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Majorjim!

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Everything posted by Majorjim!

  1. Oh yes the proof of course be in the playing of it ourselves I just think it’s odd there’s only very old footage when the game is only a few months from launch.
  2. It’s Unity… hell no there won’t be anything like that. It’s a physics engine designed for PPUs, ported to GPUs then ported to CPUs..
  3. You will again need a fast CPU as it’s again made in Unity and physics are CPU based… (don’t get me started)
  4. HI all, I read the developer saying that the first release wont be alpha or even beta quality but better but all I can find is footage that states it is 'PRE-APHA'.. This is concerning given that the game releases in three months. The performance in those videos is terrible..
  5. I’m a bit late to this party but damn mate… I’m truly staggered. I know I haven’t played for years but still I was sure this was a mod.. I wish I had those flags to play with when I was building! The level of detail you got out of them is nothing short of masterful. It’s an amazing body of work and one you must be proud of. That LM is unbelievable. Well done and I look forward to seeing what you make next. And dang man, 4000 parts.. that’s dedication right there!
  6. I don’t know how to feel about this.. I’m happy to see the game getting a release soon but I am not over mun about the method of release.. the main thing that stopped my playing KSP was the updates that break craft files and it seems this will be the KSP2 experience too.. I think I will have to adjust my play style and just enjoy exploring rather than putting months into complex craft. Actually that sounds super fun! Good luck with the release and here’s to KSP2 and the promise it holds!
  7. Wait... what? I barely recognise any of those parts.. have I been away that long? This looks incredible.
  8. What can I say...? I visit the forum after years away and see this beautiful monster! It’s stunning work mate. I can’t imagine your level of patience testing something with over 2000 parts.. The LEM is an absolute masterpiece. it’s gorgeous. I don’t recognise half the parts as I haven’t played for so long but I know how hard it is to make things like this so I am in awe of this. MJ
  9. I wont be entering as I haven't played for a while but I made a stock curiosity rover mission before the robotic parts and I hope this video will give some inspiration for thiers. Good luck Kerbonaughts!
  10. How many hours do you have in this game may I ask? (steam stats pls)
  11. I'm way too drunk to soak all this in but it looks awesome! I kinda wish there where no such thing as stock hinges.
  12. Dude, thank you. Not just for mentioning me but for sticking with the updates for so long and for making such awesome craft! I know how hard it is to keep track of changes and updates and bugs and given the size and complexity of your catalogue of craft I think its staggering that you kept it up for so long. That alone proves the depth and strength of your character. If only employers and customers would understand.. I too will be diving into KSP 2 but I know nothing will come close to the heady heights of KSP in its Heyday and the lengths that some went to make the kerbal system a smaller friendlier place. See you in KSP 2 mate. MJ
  13. This is the best looking N1 replica I have ever seen. Amazing work mate!
  14. My main concern is the part count restrictions. The game looks great but I think the part performance will be worse that KSP..
  15. These can be a pain in the ass to get working.. Keep at it though mate it looks great so far! Have you played with different autostrut settings. That usually fixes it for me.
  16. It will be great to not have to use huge bundles of SRBs anymmore!
  17. I too would love to hear from a developer on this issue. It would be a real shame to lose all those hours spent building.
  18. I would love to see something offical about this. It seems folks are just guessing at this point.
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