Karamon Posted November 30, 2016 Share Posted November 30, 2016 My MM finds 10 errors too with the cro .cfg file, strangely in game looks like switching and usage oh hydrogen is working Quote Link to comment Share on other sites More sharing options...
APlayer Posted November 30, 2016 Share Posted November 30, 2016 Indeed, I am having the same issue. "10 errors related to MarkIVSystem/Patches/MkIVCryoTanksSwitcher.cfg" with KSP 1.2.1, MM 2.7.4, latest mod versions (Too many to list). Quote Link to comment Share on other sites More sharing options...
Merkov Posted November 30, 2016 Share Posted November 30, 2016 27 minutes ago, APlayer said: ...MM 2.7.4, latest mod versions... You're contradicting yourself a bit here, since the latest MM version is actually 2.7.5 Quote Link to comment Share on other sites More sharing options...
APlayer Posted November 30, 2016 Share Posted November 30, 2016 1 hour ago, Merkov said: You're contradicting yourself a bit here, since the latest MM version is actually 2.7.5 Look, that's why we say version numbers, I thought 2.7.4 was the latest. Let me try with -.5 Quote Link to comment Share on other sites More sharing options...
Merkov Posted November 30, 2016 Share Posted November 30, 2016 1 hour ago, APlayer said: Look, that's why we say version numbers, I thought 2.7.4 was the latest. Let me try with -.5 To be fair, I don't think the newer MM will actually help, I was just making a dumb joke. Quote Link to comment Share on other sites More sharing options...
Nertea Posted November 30, 2016 Author Share Posted November 30, 2016 Gentlemen. On 11/22/2016 at 1:51 PM, Nertea said: As of the last CryoTanks update though that won't actually cause any problems beyond the EC use in the VAB info box being incorrect. It will be fine on the ship. Use the read-last-few-posts, Luke. Quote Link to comment Share on other sites More sharing options...
APlayer Posted November 30, 2016 Share Posted November 30, 2016 (edited) 1 hour ago, Nertea said: Use the read-last-few-posts, Luke. I must admit, I didn't read that. Sorry. Edit: By "that" I mean not your last post, but the last few posts, including the quoted one. Edited November 30, 2016 by APlayer Clarified myself Quote Link to comment Share on other sites More sharing options...
IraqiWalker Posted December 1, 2016 Share Posted December 1, 2016 I know this might sound silly, but some screenshots in the OP would go a long way. Even if hidden by a Spoiler. Quote Link to comment Share on other sites More sharing options...
gilflo Posted December 2, 2016 Share Posted December 2, 2016 There's still no way to connect any fuselage or what else to the Vulture cockpit in SPH Quote Link to comment Share on other sites More sharing options...
MaxxQ Posted December 2, 2016 Share Posted December 2, 2016 On 12/1/2016 at 6:20 AM, IraqiWalker said: I know this might sound silly, but some screenshots in the OP would go a long way. Even if hidden by a Spoiler. Ummmm... There's a link to pictures near the top of the OP. Or did that just get added? I know I've seen the pics before, a couple weeks ago. Quote Link to comment Share on other sites More sharing options...
Mikki Posted December 2, 2016 Share Posted December 2, 2016 @Nertea Pics to your glory! (Careercampaign started in KSP 0.9...) Quote Link to comment Share on other sites More sharing options...
IraqiWalker Posted December 3, 2016 Share Posted December 3, 2016 19 hours ago, MaxxQ said: Ummmm... There's a link to pictures near the top of the OP. Or did that just get added? I know I've seen the pics before, a couple weeks ago. No, I'm just blind apparently, XD. Quote Link to comment Share on other sites More sharing options...
gilflo Posted December 3, 2016 Share Posted December 3, 2016 @Mikki How did you connect fuselage to Vulture cockpit? I can't do it, there's no node Quote Link to comment Share on other sites More sharing options...
Mikki Posted December 3, 2016 Share Posted December 3, 2016 (edited) 1 hour ago, gilflo said: @Mikki How did you connect fuselage to Vulture cockpit? I can't do it, there's no node Sorry, misread your question, i guess your install is borked, no issues here sorry.... Edited December 3, 2016 by Mikki typo:D Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 5, 2016 Share Posted December 5, 2016 Just opened a new issue on github: https://github.com/ChrisAdderley/MkIVSystem/issues/27 Apparently on this part, at least one of the attachnodes has a size which comes back as -1, which was causing an exception in The Janitor's Closet. The number seems wrong, it shouldn't be negative. Quote Link to comment Share on other sites More sharing options...
SmashBrown Posted December 7, 2016 Share Posted December 7, 2016 (edited) Can confirm I am also getting the 10 errors from MM. Mod list: KSP: 1.2.1 (Win64) - Unity: 5.4.0p4 - OS: Windows 10 (10.0.0) 64bit Toolbar - 1.7.13USI Tools - 0.8.6 B9 Part Switch - 1.5.1 Chatterer - 0.9.91.1586 Color Coded Canisters - 1.5.1 Community Category Kit - 1.2 Community Resource Pack - 0.6.3 CommunityTechTree - 3.0.2 Contract Configurator - 1.21 Contract Pack: Grand Tours - 0.1.10.2 Rover Missions - 0.1.6.1 CryoEngines - 0.4.3 DistantObjectEnhancement - 1.8.1 DMagic Orbital Science - 1.3.0.6 Contract Parser - 1.0.5 Contracts Window Plus - 1.0.7.2 Progress Parser - 1.0.6 Firespitter - 7.4.2 HeatControl - 0.3.4 RasterPropMonitor - 0.28 Kerbin Environmental Institute - 1.2.1 KerbalAtomics - 0.3.3 Kerbal Engineer Redux - 1.1.2.8 Kerbal Joint Reinforcement - 3.3.1 KSP-AVC Plugin - 1.1.6.2 MarkIVSystem - 2.3.3 ModularFlightIntegrator - 1.2.2 Docking Port Alignment Indicator - 6.5.1 NearFutureConstruction - 0.7.2 NearFutureElectrical - 0.8.2 NearFuturePropulsion - 0.8.2 NearFutureSolar - 0.7.1 NearFutureSpacecraft - 0.5.4 PlanetShine - 0.2.5.2 Portrait Stats - 1.0.12RCS Sounds - 5.0 RealChute - 1.4.1.2 SCANsat - 1.1.6.11 SpaceY Expanded - 1.3.1 SpaceY Lifters - 1.15 StationPartsExpansion - 0.4.2 Stock Visual Enhancements - 1.1.4 Stock Visual Terrain - 2.0 Kerbal Alarm Clock - 3.8.1USI Core - 0.3.4 Konstruction - 0.1.7USI-LS - 0.5.13 UKS - 0.50.7 Universal Storage - 1.2.1.1 [x] Science! - 5.3 https://1drv.ms/u/s!AnsNw_OR0JNmgv8uKu9RB5g9_yvvpA. Thanks merkov. Edited December 7, 2016 by SmashBrown Linky. Quote Link to comment Share on other sites More sharing options...
Merkov Posted December 7, 2016 Share Posted December 7, 2016 5 minutes ago, SmashBrown said: Cant figure out how to embed my log and hide it.... The best solution is not to embed it in the first place. Upload it to a file sharing service, then post the link here. Even when a log is hidden on the forum, it still may load when opened, which can cause headaches for people following the forums on a mobile device. Quote Link to comment Share on other sites More sharing options...
Agustin Posted December 18, 2016 Share Posted December 18, 2016 (edited) Why does this parts mod have a "NearFutureProps" folder, when I have another mod that adds that alerady (StationPartsExpansion)?? Should I replace it? EDIT: I see now you are the same moddeler so I guess I'll just replace that with this one... Edited December 18, 2016 by Agustin Quote Link to comment Share on other sites More sharing options...
Jiraiyah Posted December 19, 2016 Share Posted December 19, 2016 (edited) On ۱۳۹۵/۹/۱۵ ه.ش. at 7:47 AM, linuxgurugamer said: Just opened a new issue on github: https://github.com/ChrisAdderley/MkIVSystem/issues/27 Apparently on this part, at least one of the attachnodes has a size which comes back as -1, which was causing an exception in The Janitor's Closet. The number seems wrong, it shouldn't be negative. Sir, even using your latest version of janitor closet, it still gets the exception error with this mod, is there anyway to fix this using MM? if not, how can i fix it? isn't there a way to check if the attach node is -1 then set the size to 1 or 0 in you mod at least (in the categories I mean)? Until the main developer fix the issue, you can use this module manager patch, it worked for me @PART[mk4multimodal-125-1]:Final { %node_stack_bottom = 0.0,-0.8541491, 0.0, 0.0, 1.0, 0.0, 1 } Edited December 19, 2016 by Jiraiyah Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 19, 2016 Share Posted December 19, 2016 (edited) 3 hours ago, Jiraiyah said: Sir, even using your latest version of janitor closet, it still gets the exception error with this mod, is there anyway to fix this using MM? if not, how can i fix it? isn't there a way to check if the attach node is -1 then set the size to 1 or 0 in you mod at least (in the categories I mean)? Define "latest version" please. I just tested with 0.2.1, no problems. It looks like I put the fix in version 0.1.8 Edited December 19, 2016 by linuxgurugamer Quote Link to comment Share on other sites More sharing options...
Jiraiyah Posted December 19, 2016 Share Posted December 19, 2016 10 minutes ago, linuxgurugamer said: Define "latest version" please. The Janitor Closet 0.1.8 Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 19, 2016 Share Posted December 19, 2016 Just now, Jiraiyah said: The Janitor Closet 0.1.8 Log file, please, and can you try the latest version, 0.2.1? You will need to install it manually, it's a beta, you can get it here: https://github.com/linuxgurugamer/JanitorsCloset/releases/download/0.2.1/JanitorsCloset-0.2.1.zip Quote Link to comment Share on other sites More sharing options...
Jiraiyah Posted December 19, 2016 Share Posted December 19, 2016 19 minutes ago, linuxgurugamer said: Log file, please, and can you try the latest version, 0.2.1? You will need to install it manually, it's a beta, you can get it here: https://github.com/linuxgurugamer/JanitorsCloset/releases/download/0.2.1/JanitorsCloset-0.2.1.zip works but gives a little error about needing texture replacer 2.5.4??? and I can't find that version on the mod's repo Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 19, 2016 Share Posted December 19, 2016 3 minutes ago, Jiraiyah said: works but gives a little error about needing texture replacer 2.5.4??? and I can't find that version on the mod's repo You need this version: https://github.com/RangeMachine/TextureReplacer/releases/tag/v2.5.4 There is an incompatbility with the old version Quote Link to comment Share on other sites More sharing options...
Jiraiyah Posted December 19, 2016 Share Posted December 19, 2016 Just now, linuxgurugamer said: You need this version: https://github.com/RangeMachine/TextureReplacer/releases/tag/v2.5.4 There is an incompatbility with the old version Thanks sir Quote Link to comment Share on other sites More sharing options...
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