More sharing options...
VaPaL Posted November 21, 2020 Share Posted November 21, 2020 On 10/20/2020 at 1:46 PM, PayadorPerseguido said: Is this mod compatible with 1.10.1? On 10/20/2020 at 6:01 PM, linuxgurugamer said: Most likely, load it up and try it Just to make it explicit for interested folks, I tested a it works! I'm eager to know if @DMagic will give this mod tha same uplift that it gave ScanSat, with the parts revamp with Nertea and everything else. Quote Link to comment Share on other sites More sharing options...
Roman7616 Posted January 30, 2021 Share Posted January 30, 2021 On 1/29/2021 at 9:27 PM, Mikenike said: Я не знаю, о какой части вы говорите, возможно, вы можете дать изображение этой части? @Roman7616 Quote Link to comment Share on other sites More sharing options...
dresoccer4 Posted February 18, 2021 Share Posted February 18, 2021 Anyone tried this with latest 1.11 version, or is there a different version of this mod somewhere? Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted February 18, 2021 Share Posted February 18, 2021 23 minutes ago, dresoccer4 said: Anyone tried this with latest 1.11 version, or is there a different version of this mod somewhere? It works in 1.11. Quote Link to comment Share on other sites More sharing options...
dresoccer4 Posted February 18, 2021 Share Posted February 18, 2021 Just now, Cheesecake said: It works in 1.11. muchas gracias Quote Link to comment Share on other sites More sharing options...
KLWM Posted August 10, 2021 Share Posted August 10, 2021 Hi! I am a Chinese player,I really love this excellent mod! I'd like do some localization job for it, there for, more player will be able to use it without any langrage barrier. So, would you like to share if you have any localization plan for this ? If you make a desision of creating the dictionary file for it, just let me know! Quote Link to comment Share on other sites More sharing options...
Sigurd_Gardar Posted August 16, 2021 Share Posted August 16, 2021 The mod works fine with the latest version of KSP. But not without problems. All scientific parts cannot be placed in a container. Moreover, the engineer cannot remount them in EVA. This creates some inconvenience in the design and planning of missions. Quote Link to comment Share on other sites More sharing options...
Hohmannson Posted August 18, 2021 Share Posted August 18, 2021 On 8/16/2021 at 12:22 PM, Sigurd_Gardar said: cannot be placed in a container Create configs for them with this Quote Link to comment Share on other sites More sharing options...
Brainpop14 Posted September 7, 2021 Share Posted September 7, 2021 Anyone tried this in 1.12.2 yet? Quote Link to comment Share on other sites More sharing options...
Davi SDF Posted September 7, 2021 Share Posted September 7, 2021 14 minutes ago, Brainpop14 said: Anyone tried this in 1.12.2 yet? Yes, i tried, and seems to be working fine! Quote Link to comment Share on other sites More sharing options...
modus Posted September 7, 2021 Share Posted September 7, 2021 can confirm this! Quote Link to comment Share on other sites More sharing options...
arob Posted September 17, 2021 Share Posted September 17, 2021 Hi, this mod disables the Dual Technique Magnetometer from KSPIE, does anyone know of a way to solve this issue? Quote Link to comment Share on other sites More sharing options...
SciMan Posted September 19, 2021 Share Posted September 19, 2021 (edited) That's almost certainly some patch in KSPIE itself seeing you have DMagic installed, and disabling the KSPIE part because the DMagic part looks better and supposedly there's no good reason to have multiple magnetometer experiments in your install since they're theoretically measuring the same exact thing (put in gameplay terms, you shouldn't be able to get full science from what's objectively "the same experiment" just because the part model is different). I say it's not DMagic because DMagic hasn't changed in several KSP versions (nothing really broke, no new features), but KSPIE is still getting updates relatively frequently (more often than once per KSP version). Bad if you're trying to maximize science gain from a probe, or have installed DMagic after starting a game with KSPIE and launching some vessels with the KSPIE magnetometer (not sure but that might make those vessels go away, unless the MM patch isn't actually removing the part's config and instead is just changing the part's category to "deprecated"), but either way it's being done for good reasons. If you're using the KSPIE magnetometer to check for the presence of Antimatter around a planet so you can scout out a place to put an antimatter harvester, you might check to make sure that that patch didn't also ADD that functionality to the DMagic magnetometer boom or the KSP magnetometer boom (not sure if that KSP magnetometer is added by DLC or not, but I don't think so). If that's the case, just use whichever magnetometer part ended up having the KSPIE functionality added to it instead of the KSPIE one. Edited September 19, 2021 by SciMan Quote Link to comment Share on other sites More sharing options...
Supersonic Rocketship Posted October 11, 2021 Share Posted October 11, 2021 Is this mod compatible to 1.12? Quote Link to comment Share on other sites More sharing options...
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