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Bottle Rocketeer 500

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Everything posted by Bottle Rocketeer 500

  1. The KS-120 is now released! DOWNLOAD FOR THE KS-120 DOWNLOAD FOR ALL MY PLANES Kerbobulus Aerospace Airliner Showcase Thread
  2. I flew my KS-120, which I have been working on for months, from RGSGL to XKJMK.
  3. Couldn't you just make a slightly edited variant for each size?
  4. Interesting! I had an almost identical, albeit less fancy, launcher which I used frequently when I used rockets.
  5. @Eskandare Can you please also make straight taxiway pieces so you can make taxiways go right up to the terminal?
  6. I built an airplane and landed it back on the runway after a very short flight.
  7. That's the best thing about the stock contract system. Once, I got a contract to test a spark engine, but used it for a Mun mission instead.
  8. @KerboNerd Rotate them separately. Then insert the keyframe. When you press Ctrl +I, you get a bunch of options. That's where LocRot is.
  9. @KerboNerd Don't turn on Automatic Keyframe Insertion for Objects and Bones (the red dot). In the beginning, insert a keyframe with all the doors closed. Then click where you want your next keyframe, partially rotate the doors, and insert the keframe. Repeat until you are done.
  10. I am flying a plane right now and I just got a fuel flow failure in engine 1. This mod really makes it more challenging. I have used it before, but I got bugs such as the fuel still leaking in the SPH.Then, the failures happened so often then that I couldn't taxi to the runway without an engine breaking down immediately.
  11. @FahmiRBLXian I am also a judge for that challenge. Also, a few tips: To get the CoM closer to the CoL, change the Angle of Incidence of the elevators very slightly. Take some time to test your plane before you submit it so you do not have to post a million new versions. Take screenshots of your planes in the day when it is bright.
  12. @Einstein_Cross_X1 I have had the problem it saying that the OutputPath i missing, so I have not been able to get a complied .dll.
  13. @blackheart612 No, not only in this patch. Just wanted to point out a problem I have noticed in the construction of my KS-120.
  14. Finally! APUs! Amazing @blackheart612! Also, the K-320 Asymmetrical Landing Gear produce an insane amount of drag - about 12kn according to my measurements! For other landing gear, it is about 0.5kn!
  15. PRESENTING A NEW KERBOBULUS CREATION: The KS-C1'Humpback'! The KS-C1 ‘Humpback’ was created to transport a little shop Triop made to the desert so the Kerbal driving his Elkano buggy could have some hot dogs. It is one of the largest cargo aircraft ever built by Kerbalkind, serving as a testament to how far Kerbal engineering has come. It cruises at 5,000m ASL at 180 m/s and has a range of about 2,000 km without payload. It has a 10 meter wide cargo bay and will readily carry anything from Kerbals to elephants. Based on the Airbus Beluga. Download This Craft For all of my airliners
  16. PRESENTING A NEW KERBOBULUS CREATION: The KS-C1'Humpback'! The KS-C1 ‘Humpback’ was created to transport a little shop Triop made to the desert so the Kerbal driving his Elkano buggy could have some hot dogs. It is one of the largest cargo aircraft ever built by Kerbalkind, serving as a testament to how far Kerbal engineering has come. It cruises at 5,000m ASL at 180 m/s and has a range of about 2,000 km without payload. It has a 10 meter wide cargo bay and will readily carry anything from Kerbals to elephants. Based on the Airbus Beluga. Download This Craft For all of my airliners
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