/not/pol/ Posted August 3, 2017 Share Posted August 3, 2017 13 minutes ago, Loren Pechtel said: That's strange. The only time I've seen that sort of thing is when you intersect another SOI--and Scansat birds shouldn't be high enough for that to happen. (Although you do have to be careful with tiny moons, sometimes you're forced to put a Scansat bird in way too low an orbit.) all of them were in stable inclined 500k to 350 k Kerbin orbits Quote Link to comment Share on other sites More sharing options...
drtedastro Posted August 12, 2017 Share Posted August 12, 2017 hello to all. I have searched, with no luck, to see how i can create my own color pallete(s). is this possible and i just have missed it, or is this not possible??? many thanks. Cheers,.. Quote Link to comment Share on other sites More sharing options...
DMagic Posted August 12, 2017 Author Share Posted August 12, 2017 @drtedastro The terrain color palettes are all hard coded. I can look into making them configurable, it probably won't be that difficult, just a matter of loading them from cfg files. Quote Link to comment Share on other sites More sharing options...
drtedastro Posted August 12, 2017 Share Posted August 12, 2017 Hello DMagic, that sounds great. If you have time and can. Much appreciated, as are all of your mods. really great stuff. Cheers, Quote Link to comment Share on other sites More sharing options...
Wolves_Hero Posted August 13, 2017 Share Posted August 13, 2017 Extraplanetary Launchpads not worked on this mod not show up Metal Ore when scan on stock & mod planets. Quote Link to comment Share on other sites More sharing options...
Kilo60 Posted August 14, 2017 Share Posted August 14, 2017 NEED Help! Got the mod installed correctly but Clicking the SCANSat Icon button does nothing for me? Doesn't open any windows or Maps... I have many other mods installed and work fine via their Icons like MechJeb etc.. I've installed and reinstalled to no avail? Can anyone offer a suggestion? TY Quote Link to comment Share on other sites More sharing options...
Kilo60 Posted August 14, 2017 Share Posted August 14, 2017 Got it sorted... Had to Re-Verify Game Files. Was missing 11 files for the game and all works fine now... Question: What does the "?" on the scan map mean? Quote Link to comment Share on other sites More sharing options...
MaxxQ Posted August 14, 2017 Share Posted August 14, 2017 38 minutes ago, Kilo60 said: Question: What does the "?" on the scan map mean? Those are anomalies. You need to discover them by actually going to them. Quote Link to comment Share on other sites More sharing options...
ZedViRUS Posted August 23, 2017 Share Posted August 23, 2017 (edited) Hello. Faced with this problem. There is a mod Real Solar System. Edited August 23, 2017 by ZedViRUS Quote Link to comment Share on other sites More sharing options...
DMagic Posted August 23, 2017 Author Share Posted August 23, 2017 @ZedViRUS That means that somewhere in your GameData folder you have Module Manager patches that are doing something they shouldn't. I can't say what is doing it without logs, even with the logs all I would be able to see are patches that are potentially causing problems, since MM logs don't specify what each patch actually does. You can check them yourself and look for any patches that target SCANsat parts. Quote Link to comment Share on other sites More sharing options...
ZedViRUS Posted August 24, 2017 Share Posted August 24, 2017 If you delete the Module manager 2.8.1, it is all right. But then stop working other mods. Quote Link to comment Share on other sites More sharing options...
Brigadier Posted August 24, 2017 Share Posted August 24, 2017 4 hours ago, ZedViRUS said: If you delete the Module manager 2.8.1, it is all right. But then stop working other mods. Not a good idea . You definitely need the Module Manager dll. Try reading the first post in the topic below about providing logs (several paragraphs down) and see if posting that information can help @DMagic diagnose the problem. Quote Link to comment Share on other sites More sharing options...
Klockwork Posted August 24, 2017 Share Posted August 24, 2017 Hi. I have a problem. When I turn on BTDT scaner I have nothing in instrument window, but something in a console. Log file Quote Link to comment Share on other sites More sharing options...
DMagic Posted August 24, 2017 Author Share Posted August 24, 2017 @ZedViRUS MM is not the problem, some specific MM patches are causing the problem, you need to find those. @Klockwork That's a new one. Those log entries only appear when the BTDT window is open? DirectX 11 is forced on? I'm guessing that might be the problem, which I'll have to find a way to work around. Quote Link to comment Share on other sites More sharing options...
Klockwork Posted August 24, 2017 Share Posted August 24, 2017 22 minutes ago, DMagic said: Those log entries only appear when the BTDT window is open? DirectX 11 is forced on? Yes & Yes When I deleted the force3d11 option from launch string, problem was disappear. Thanks for clue. Quote Link to comment Share on other sites More sharing options...
gilflo Posted August 25, 2017 Share Posted August 25, 2017 (edited) Hello KSP 1.3, last Scansat version. I am on Laythe, looking for Ore. I can detect it on the big map, here high concentration 13%, but as soon as i launch the zoom map on the point i detect high concentration, even with" ressource overlay " selected on zoom map, i never see any Ore detection while pointing my mouse on it....What is wrong? Here is the pointer on the big map where we can see 13% where is the waypoint Area G6NFL7 Here is the zoom map with no indication of Ore concentration when pointing the waypoint or anywhere around Edited August 25, 2017 by gilflo Quote Link to comment Share on other sites More sharing options...
DMagic Posted August 25, 2017 Author Share Posted August 25, 2017 @gilflo The wiki is a little out-dated, but still accurate: https://github.com/S-C-A-N/SCANsat/wiki/SCANsat-Resource-Settings#top-requires-narrow-band-scanner The in-game KSPedia is up-to-date and goes over how resources on the zoom map work. The short version is that you need a Narrow Band scanner in orbit around the planet before you can get data shown in the zoom map. There are settings available that can changes this behavior. Quote Link to comment Share on other sites More sharing options...
gilflo Posted August 25, 2017 Share Posted August 25, 2017 1 hour ago, DMagic said: @gilflo The wiki is a little out-dated, but still accurate: https://github.com/S-C-A-N/SCANsat/wiki/SCANsat-Resource-Settings#top-requires-narrow-band-scanner The in-game KSPedia is up-to-date and goes over how resources on the zoom map work. The short version is that you need a Narrow Band scanner in orbit around the planet before you can get data shown in the zoom map. There are settings available that can changes this behavior. Thank's for reply. I got a satellite in orbit with M700 and narrow band scanner. I had the same problem with the map, but i am going to look gain carefully to the wiki to see exactly how to proceed Quote Link to comment Share on other sites More sharing options...
maja Posted August 26, 2017 Share Posted August 26, 2017 11 hours ago, gilflo said: Thank's for reply. I got a satellite in orbit with M700 and narrow band scanner. I had the same problem with the map, but i am going to look gain carefully to the wiki to see exactly how to proceed Narrow band scanner must be over the area you are looking at and in scanning distance. You probably need to do surface scanning also, to refine results. Quote Link to comment Share on other sites More sharing options...
ZedViRUS Posted August 27, 2017 Share Posted August 27, 2017 On 24.08.2017 at 1:43 AM, DMagic said: @ZedViRUS That means that somewhere in your GameData folder you have Module Manager patches that are doing something they shouldn't. I can't say what is doing it without logs, even with the logs all I would be able to see are patches that are potentially causing problems, since MM logs don't specify what each patch actually does. You can check them yourself and look for any patches that target SCANsat parts. I'm not sure I can handle it. Maybe I will throw you installed mods, did you look? Quote Link to comment Share on other sites More sharing options...
Kilo60 Posted August 27, 2017 Share Posted August 27, 2017 BTDT not showing Anomaly on Duna in Instruments panel? Isn't this device when active supposed to identify all Anomalies'? Quote Link to comment Share on other sites More sharing options...
Duke Leto Posted August 28, 2017 Share Posted August 28, 2017 Caveat Emptor: The link to the "Best Orbits" thread in the OP should be removed, as experimentation seems to have shown that they may be many things, but accurate or best isn't one of them. We don't know if the original program calculating the things is FUBAR, or if the tables have gotten corrupted, but the orbits generally don't work. I myself am about to put a fist through the wall trying to get the original Octave/Mathlab script to run when I don't know anything about the language, so I'm officially done with screwing around with the stupid thing. Quote Link to comment Share on other sites More sharing options...
E Gadd Posted September 1, 2017 Share Posted September 1, 2017 Hello there, This is a really great mod, thank you for the work. I was wondering, Is it possible to get all scan completed without scaning ? I would like to use all maps but i don't want to spend to much time sending probes and scanning every body. I tried to take a look at the file "persistent.sfs" but I don't know how to edit it. Is it possible to do such a thing ? And if yes, how should I proceed ? Quote Link to comment Share on other sites More sharing options...
HorusKol Posted September 2, 2017 Share Posted September 2, 2017 The SCANsat contracts aren't unlocking for me. KSP 1.3.x SCANsat 18.0 I've also got ContractConfigurator installed There are 5 contracts available in the mission control building, but they have red x's and I can't accept any of them. I've unlocked the first radar scanner for the low resolution contract. The contract says all conditions are "met" - but no rewards are listed, and there is not accept/decline option. Quote Link to comment Share on other sites More sharing options...
LN400 Posted September 8, 2017 Share Posted September 8, 2017 Using v18.0 and wondering how to remove waypoints (teardrop icons set in ScanSat). I found the older WP how-to but it doesn't seem to work with the latest ScanSat. The zoom map window is different now with new icons and the teardrop WP editor I do not recognize from earlier (granted, it's been a while). Anyway, selecting the editor then clicking outside the window doesn''t work. In short: How does one remove waypoints? Quote Link to comment Share on other sites More sharing options...
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