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Yellowburn10

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Everything posted by Yellowburn10

  1. Awe, I was really hoping for a fuel transfer fix, that's been really bugging me. I know there are temporary fixes for it, but it doesn't make it any less annoying. Here's to hopefully having a 10.2 patch!
  2. I recently had a few good "proud" moments recently. First off, I'm on my way to complete a very difficult contract of sending a kerbal to a comet before it gets sent back into the Oort cloud. I've already landed on it and gotten a few samples from it, and now the ship's on its way home. Should be back in about a year and a half kerbal time, which I think is pretty good, considering it was basically on a trajectory that would almost take it out of the solar system. The other achievement has to do with a recently designed space shuttle that I've finally finished, and is now my best flying shuttle I've made to date. It can haul a little over 30 tons to LKO, and can even go to places like Mun or Minmus orbit with around 5-10 tons, although getting back may be a problem. But my favorite part is that it flies so good, both on accent and decent, and doesn't stall or flip out. I love it!
  3. These missions become so much easier if you have cargo bays unlocked. Just have a ship with a claw detach from the cargo bay, collect the debris, and put it back in the bay. Depending on the mass of the capsule you're collecting, reentry may be a bit wonky, but you're usually fine if you don't do anything too crazy during reentry. Of course, that doesn't really help in your particular case, but I also don't typically take contracts that recover debris from surfaces, so... But good job being able to fix the issue!
  4. I had decided to take one of those new comet contracts. The reward was decent, so I took it thinking that this wouldn't be too hard, right? Well... to start, it needs a surface sample from the comet, so I need a crewed mission (For context, I've sent probes to at least Duna and Eve in my current career, but no manned missions to them yet). That wouldn't be so bad, except to reach the comet on just a one way trip, I'll need an estimated 8,000 m/s. Yeah... Imma need a biiiiiig rocket. At least I've unlocked tech up to the nuclear engine, so that should help. But really, this will probably be one of my hardest contracts to date.
  5. (Edit to insert actual pictures and not just links) I don't know about the rest of you, but when I first saw that new silver fairing design, my mind almost immediately went to "Starship." Well, with that and the addition of creating open fairings, I decided to give building it a shot. Here's my effort so far: It's mainly the basic outline of the starship, with the dimentions being similar to the current design specs of the planned starship (I.E. 9m diameter, 50m height). It still needs polishing, but already it's looking pretty good. I'm working also on a super heavy booster to accomidate it. Basic length design really puts into perspective how big this thing is gonna be.
  6. Those are the advanced tweekables. You need to activate those manually in your options when you install a fresh game. Go and activate it in your options, things should be working again after that.
  7. Yeah, I would say that if you're just focused on getting somewhere, the Mun is a better target, but a return trip will take a little more.
  8. Something I thought of almost immediately about these flags is that they'll allow us to add certain design details we never would have been able to do before. For example, someone could make a flag texture that looks like a window, and use that to make things like custom cockpits or. Can't wait for people to come up with more ideas like this!
  9. Well technically speaking, yes, if reflection lighting worked the same in KSP as it does in the real world, you'd probably be able to see all the planets in the Kerbol system even from the night surface of Kerbin, not just LKO. There are mods you can get that actually do this for you, but I can't remember what it is off the top of my head.
  10. This is what I've been doing as well . I guess It's just been getting a bit tedious for me to do it for every single update. Sometimes those downloads can take a while. So then, downloading mods is a similar process on steam, then? I guess then the only benefit of buying a steam version is having an easier time with updates. Perhaps too easy, as you say.
  11. In light of yet another sale of KSP on steam, I've been seriously considering making it a part of my steam collection, despite me already owning the game through the KSP store. The main reason I would want it is because would be easier to install updates and mods through steam compared to the store version. With updates in particular, I always seem to have problems downloading a new update through the store, and typically have to reinstall the entire game again in order for it to work. Figure just having a steam download would be much easier to deal with. But again I ask, would it be worth it? Or would I just be better staying with just my store copy?
  12. So, in my career I have the level 2 R&D, which should give me access to resource transfer, and it does for most things, but for some reason I'm unable to do resource transfer with the Grabbing Unit. I've checked on my sandbox save and I'm able to transfer with the Klaw there, so it's probably not a bug. Do I need to further upgrade my buildings in order for this to happen, or is there something else wrong?
  13. Sweet! That means there's less than two weeks to go. I'll be waiting in anticipation.
  14. Very nice stuff indeed. This release is scheduled for July 1st, correct?
  15. Pardon me, I'm not so versed in everything that happened with the irl mission where we get these parts, can someone explain to me what that magnetoboom thing is supposed to do?
  16. I like how whenever they took a shot of Jool from a moon, most of the moons were in darkness, like they were trying to hide something about the surfaces of the moons (not that I'm saying they're already upgraded too, you can clearly see they're not, but it's funny to me nonetheless). Also, in the last shot from Vall, does Jool seem more oblate than usual? Or is it just me?
  17. This is the best of the planet revamps so far, those cloud patterns are super cool to look at.
  18. I finally was able to get a working version for a space shuttle I've been developing in my current career. Overall, I'm happy with it. It flies fairly well, for shuttle standards at least. It's mainly designed to be a restocking/crew transfer vehicle to my space stations around Kerbin SOI, however it packs enough Delta-v to potentially be able to venture out into nearby interplanetary space. It's first true test will be helping me fulfill a few tourist contracts, I'm very excited. I'll post some pictures later if I have the time.
  19. So, from what I'm getting at from this clip is that not only will we be getting a (IMO) long deserved reskin of those long SRBs, and yet another reskin for the 2.5 m tanks, but we can add decals onto them at our leisure as well? Or at least I have to assume at our leisure, given the lack of any more info at this time, but it's an exciting prospect in my eyes!
  20. I know that for a long time, I rarely ventured out of Kerbins SOI, but at the same time, it wasn't for lack of trying. I did send missions out to other planets, and had fun doing it, but despite that, the missions I had close to home were always in greater number. I want to say these close missions were mostly out of convenience, as any interplanetary mission would take up much more time than say a trip to the Mun or Minmus.
  21. I, along with most people I'm sure, have been noticing a good number of veteran players returning back to the game, with myself included. To all those coming back after whatever time you've been away, what brought you back? For me, I got disinterested for a while after around 1.2-ish, I can't remember exactly, and I came back just before the game released the breaking ground expansion, witch ultimately brought me back for good. Since then, I felt like I was having the same fun I was having when I first got the game, and with the newer quality of life features, like the maneuver node tweaks and kerbal engineer-like features, I feel like I'm better than I ever was with the game. (Note, in the past I had never downloaded anything like kerbal engineer, I thought they weren't necessary. While technically true, I don't think I could play properly now without things like a delta-v readout.) In summary, you could say I was brought back by features I have either wanted for a while, or didn't know I wanted.
  22. A bag if mixed emotions from me here. Love that we got some news about the game, sad that the news is a delay, but I'm happy that the devs are passionate about the project and want to do a good job, and yet disappointed that a big reason for the pushback was something out of everyone's control. Nevertheless, it's still coming and I'm still excited for it!
  23. This is great news! I've been dying to see more updates to 1.10 since the orange jool post (which despite being an april fools joke, the planet still looks amazing redone) and I've been hoping to see some more pictures of potentially redesigned planets. And I'm always a sucker for new parts as well.
  24. What's with all these puns? Did I Minmus something? I'm trying to Evealuate the situation, and Eellooks like there's some sort of competition going on. I'd like to get in on this Jool of a thread! I'll make a Vallient effort to come up with something funny.
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