_Augustus_ Posted December 5, 2015 Share Posted December 5, 2015 On 12/4/2015, 3:11:24, Eudae55 said: As above, its just a temporary texture. Plock and its moon should be here soon. There is just some testing left to do to make sure they work in game. Below is a render of the two upcoming bodies if you're curious. They won't look exactly like this but you get the idea. Sign me up! I'm a willing tester. Will it use SigmaBinary? Link to comment Share on other sites More sharing options...
Sanic Posted December 5, 2015 Share Posted December 5, 2015 (edited) All my gas giants are pure white, and the ring systems white blocks. None of the moons besides Eeloo and Plock are even in the game. HALP!!! Edited December 5, 2015 by Sanic Link to comment Share on other sites More sharing options...
TheVoidPhoenix Posted December 6, 2015 Share Posted December 6, 2015 Hmm i have an odd issue ive never had before, all planet packs work, but when I install OPM, the KSC is not there when I go into my save! Any ideas?? Link to comment Share on other sites More sharing options...
Interplanet Janet Posted December 6, 2015 Share Posted December 6, 2015 Still a little bit...annoyed about that whole "Duna-Ike" "Plock-moon" predicament. Link to comment Share on other sites More sharing options...
Poodmund Posted December 6, 2015 Share Posted December 6, 2015 Here you can see Pluto (central) and Charon (outer-orange) rotating around their barycenter. its quite a crazy system. Link to comment Share on other sites More sharing options...
Interplanet Janet Posted December 6, 2015 Share Posted December 6, 2015 I noticed, but based on Ike's mass compared to Duna's, it should do the same thing. Honestly, I think an analogue swap is best...but I don't know how to create a planet pack, especially with my 1-gig-of-RAM, 90-GB-space, i5 Processor school computer. Link to comment Share on other sites More sharing options...
Svm420 Posted December 6, 2015 Share Posted December 6, 2015 (edited) 11 minutes ago, Interplanet Janet said: I noticed, but based on Ike's mass compared to Duna's, it should do the same thing. Honestly, I think an analogue swap is best...but I don't know how to create a planet pack, especially with my 1-gig-of-RAM, 90-GB-space, i5 Processor school computer. I would be amazed if you can even run the game let alone any mods on that computer . I mean if you can run the mod at all then you can mod planets yourself there is not any more resource usage in editing planets than running them normally. I also think they know you want the switch at this point it is abundantly clear from multiple posts. The horse is dead let it rest. @CaptRobau @Eudae55 Those renders look spectacular! Edited December 6, 2015 by Svm420 Link to comment Share on other sites More sharing options...
Interplanet Janet Posted December 6, 2015 Share Posted December 6, 2015 I meant, it could handle it decently without mods, but only on the lowest settings without crashing after saving and trying to launch a ship. Link to comment Share on other sites More sharing options...
CaptRobau Posted December 7, 2015 Author Share Posted December 7, 2015 On 12/6/2015, 12:19:13, Sanic said: All my gas giants are pure white, and the ring systems white blocks. None of the moons besides Eeloo and Plock are even in the game. HALP!!! That's either a bad installation of the mod or a conflict with another mod. Check this: 1. Do you have KSP 1.05 installed? 2. Do you have Outer Planets Mod 1.8.1 installed? 3. Do you have Kopernicus 0.5.2 installed? If you have all these versions of the game and the main mods could you check if you have the TextureReplacer mod or Active Texture Management mod? If you have, first remove one of them, then test to see if OPM works correctly. If that's not the case, do the same for the second mod. On 12/6/2015, 1:09:42, TheVoidPhoenix said: Hmm i have an odd issue ive never had before, all planet packs work, but when I install OPM, the KSC is not there when I go into my save! Any ideas?? Try removing the planet packs one by one. Could be that one's incompatible with the current Kopernicus. On 12/5/2015, 4:56:41, _Augustus_ said: Sign me up! I'm a willing tester. Will it use SigmaBinary? Yes to SigmaBinary, no to tester (only because I expect to have it done before the holidays and I haven't encountered anything bad). 22 hours ago, Interplanet Janet said: I noticed, but based on Ike's mass compared to Duna's, it should do the same thing. Honestly, I think an analogue swap is best...but I don't know how to create a planet pack, especially with my 1-gig-of-RAM, 90-GB-space, i5 Processor school computer. I calculated the barycenter of Duna-Ike and it's not outside of Duna. Only about 60% of the way, which is less than the Earth vs. the Moon. Duna and Ike have a weird orbital configuration, but it's not a binary one. Perhaps it's closer to a horseshoe orbit or something. Link to comment Share on other sites More sharing options...
Sanic Posted December 8, 2015 Share Posted December 8, 2015 7 hours ago, CaptRobau said: That's either a bad installation of the mod or a conflict with another mod. Check this: 1. Do you have KSP 1.05 installed? 2. Do you have Outer Planets Mod 1.8.1 installed? 3. Do you have Kopernicus 0.5.2 installed? If you have all these versions of the game and the main mods could you check if you have the TextureReplacer mod or Active Texture Management mod? If you have, first remove one of them, then test to see if OPM works correctly. If that's not the case, do the same for the second mod. I know this really isn't the place to ask for modded support, but I really don't care. I have no visual mods. Are any mods known to cause conflicts? BTW I have absolutely no visual mods whatsoever. Link to comment Share on other sites More sharing options...
Markarian421 Posted December 8, 2015 Share Posted December 8, 2015 I just installed KSP 1.0.5 (clean install, OSX 10.10.5). When I install OPM & Kopernicus 0.5.2, there's a strange offset in the planets view in the tracking station -- planets, orbits and waypoint/spacecraft icons all have different offsets, so that orbits don't do around planets, and don't connect to the object in the orbit. If I remove them it's back to normal. Has anyone else seen this? Link to comment Share on other sites More sharing options...
CaptRobau Posted December 8, 2015 Author Share Posted December 8, 2015 15 hours ago, Sanic said: I know this really isn't the place to ask for modded support, but I really don't care. I have no visual mods. Are any mods known to cause conflicts? BTW I have absolutely no visual mods whatsoever. ATM and TextureReplacer are generally the culprit, but if you want anything non visual I only know that older planet packs (ie. ones that haven't been updated to recent KSP/Kopernicus versions) have been known to cause issues. 14 hours ago, Markarian421 said: I just installed KSP 1.0.5 (clean install, OSX 10.10.5). When I install OPM & Kopernicus 0.5.2, there's a strange offset in the planets view in the tracking station -- planets, orbits and waypoint/spacecraft icons all have different offsets, so that orbits don't do around planets, and don't connect to the object in the orbit. If I remove them it's back to normal. Has anyone else seen this? I haven't seen something like this myself. Since I have no experience with OSX and OPM, it could simply be a OSX thing or it could be a general bug that I've never encountered. I truly have no idea. Link to comment Share on other sites More sharing options...
Interplanet Janet Posted December 8, 2015 Share Posted December 8, 2015 Ah, so now I see... Link to comment Share on other sites More sharing options...
Flybuild Posted December 9, 2015 Share Posted December 9, 2015 (edited) Please help. The gas giants dont have moons, and are just white balls ): Plocks fine, And eeloos fine, All the rest but the gas giants are gone, And the gas giants are white, Sarnus and urlum have rings, But they are just white disks. ): A little file fiddling later, nothing. The exact same thing happens. Im gonna try re-downloading, and re-installing it. Also, When I try putting it in the gamedata folder, it automatically goes into the gamedata folder I had for hyperedit. Any idea why? Just tried reinstalling it, The KSP play button was greyed out. Moved the OPM file from hyperedit to the file it should have been in, once again the gas giants are white, with white rings, and the added moons are gone. ): Edited December 9, 2015 by Flybuild Link to comment Share on other sites More sharing options...
Sanic Posted December 9, 2015 Share Posted December 9, 2015 10 minutes ago, Flybuild said: Please help. The gas giants dont have moons, and are just white balls ): Plocks fine, And eeloos fine, All the rest but the gas giants are gone, And the gas giants are white, Sarnus and urlum have rings, But they are just white disks. ): A little file fiddling later, nothing. The exact same thing happens. Im gonna try re-downloading, and re-installing it. I had the same problem Link to comment Share on other sites More sharing options...
Markarian421 Posted December 9, 2015 Share Posted December 9, 2015 11 hours ago, CaptRobau said: I haven't seen something like this myself. Since I have no experience with OSX and OPM, it could simply be a OSX thing or it could be a general bug that I've never encountered. I truly have no idea. I should update: after playing yesterday I eventually saw this without OPM installed. It's just that if OPM is installed I see it right away. Highly speculative guess: it's an early sign of being almost out of memory, and installing OPM gets me there a lot faster. The 1.0.x OSX builds of KSP I've tried have some kind of really severe memory use bug, it runs out way sooner than it should. In short: probably not OPM's fault. Link to comment Share on other sites More sharing options...
Flybuild Posted December 10, 2015 Share Posted December 10, 2015 (edited) 20 hours ago, Markarian421 said: I should update: after playing yesterday I eventually saw this without OPM installed. It's just that if OPM is installed I see it right away. Highly speculative guess: it's an early sign of being almost out of memory, and installing OPM gets me there a lot faster. The 1.0.x OSX builds of KSP I've tried have some kind of really severe memory use bug, it runs out way sooner than it should. In short: probably not OPM's fault. oh... so he isn'T tHe fault? Dang, Wish it could bE fixed somehow, boy I wanted to add that to my Game, Also, why aM I so fasinatEd with putting random caps letters? decode it. lol Edited December 10, 2015 by Flybuild Link to comment Share on other sites More sharing options...
Flybuild Posted December 11, 2015 Share Posted December 11, 2015 (edited) OK. Got a FRESH KSP INSTALL, Added kopernicus, added outer planets, They worked, Added hyperedit, they still work, This tells me its incompatible with sido's urania system, Either that or a wierd install error that wasnt my fault. Based off the fact that nothing really moves itself somewhere without letting me know, I am asuming incompatibility, So, Whats so incompatible with OPM and Urania? And how do I fix it? Edited December 11, 2015 by Flybuild Link to comment Share on other sites More sharing options...
Kekkie Posted December 11, 2015 Share Posted December 11, 2015 Same problem as Sanic, no visual mods. What to do? Versions should be compatible... Link to comment Share on other sites More sharing options...
Olympic1 Posted December 11, 2015 Share Posted December 11, 2015 12 hours ago, Flybuild said: OK. Got a FRESH KSP INSTALL, Added kopernicus, added outer planets, They worked, Added hyperedit, they still work, This tells me its incompatible with sido's urania system, Either that or a wierd install error that wasnt my fault. Based off the fact that nothing really moves itself somewhere without letting me know, I am asuming incompatibility, So, Whats so incompatible with OPM and Urania? And how do I fix it? Simple: Delete Urania and wait for it 'till it gets updated because Urania was build for Kopernicus 0.4 and NOT 0.5.2 Link to comment Share on other sites More sharing options...
Flybuild Posted December 11, 2015 Share Posted December 11, 2015 (edited) 6 hours ago, Olympic1 said: Simple: Delete Urania and wait for it 'till it gets updated because Urania was build for Kopernicus 0.4 and NOT 0.5.2 Dude. You do realize that I managed to get urania and outer planets working together before, its just when I deleted them all (and accidently the squad thing) and reinstalled everything, it stopped working. Edited December 11, 2015 by Flybuild Link to comment Share on other sites More sharing options...
CaptRobau Posted December 12, 2015 Author Share Posted December 12, 2015 If it worked in 1.0.5 before, with the same version of Uraniua, OPM and Kopernicus, then something is wrong with the installation. In either case it's texture related. Could I get a screenshot of your GameData folder, all your computer specifics (OS, graphics card, the works)? It might help. Link to comment Share on other sites More sharing options...
The White Guardian Posted December 12, 2015 Share Posted December 12, 2015 @CaptRobau Capt, have you seen this already? It's a contest for Kopernicus, the goal is to create a moon for Dres. All rules are explained there. Link to comment Share on other sites More sharing options...
CaptRobau Posted December 12, 2015 Author Share Posted December 12, 2015 I saw it, but I'm too busy. OPM is the only thing I can spend time on in terms of modding. Link to comment Share on other sites More sharing options...
The White Guardian Posted December 12, 2015 Share Posted December 12, 2015 1 hour ago, CaptRobau said: I saw it, but I'm too busy. OPM is the only thing I can spend time on in terms of modding. I see. I presume Plock is next on the to-do list? Also, I re-installed OPM recently (had to de-install it for 1.0.5), and for some weird reason either the moons or the rings of Sarnus and Urlum have moved: Polta and Priax are now orbiting inside Urlum's rings and Hale is no longer orbiting in the gap in Sarnus' rings. Instead, Hale smashes through Sarnus' rings. Link to comment Share on other sites More sharing options...
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