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Wilhelm Kerman

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Everything posted by Wilhelm Kerman

  1. @JadeOfMaar is there a way to make KSS clouds become 2D instead of 3D? Like something that could be deleted?
  2. I like the led zeppelin option. But it just makes a hell of a lot of noise.
  3. haha All it really adds in is 2D clouds, and when you zoom out, realistic atmospheres, (like scatterer). I would focus on making a KSS_Clouds with 2D clouds, if I knew how to make clouds. Which I will have a look at doing. Heisenberg is one of my favorite mods. If you think that you are a god and can change the laws of physics at your will, go ahead, but I won't be placing any bets today. NASA actually looked into (I think it was NASA) having airships on Venus, that hovered high above the toxic atmosphere. If you don't like Eve, don't go there. EDIT: Hooligan labs adds in more scientific looking airship parts, compared to the zeppelin Heisenberg pack. +Is there any way to get likes it you run out of them?
  4. Try using heisenberg balloons to float yourself down to the surface. For me, I will be using KSS when 0.8 comes out. Which is waiting for Kopernicus. I wonder if lag damages computers?
  5. Check out 'Para Sci Visual Enhancements', also known as EVE for laptops. It adds in some kind of realistic atmospheric glare, along with 2D clouds that doesn't eat your computer alive. When 0.8 comes out, I want to find a way to play with EVE and KSS_Clouds, but somehow make them low quality and 2D.
  6. True, even more problems. Whenever they try to fix something, they hardly fix it and cause trillions of other problems. I heard that one of the components of Kopernicus is having issues. Oh no...
  7. I seem to be having issues with the 5m fairing. The part is now 7.5m in diameter, while the faring seems to be either a 5m faring or a 3.75m faring, both having gaps on a part which is meant to be 5m.
  8. Files Recovered From K.S.S. Kreminus's Floppy Disk: 'Jool X' Interplanetary Spacecraft The Jool X (better name pending) is a nuclear-powered interplanetary spacecraft. Constructed during the technological revolution of Omnikence, the Jool X is a mish-mash of several ideas, some old and some new. The spacecraft was designed to take cargo and Kerbals on trips to from Kerbin, to Duna, occasionally Ike, and back to Kerbin. After the revelation that only using half of your fuel tank for fuel was a complete waste, old aircraft tanks were put inside where the oxidizer would be, adding 3200 units of Liquid Methane to the total amount of fuel. The spacecraft may not look that big in the images, but I can assure you, that the spacecraft seems a lot bigger when you are piloting a DAV (Duna Ascent Vehicle) to it in LDO. On the topic of planets and celestial bodies, Duna isn't the only place it can go. The Germkan engineers that designed and built it assure us in administration that it can safely get to the orbit of Laythe, drop some ocean probes, and safely return back to Kerbin. Note: antennas are only enough for LDO orbit! (HAS NOT BEEN TESTED). The craft can hold a maximum of 8 kerbals in terrible comfort (not recommended) 4 Kerbals in normal mode, or zero Kerbals in autonomous mode, where it uses the high tech and extremely reliable AR202 computer, with 8MB of Ram (Note: Not enough for KSS). The Jool X is based of 2 awesome images one of our Chief Runway Cleaners found on the SWW (Solar Wide Web) a year ago. These images contained more images of an unknown planet named 'Mars' and it's presumably one moon, 'Phobos'. Now should be a good time to say that the images above are the 'heavy' variant of Jool X. The heavy variant of Jool X is the only one which we are certain can reach Duna, and may be able to reach Laythe. The light version should be able to at least get to a relatively high apophis above Kerbin, and might, MIGHT be able to reach Duna. Files Written By Administrator William K. Kormann
  9. The planet is called Glitch, orbiting the star 404 Cancri E. I think that the 'planet' on the loading screen is just a glitch. As far as I know, there is no planet with that kind of odd texture. Please correct me if I am wrong. Try reinstalling KSS, but I am not familiar with Linux, so I can't help you on that level. Hope this helps, WK
  10. The 'real' ISV Venture Star had its antimatter engines pointing slightly outwards, so none (or lower) amounts of radiation would hit the crew compartment.
  11. @Vanamonde what is your profile picture?

    1. Vanamonde

      Vanamonde

      An artist's impression of a banana, sent to my by Crater Cracker. Or do you mean the view of Jool from the surface of my favorite moon, Val? 

    2. Wilhelm Kerman

      Wilhelm Kerman

      Ok. It was the banana :sticktongue:

    3. Vanamonde

      Vanamonde

      Okay, then. 

  12. Perhaps the thrust of the plasma engines should be reduced from 4800kn in vac to 4200-4000kn. They will still be very powerful.
  13. Ok, because this one doesn’t have the micrometeorite shield.
  14. Is this a new version? Or the one in the trailer that has 2 reverse plasma engines that I seem to have missed.
  15. I love the 1s in the group of exclamation marks. !!!!!11!!!!1!1!!!1!1!1!!1
  16. Yay! It is mensioned on the planned features page a version of the Kermes Cluster millions of years earlier.
  17. So everyone is gone when 1.0 is released? There is still the alleged expansion pack
  18. KSS = Kerbal Star Systems Sorry, should have sent him a PM
  19. @Calvin_Maclure Are you still doing KSS at all? You should come and check out the progress that we have made. - New member of KSS team.
  20. Is there a set date for 0.8 release on StarCrusher's schedule?
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