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Rohaq

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Everything posted by Rohaq

  1. Fair enough, it's a pretty minor annoyance! I might try fixing this myself to save you the bother, if you're open to pull requests on Github?
  2. All seems to work fine in 1.4.2, as you might expect - with the exception that all the parts are under Utilities, rather than Electrical
  3. So a bit of a feature request: It's cool that we can add "Compatible KSP versions" in the Settings menu, since most mods will continue to work between minor KSP patches, but would it be possible to set this on a per-mod basis, since some "incompatible" versions of mods seem to work just fine on newer versions of KSP, while many others don't. It might also be good if we could manually force mods to update to a particular mod version from the Versions list for testing purposes.
  4. I'll give that a go, thanks! EDIT: Looks like you've tackled KJR too, double thanks!
  5. I've been running through testing all of my "incompatible" parts at the minute, Skylab's near the bottom of the list, but I'll get there
  6. Confirming that this works fine in 1.4.2, as expected - The Spacedock page needs updating to reflect this though, so the likes of CKAN will pick this up. @hoover2701, care to do the honours?
  7. Just confirming: This seems to be working fine in 1.4.2 - Maybe time for a version bump, @Ben Garner? EDIT: Sent a Pull Request bumping up the max version from 1.3.9 to 1.4.9.
  8. Tested in 1.4.2, including the ToadiciousToolsContinued dependency: Seems to work without any obvious issues. Hopefully just needs a version bump and release.
  9. Nope, tested it in 1.4.2 earlier, and the parts don't even show up in the VAB.
  10. I've been going through all my non-updated mods testing them against 1.4.2, I apologise if I've been bothering you @linuxgurugamer! Do you want 1.4.2 specific bugs raised as issues on Github, or would you rather we didn't while you're working on updating your gargantuan list of mods?
  11. Just to confirm: I've tested this in 1.4.2, and as you might expect with a minor KSP patch, it seems to work without any problems, in case @Nertea wants to update the Spacedock page (which should hopefully stop the CKAN questions since it pulls the version number from there).
  12. Awesome, though it still says 1.4.1 on Spacedock: https://spacedock.info/mod/175
  13. The launch pad isn't exactly at 0 degrees, so this is probably correct. Tested this in 1.4.2: All seems to be working, has anybody seen any issues?
  14. Fair enough, I think I got it figured, PR sent to NetKAN to up the compatible version number on your behalf: https://github.com/KSP-CKAN/NetKAN/pull/6442 EDIT: Looks like the CKAN guys managed to update it to use your version file correctly, so hopefully there'll be nothing to do in the future beyond keeping that version file updated
  15. It looks like @Phineas Freak has picked this up in @rsparkyc's absence in his own fork: https://github.com/PhineasFreak/ProceduralFairings I'm not sure if @rsparkyc has abandoned this entirely, but maybe he'd be willing to let@Phineas Freak take over the mod? - Only if Phenias wants to, of course. It'd be nice to get this up on CKAN again, at least.
  16. Thanks for confirming that this works, but it looks like v4.0.0 is still marked as 1.3 compatible only on CKAN. Is this something you can fix?
  17. @linuxgurugamer I just tested this on 1.4.2, and all seems good to me. I was going to fork and send a pull request updating the version number for CKAN, but before I do - there's not much to operating this mod, are there any specific tests I should be performing?
  18. Doh, I was testing SmartStage in 1.4, and came across this same issue. It's kind of a bummer when you want aerodynamic looking rockets with fuel in the cone: The visualisation makes it easier to find issues, thanks for that! What are the chances of fixing this to make fuel lines attach to the grandparent part in future? It looks like KSP's autostrut function can identify this correctly: Maybe that's something you can hook into?
  19. It looks like a number of commits have been made since the last release - maybe it's worth making a release candidate for testing on 1.4.1?
  20. From reading the CKAN FAQs, I'm not sure; it suggests there are bots that should detect new versions so long as it's hosted on certain sites, but you can also update the ksp_version in the appropriate netkan file on https://github.com/KSP-CKAN/NetKAN - Fork it off, change it, and send a pull request, and then supposedly all you've gotta do is wait.
  21. Ah, I thought it was 1.3.0 compatible, from the topic title.
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