LORDPrometheus

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About LORDPrometheus

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  1. I did a full fresh install with just TWB Kopernicus and module manager and still no main menu looking through the log there are a ton of NullReferenceException but nothing that screams as to why the main menu is not loading. UPDATE: Using the full version and EVE and scatterer worked not sure what i was doing wrong before
  2. Been trying to get this to work with a 1.3.1 game due to the severe lack of good mods for 1.4.5 but i am getting the bug where the main menu never shows up. The music plays but i just get a black screen. I have EVE installed but do not have the files for this mod on since i am not using scatterer and i am pushing the game's limits as it is. If anyone has advice let me know. I have narrowed it down to this mod as removing it makes everything work again. Thanks in advance.
  3. Can someone remove the poll from If this is the wrong place to ask for this please redirect me. Thank you
  4. Once class is over I will set up a new thread later today. Finals are right around the corner so the first few weeks of my return are slow but I have most of the planning completed and will be working to flesh out my older parts in the coming weeks to try and get a release ready for you guys soon
  5. I made those early effects long ago in KSP 1.3 and with a very basic knowledge of unity. My skills have improved since and when I release P.E.W's successor expect more eye candy
  6. Well boys its been awhile. I'd like to have some grand story to justify my absence but i don't. Truth be told I've just had a very rough few months of school and other life related issues have gotten in the way of KSP modding. Heck i stopped playing KSP for quite awhile. However some new adventures in game design with some friends at school has convinced me to return. And lets just say i have some grand plans. However before i unveil them i do have some sad news. P.E.W is dead. I am allowing the continued version to remain up until Version 1 of its successor arrives. Please do not ask for an ETA just yet but Trust me it is coming. (insert George R.R. Martin joke here) Most of the Weapons currently in P.E.W will return in the new mod however i intend to update the textures and models to my standards before this. I will need to converse with the other major players in this little community of ours first so if you guys see this post send me a PM i need to get up to speed on the changes and have a few proposals of my own to make. A new thread for the coming mod will be posted once i have settled on a name. Speaking of which cast a vote if you feel like it https://strawpoll.com/bfgd27r
  7. Well its been a long time since I have been posting and I wish I has nore to report. I have spent this summer working 40 hour weeks and have made fairly little progress on this mod. SpannerMonkey has graciously volunteered to get it up and running again in the near future so that you guys have a working mod untill I get settled back into school and can return to modding in force. Admittedly this will probably be in the beginning of September but I will be back. I want to say thank you to everyone who kept up with this and didnt forget about me. Until next time take it easy!
  8. I was trying to get an RP-0 install to work and I'm having the strangest bug. When i was launching a starter sounding rocket it began slowly sliding upwards through itself on the launch clamp. Like the engine and fuel tank went up but the avionics package and parachute stayed put. Then I tried to detach the launch clamp and my rocket began moving upwards at about half a meter per second despite having a TWR of 1.63. I have been playing ksp since 2012 and have never seen anything like this at all. I am positing this here because i have no idea what the cause is if anyone can help me that would be awesome.
  9. I was trying to get an RP-0 install to work and I'm having the strangest bug. When i was launching a starter sounding rocket it began slowly sliding upwards through itself on the launch clamp. Like the engine and fuel tank went up but the avionics package and parachute stayed put. Then I tried to detach the launch clamp and my rocket began moving upwards at about half a meter per second despite having a TWR of 1.63. I have been playing ksp since 2012 and have never seen anything like this at all. I am positing this here because i have no idea what the cause is if anyone can help me that would be awesome. this is what addons are installed
  10. unfortunately each turret object can only fire one weapon, multiple barrels are fine but only one type of weapon. Now i can add attachment nodes to the smoke launcher mount point and make a small smoke launcher you can bolt on i suppose