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KSP2 Release Notes
Everything posted by klgraham1013
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Can we talk about Life Support?
klgraham1013 replied to Pthigrivi's topic in KSP1 Suggestions & Development Discussion
Here we go again. -
Nice to see this back. It was my go to LS for some time.
- 292 replies
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- life support
- plugin
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Can we talk about simplicity?
klgraham1013 replied to Wjolcz's topic in KSP1 Suggestions & Development Discussion
I agree that a consistent art style would be beneficial to the lego-style ethos KSP seems to have. -
Is it cheating? Someone should start a thread so we can determine an answer. Possibly with a poll.
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One New Feture
klgraham1013 replied to Dogemaster's topic in KSP1 Suggestions & Development Discussion
Ah, the dreams of KSP I had back in those heady days of 0.18. This was one of those dreams.- 11 replies
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- new feature
- massive overhaul
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I have mods back to 0.24.2 because I'm a crazy person. Are you sure 1.2.2 won't run, though?
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...but you have 13 internet friends! If that's no life, than I don't know what is!
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Confirmation Bias: The Thread
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I feel like I need to apologise for Kerbals
klgraham1013 replied to Foxster's topic in KSP1 Discussion
Maybe it is age, because, as one of an older persuasion, I quite enjoy Kerbals, purple Eve, and green Jool. -
A game lives based on it's players, not its development.
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This thread is full of customers who shouldn't be required to care how the sausage is made. Judge products on what they are. No other variables should be required.
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The problem is when a work around becomes an excuse for a bug.
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Turns out you should try to hold on to your best talent until the project is actually finished.
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The infamous "I'm not having problems so it must be you" response.
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How dare they try and fix the game! I'm not convinced there will be a 1.3 to wait for.
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It's almost as though you'd want to keep talented people around until a project is finished.
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Jokes!
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It's definitely on Windows.
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@SQUAD Seeing as @JPLRepo and @TriggerAu are both reading the thread, maybe they could address the terrain seams issue? Is it being actively worked on? Was it a more difficult problem than anticipated and will be in 1.2.3? Is it not considered a major issue at all?
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That's why I don't update right away. I was on 1.0.4 for the longest time.
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It's really disappointing @SQUAD didn't get to this bug. 1.2 is so close to being the KSP I want, but as a lover of all things rovers, this is almost as frustrating as the 1.1 wheels. You're so close, Squad. Don't fail us now!