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Gordon Fecyk

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  • About me
    Trust me, I'm an engineer, eh?
  • Location
    Manitoba, Canada
  • Interests
    I do IT for a living, especially desktop support, so I'm most interested in making popular applications safer to use and games safer to play.

    Since discovering KSP I've done some novice film making. Look for the "Agencia Espacial Kanada" channel on YouTube.
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  1. Add-on List 11/23/2020 19:58 <DIR> 000_ClickThroughBlocker (Required by LinuxGuruGamer add-ons) 11/22/2020 11:23 <DIR> 000_USITools 11/23/2020 19:58 <DIR> 001_ToolbarControl (Required by LinuxGuruGamer add-ons) 11/22/2020 09:25 <DIR> BonVoyage 02/28/2021 09:45 <DIR> CommunityResourcePack (Required by Rational Resources) 11/22/2020 09:35 <DIR> CommunityTechTree (Required by UnKerballed Start) 03/20/2021 06:28 <DIR> ConfigurableContainers 01/29/2021 20:58 <DIR> DistantObject 11/22/2020 13:11 <DIR> EnvironmentalVisualEnhancements 11/22/2020 09:45 <DIR> EVAStruts 11/22/2020 09:45 <DIR> EVATransfer 08/11/2021 19:34 <DIR> ExplodiumBreathingEngines 04/14/2021 20:55 <DIR> ExtraplanetaryLaunchpads 02/28/2021 16:38 <DIR> FerramAerospaceResearch 11/22/2020 11:23 <DIR> Firespitter (Required by Orion) 11/22/2020 07:06 <DIR> JNSQ (Remember to add Kronometer) 11/22/2020 09:58 <DIR> JX2Antenna 10/03/2021 11:45 <DIR> KerbalEngineer 01/26/2021 18:49 <DIR> Kopernicus 01/26/2021 18:49 <DIR> ModularFlightIntegrator (Use the one included with Kopernicus) 11/22/2020 10:12 <DIR> OSMods_MunPocketEdition 11/22/2020 10:17 <DIR> RealPlume 11/22/2020 10:17 <DIR> RealPlume-Stock 12/01/2020 19:19 <DIR> ReentryParticleEffect 11/22/2020 10:30 <DIR> SCANsat 11/22/2020 11:16 <DIR> scatterer 11/22/2020 10:17 <DIR> SmokeScreen 11/22/2020 06:56 <DIR> Squad 11/22/2020 06:56 <DIR> SquadExpansion 11/22/2020 11:08 <DIR> TextureReplacer 11/22/2020 13:13 <DIR> TriggerTech 11/22/2020 13:13 <DIR> KerbalAlarmClock 11/22/2020 13:14 <DIR> TransferWindowPlanner 02/28/2021 09:03 <DIR> UmbraSpaceIndustries 11/22/2020 11:23 <DIR> Kontainers (included in Orion) 11/22/2020 11:23 <DIR> Orion 11/22/2020 11:23 <DIR> ReactorPack (included in Orion) 02/28/2021 09:03 <DIR> WarpDrive 11/22/2020 09:37 <DIR> UnKerballedStart 08/23/2020 08:58 141,312 ModuleManager.4.1.4.dll (Use the one included with Kopernicus) Make sure you use a Kronometer version compatible with your KSP installation. As time permits I'll come back here and provide forum thread links to each of these.
  2. Way back in Summer 2019, I participated in the JNSQ Space Race. That was my first actual KSP competition, plus it used add-ons and an upscaled star system I wasn't very familiar with. I published a YouTube playlist as 'Not Manley' for that competition, taking my YouTube caption-inspired Purple Space Program persona and adding a Québécois / French Manitoban theme in the spirit of the planet pack's name sake. At the end of that series one or two of my ten viewers suggested exploring the rest of the system. So I started a JNSQ Exploration series, maintaining that theme while emulating Mark Thrimm's Galileo's Planet Pack exploration series. I didn't expect it to take three real-time years and four versions of KSP to finish it, though! Maybe Mark had the right idea to quit after getting to Tellumo orbit. But I stuck with it and finished exploring Nara finally, on 03 October 2021. What I'd like to do in this thread is inflate my YouTube view count, um, I mean, go behind the scenes in the production of this series. Talk about the mistakes made, the bloopers recorded, the bugs worked around, and tie up some loose ends. For instance, Duna's anomalies are a lot more than the sand dunes I thought I found. I'd also love to discuss what happened with everyone here, talk about how things could have improved, and share your own experiences. I'll also make my save file available (70 MB, Google Drive) for you to examine, and possibly even load up. The save and craft files do work in KSP 1.12.2, but you'll need to get all of the add-ons to use the craft left behind. Ol' Boom Boom 2, for instance, is still returning from Lindor. I'll add a post detailing all of the add-ons right after. Enjoy this "making-of" mission report for: The JNSQ Exploration Series aka: "Le voyage d'space, Je Ne Sais Quoi." Or also, "I should've stopped after Duna." Team Galileo released their Magnum Opus, after the success of Galileo's Planet Pack, in May 2019. According to them, this is the result of everything they learned from GPP. It is a challenge, but it is not an RSS-scale of a challenge. If you have a powerful enough PC, do consider playing in this gorgeous expanded vision of the stock solar system! Here's the playlist in full. What I'll do is, time permitting, add one response for each world. These could include some screen shots of oddball things, maybe the odd blooper reel. Let me know what you think of each of these. The next post will include the add-on list so you can reproduce this environment. It works in KSP 1.12.2 with the correct versions of each add-on. Make sure you make a copy of KSP separate from your SteamApps folder, and make sure the built-in Users group has read/write access to the copy, so log files and saves work properly without needing admin or root permission.
  3. Kerbin's scannable / ROC objects are very few and far between compared to those on other bodies. The Baobab trees are out there; try the (arid) midlands and (arid) highlands.
  4. Looks like I need to make an updated instruction video. This one still works, but the following changes are needed: Get a matching Kopernicus version for your KSP Make a separate copy of KSP outside of your SteamApps folder so Steam doesn't mess with it, and make sure the Users local group has Modify permissions in it Install a matching version of Kronometer Test first with Kopernicus and JNSQ Only, before piling on additional add-ons When piling on add-ons, keep the Module Manager and Modular Flight Integrator versions included with Kopernicus
  5. Updated release 1.8.0 A new release is now available for KSP 1.12. Verified working with Stock and JNSQ systems, and now introduces Waterfall exhaust plume configurations. These are the engines that conquered Nara!
  6. I integrated Hohmannson's changes and, while the extra button looks confusing, his changes did work as designed. The repository has these and other changes, and is usable for now. I'm working on adding Waterfall effects to the next release. I already have the Hades and Dorothy engines working with this, mostly cloning the Stock Waterfall Effects examples. Once that's done I can release it.
  7. Sorry for the delay - I just got around to updating the repository and these updates look good, and also look like they'll work without Module Manager. Thanks!
  8. I was thinking more of the 'nara' hyper-compressed rock the D'ni used, as I explained in the video, from the Myst universe.
  9. And now we're done. It's been quite a ride, Team Galileo. Thanks to you guys, and thanks to all of the add-on makers whose add-ons were used to make this series. I'll probably do a separate mission report topic for all of these, to inflate my YT view count include some behind-the-scenes images and commentary, but that's otherwise the end of this. I need a break to fix and update my own add-ons now that KSP 1.12 is the final full release.
  10. I formally introduce "The Ruby Slippers," aka: The J-X6 "Tinman" Turbo-Ramjet.
  11. We're here, for what it's worth And one of the anomalies isn't far off. Here goes nothing.
  12. With the series coming to a close really soon, I might just stick with KSP forum names or GitHub user names then. It won't diminish the value of the credits role.
  13. I'm coming to the close of a really long YouTube series in October. I wanted to acknowledge everyone that had a hand in creating it, including Team Galileo (who I'm talking with separately), and every add-on maker or contributor. Many of these folks are named in GitHub already, so they've chosen to identify themselves, or I've seen the names before in licenses for said add-ons. What I'd like to know, is if it's OK to publish a credits list with all of these names. While the names might be publicly visible in GitHub already, I am not sure how correct or ethical it is to lump them all together in one credits roll. I could always stick with GitHub user names or KSP forum user names if it comes to it. I don't want to accidentally 'dox' these folks. --
  14. Almost the end of a long ride The next one's going to be a doozy, maybe even end up being a three-parter. Question for @OhioBob, @JadeOfMaar, @Galileo and the rest of Team Galileo? May I show your real names in the final episode's credits? Some of the names are up on GitHub but I think I'm missing one or two.
  15. Hoh boy... I suppose the next challenge is returning to orbit from Tellumo's surface at 2.5x scale. And hoping the sinking wheels bug doesn't happen at that distance.
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