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Everything posted by NotAgain
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This makes my notebook full of mission logs and plans look like peanuts. Well done you. Have some rep.
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SpaceY Inc. - Raptor 9 v2.0 testing underway! (Submit a payload)
NotAgain replied to Kerbiter's topic in KSP1 Mission Reports
@Kerbiter can I get an update on my payload? The (fairly) small scansat.- 118 replies
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- commercial space
- reusable rocket???
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[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
NotAgain replied to Ven's topic in KSP1 Mod Development
I just updated from 1.9.1 (I think) to 1.9.3, and I can't access the VAB. Un-updating. -
How very organised of you... I'd never manage documentation like that.
- 2 replies
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- modded
- spreadsheet
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That. Was. Awesome. Excellently done, good sir!
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@Just Jim Have you heard of the autorove mod?
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Take all the time that you need. I have permanent back issues, and I know that they can be hell when they play up.
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OSIRIS-REx Asteroid Sample Return
NotAgain replied to IonStorm's topic in KSP1 Challenges & Mission ideas
If anyone wants to use a nice, relatively stockalike Atlas V, and the Centaur upper stage (twin and single engine variants available), the Bluedog Design Bureau mod has a lovely one. -
[1.1]Hullcam VDS - mod adopted by linuxgamer
NotAgain replied to Albert VDS's topic in KSP1 Mod Releases
I've had a bit of an idea. I seem to get serious bugs with the craft drifting off-centre until I timewarp if there is any part with a Hullcams config on the craft. Does this still happen with Tarsier Space Technologies? They also have camera-alike parts, but don't seem to have problems like this. Perhaps the developer of TST could take a look? -
Saturn Shuttle Mission Archive [SSM-17]
NotAgain replied to ZooNamedGames's topic in KSP1 Mission Reports
The Kenairian Space Agency has held two minute's silence in Memorial of Gus Kerman and named the landing site of their new Minmus lander, Katie IV, the Gus Kerman memorial station. The Kerbonauts of the KSA and Metcosmos have gathered for a memorial service. -
It puts my capsules in more danger (and there's enough of that already) when re-entering, as all the heat goes straight into the pod. With separate shields, the shield takes the heat throughout, providing a safety buffer and thus, leaving the capsule as cool as a cucumber, while you could fry an egg in two seconds flat on the capsule with the integrated HS.
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I suppose that this isn't implemented in stock... have you actually managed to make the game do this, or is it a marvel of picture-editing?
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[Spoiler] Easter Egg Stocktake 1.1.3 Done
NotAgain replied to MalfunctionM1Ke's topic in KSP1 Discussion
That's it! I'll go and see if I can find it again. -
[Spoiler] Easter Egg Stocktake 1.1.3 Done
NotAgain replied to MalfunctionM1Ke's topic in KSP1 Discussion
Like this: -
[Spoiler] Easter Egg Stocktake 1.1.3 Done
NotAgain replied to MalfunctionM1Ke's topic in KSP1 Discussion
You're looking just 'above' the spacecraft in the pictures. It looks a bit like a pig with wings. Sort of. -
[Spoiler] Easter Egg Stocktake 1.1.3 Done
NotAgain replied to MalfunctionM1Ke's topic in KSP1 Discussion
I THINK that I may have found a new Easter Egg, though it could be added by a mod. I run a lot of mods. If someone could go and check it out, I'd be grateful. You're looking for a symbol that's only visible from orbit, NOT MAP VIEW, north of the canyon leading out of one of the two major craters on the far side of the Mun. -
I have it installed, I'll go check.
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- easter egg
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Well, let's start ruling out mods. I think that we can rule out parts-only packs, as they don't have the capacity to modify the terrain. Could it be put down to a Kopernicus mod?
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There was no crash for me, so I can't supply you with crash logs, but I'm running 1.1.0. in 64 bit and I'm using: CactEye, Community Resource Pack, Community Tech Tree, DangIt, DMagic Orbital Science and Science Animate, Engine Light, Entropy, EVE, Eve biomes plus, FASA launch clamps, Firespitter plugin, HGR and HGR Redux, Hullcam, Interstellar Fuel Switch, K2 Command Pod, KAS, Kerbin's Age of Pioneers, KAX, Kerbal Construction Time, KER, Kerbal Foundries, KJR, Kerbal Konstructs, KerBalloons, Kerbinside, KIS, Kopernicus, TRAILS, MKerb, Module Animate Emissive, Module RCSFX, NanoKube, Near Future Propulsion, Electrical and Solar, Final Frontier, Ninja Tech, NovaPunch, OPM, Q Orbital Systems, RealPlume and RP Stock Configs, Regolith, RemoteTech, RLA Stockalike, Scatterer, Sigma Binary, SmokeScreen, SpaceY Lifters, SSR Microsat, Station Science, Stock Clamshell fairings, SEP, Surface Lights, SXT, Taerobee, Tantares and Tantares LV, Trans-Keptunian, Soylent, all the USI mods, Kinetic Penetrator, Ven's Stock Revamp, and Xen's Planet packs (all 5).