Beale Posted May 1, 2016 Author Share Posted May 1, 2016 (edited) On 4/30/2016 at 6:38 PM, hraban said: Nice colors but, have you replaced the colliders now? It makes me angry to fit small parts to DOS/TKS Parts. I took a look at the colliders, I think they were a little too small. Do you have a picture of the worst offenders for clipping? 40 minutes ago, DGatsby said: Oh man! I still love old Tantares so much! They have some charm, but texture space, what a nightmare! I found a neat low-poly Soyuz that reminded me to dig up the old parts. LK Lander I am trying to remove some of the awkward components of the old mesh. The LK lander is a difficult shape to approximate, but some improvements are being made. But, if you have some modelling advice, very very welcome! The new size factor is much improved. Very conceivable now to launch an LK on top of a Soyuz (With a wide fairing), just like in reality.It is also a much closer fit to orthographic drawings than the old. Finally, it will unfortunately only seat one Kerbal, this is the reality of realistic sizing. Edited May 1, 2016 by Beale Quote Link to comment Share on other sites More sharing options...
hraban Posted May 1, 2016 Share Posted May 1, 2016 26 minutes ago, Beale said: Do you have a picture of the worst offenders for clipping? Quote Link to comment Share on other sites More sharing options...
Beale Posted May 1, 2016 Author Share Posted May 1, 2016 @hraban Thanks! I've increased the colliders on the parts in the album. But, I think also you need to add some padding to your parts, that is half of the problem. Quote Link to comment Share on other sites More sharing options...
trooperMNG Posted May 1, 2016 Share Posted May 1, 2016 SOON... a complete ISS assembly album, thanks to Tantares and HabTech! Quote Link to comment Share on other sites More sharing options...
curtquarquesso Posted May 1, 2016 Share Posted May 1, 2016 34 minutes ago, Beale said: @hraban Thanks! I've increased the colliders on the parts in the album. But, I think also you need to add some padding to your parts, that is half of the problem. I keep forgetting to mention this. It's a combination of the larger parts, as well as some smaller surface attach parts. Gemini and Vostok RCS parts have always clipped too deep into stuff. Quote Link to comment Share on other sites More sharing options...
Beale Posted May 1, 2016 Author Share Posted May 1, 2016 1 hour ago, trooperMNG said: SOON... a complete ISS assembly album, thanks to Tantares and HabTech! Very excited! Testing. More opportunity for a fast play session Launchers work great. Thankfully no 1.1.2 crashes for me. Using Soyuz as an orbital tug. Quote Link to comment Share on other sites More sharing options...
hraban Posted May 1, 2016 Share Posted May 1, 2016 Fictional Stations Quote Link to comment Share on other sites More sharing options...
Jabbman Posted May 2, 2016 Share Posted May 2, 2016 Has anyone had a go at implementing Kerbalism modules into Tantares yet? Quote Link to comment Share on other sites More sharing options...
trooperMNG Posted May 2, 2016 Share Posted May 2, 2016 I really want to make a realistic video of Zarya and Zvezda... if only my Proton could stop flippity floppity. Damn, I can't get over it Quote Link to comment Share on other sites More sharing options...
Beale Posted May 2, 2016 Author Share Posted May 2, 2016 18 hours ago, hraban said: Fictional Stations Very nice! 3 hours ago, Jabbman said: Has anyone had a go at implementing Kerbalism modules into Tantares yet? Not yet. Very attractive mod though. 18 minutes ago, trooperMNG said: I really want to make a realistic video of Zarya and Zvezda... if only my Proton could stop flippity floppity. Damn, I can't get over it How are you flying? Tried to delete partDatabase.cfg? KJR? Mechjeb? Many many tests now for me and have yet to find Proton problems. Quote Link to comment Share on other sites More sharing options...
KerbalFanatic1 Posted May 2, 2016 Share Posted May 2, 2016 For some reason i download the Tantares and Tantares LV mods but when i put the game data folder in to KSP/Game Data it doesent show up in the game. I only Get three Items. Help Please. Quote Link to comment Share on other sites More sharing options...
trooperMNG Posted May 2, 2016 Share Posted May 2, 2016 21 minutes ago, Beale said: Very nice! Not yet. Very attractive mod though. How are you flying? Tried to delete partDatabase.cfg? KJR? Mechjeb? Many many tests now for me and have yet to find Proton problems. KJR. Tried both with and without Mechjeb. Deleting partDatabase.cfg solved the initial issue (rotating like hell and then flipping upside down at like 1.5k meters). Adding those little Soyuz fins solved the second issue (flipping during gravity turn). For now it's controllable. I hope. Your Proton will always be a great mistery, as it seems. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted May 2, 2016 Share Posted May 2, 2016 17 minutes ago, KerbalFanatic1 said: For some reason i download the Tantares and Tantares LV mods but when i put the game data folder in to KSP/Game Data it doesent show up in the game. I only Get three Items. Help Please. I hope you don't mean you put 'GameData' inside 'GameData'... Quote Link to comment Share on other sites More sharing options...
KerbalFanatic1 Posted May 2, 2016 Share Posted May 2, 2016 14 minutes ago, CobaltWolf said: I hope you don't mean you put 'GameData' inside 'GameData'... I took game data from the tantares zip file and put it in the game data folder on ksp. Is that Wrong. Quote Link to comment Share on other sites More sharing options...
trooperMNG Posted May 2, 2016 Share Posted May 2, 2016 2 minutes ago, KerbalFanatic1 said: I took game data from the tantares zip file and put it in the game data folder on ksp. Is that Wrong. Yes, it's the content of GameData from tantares zip file that you have to put in ksp GameData folder. Quote Link to comment Share on other sites More sharing options...
KerbalFanatic1 Posted May 2, 2016 Share Posted May 2, 2016 14 minutes ago, trooperMNG said: Yes, it's the content of GameData from tantares zip file that you have to put in ksp GameData folder. So i open the zip file and click on game data and everything in there needs to go on game data folder on ksp. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted May 2, 2016 Share Posted May 2, 2016 5 minutes ago, KerbalFanatic1 said: I took game data from the tantares zip file and put it in the game data folder on ksp. Is that Wrong. You want the folders from inside the zip's gamedata folder, ie the Tantares and TantaresLV folders. Those go inside your KSP gamedata. It sounds like you're saying you put the zip's gamedata inside your KSP gamedata, meaning you would have KSP/Gamedata/Gamedata/Tantares, which is wrong. You want KSP/Gamedata/Tantares etc etc Quote Link to comment Share on other sites More sharing options...
KerbalFanatic1 Posted May 2, 2016 Share Posted May 2, 2016 (edited) 42 minutes ago, CobaltWolf said: You want the folders from inside the zip's gamedata folder, ie the Tantares and TantaresLV folders. Those go inside your KSP gamedata. It sounds like you're saying you put the zip's gamedata inside your KSP gamedata, meaning you would have KSP/Gamedata/Gamedata/Tantares, which is wrong. You want KSP/Gamedata/Tantares etc etc I see now, Thanks for the help. Update:I have got the parts and now playing about with it Thanks again Edited May 2, 2016 by KerbalFanatic1 Update Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted May 2, 2016 Share Posted May 2, 2016 38 minutes ago, KerbalFanatic1 said: I see now, Thanks for the help. Update:I have got the parts and now playing about with it Thanks again No problem. For future reference, a lot of mod downloads will have the first folder in the zip look like it's the folder for the mod. That folder usually actually has a 'Gamedata/MODFOLDER' type structure inside it. Double check when you're installing a mod to make sure you're not accidentally putting in extra layers of folders. Quote Link to comment Share on other sites More sharing options...
Beale Posted May 2, 2016 Author Share Posted May 2, 2016 46 minutes ago, KerbalFanatic1 said: I see now, Thanks for the help. Update:I have got the parts and now playing about with it Thanks again You can also merge the GameData folder from the mod download with the existing GameData folder, copy into this directory. 1 hour ago, trooperMNG said: KJR. Tried both with and without Mechjeb. Deleting partDatabase.cfg solved the initial issue (rotating like hell and then flipping upside down at like 1.5k meters). Adding those little Soyuz fins solved the second issue (flipping during gravity turn). For now it's controllable. I hope. Your Proton will always be a great mistery, as it seems. Would it be possible to try without KJR? Glad to hear you have some success But, the Proton issues are still very confusing. Quote Link to comment Share on other sites More sharing options...
trooperMNG Posted May 3, 2016 Share Posted May 3, 2016 Guys I'm happy to have finally completed my album! Leave an upvote if you can. Thank you very much @Beale and @benjee10 for your two great mods! Reddit postCraft Quote Link to comment Share on other sites More sharing options...
Drakenex Posted May 4, 2016 Share Posted May 4, 2016 (edited) beautiful! Thanks for sharing Oh! the same happened to me! : PMM was moved last year to Node 3 (tranquility) Zenith port. The freed port is actually used for commercial cargo (Cygnus right now) Edited May 4, 2016 by Drakenex Quote Link to comment Share on other sites More sharing options...
hraban Posted May 4, 2016 Share Posted May 4, 2016 Not to share but more details Quote Link to comment Share on other sites More sharing options...
KerbalFanatic1 Posted May 4, 2016 Share Posted May 4, 2016 is there a mod where the main module can hold all three kerbals and not 2 in the main and one in the orbital module. Thanks. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted May 4, 2016 Share Posted May 4, 2016 10 minutes ago, KerbalFanatic1 said: is there a mod where the main module can hold all three kerbals and not 2 in the main and one in the orbital module. Thanks. @hraban is working on one for Contares. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.