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KSP2 Release Notes
Everything posted by klgraham1013
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The Wright Bros would have quit in disgust
klgraham1013 replied to sneekyzeke's topic in KSP1 Discussion
I like planes. -
Always start saves with stock craft disabled.
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Gaps in the runway, graphics issues, wheel glitches, etc.
klgraham1013 replied to Fireheart318's topic in KSP1 Discussion
Just ran into a gap in the geometry of the geography and flipped my rover. In other news, there appears to be an aquifer down there. -
[1.12.x] Part Commander Continued
klgraham1013 replied to linuxgurugamer's topic in KSP1 Mod Releases
Thanks for this! -
[1.8-1.12] TextureReplacer 4.5.3 (8.2.2022)
klgraham1013 replied to shaw's topic in KSP1 Mod Releases
Kerbal's know there's nothing like a popped collar. -
[1.8.x] Monthly Budgets 5.0.1 (22/12/2019) - UP FOR ADOPTION
klgraham1013 replied to severedsolo's topic in KSP1 Mod Releases
Thanks for the update. Looking forward to giving this a try. -
Money Money Money
klgraham1013 replied to 64Bit's topic in KSP1 Suggestions & Development Discussion
I'll also point out that, once again, after an update KSP is on Steam's top sellers list. -
Money Money Money
klgraham1013 replied to 64Bit's topic in KSP1 Suggestions & Development Discussion
I suggest Squad make money by making other products. Similar to how other game studios make money. -
Because human nature.
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What happened to the Porkjet parts?
klgraham1013 replied to Superluminaut's topic in KSP1 Discussion
The patch notes list what an update has changed to the existing game. Nothing was changed to the parts, so why should anything be listed? -
Agreed. Perhaps if they integrated USI and gave it some base building gameplay. That may even justify the tiny planets by making the challenge less about getting somewhere and more about building somewhere.
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What happened to the Porkjet parts?
klgraham1013 replied to Superluminaut's topic in KSP1 Discussion
Nope. This is game development. Plans change. -
The v1.2 Hype Train Thread - Prerelease is Out
klgraham1013 replied to Whirligig Girl's topic in KSP1 Discussion
Same. sad face- 1,592 replies
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The v1.2 Hype Train Thread - Prerelease is Out
klgraham1013 replied to Whirligig Girl's topic in KSP1 Discussion
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The v1.2 Hype Train Thread - Prerelease is Out
klgraham1013 replied to Whirligig Girl's topic in KSP1 Discussion
For you, it was the most important day of your life, but, for me, it was Tuesday.- 1,592 replies
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The v1.2 Hype Train Thread - Prerelease is Out
klgraham1013 replied to Whirligig Girl's topic in KSP1 Discussion
soon- 1,592 replies
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1.3 - What will it have?
klgraham1013 replied to KAL 9000's topic in KSP1 Suggestions & Development Discussion
Visual update is all I really want. -
The v1.2 Hype Train Thread - Prerelease is Out
klgraham1013 replied to Whirligig Girl's topic in KSP1 Discussion
Nailed it.- 1,592 replies
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The v1.2 Hype Train Thread - Prerelease is Out
klgraham1013 replied to Whirligig Girl's topic in KSP1 Discussion
Will the party involve me watching KSP for 24 hours?- 1,592 replies
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What Facts Do We Know About The Devs Leaving?
klgraham1013 replied to Mycroft's topic in KSP1 Discussion
Yes, but to be fair to some of the more reasonable inquires, Squad has been far more open with its customers than Coke. Squad has almost shot themselves in the foot with the weekly devnotes, reddit interaction, and usual blog post from the actual persons leaving the company. People expect communication even if it isn't required. Personally, I'm over it and don't know why I keep checking these threads. -
The v1.2 Hype Train Thread - Prerelease is Out
klgraham1013 replied to Whirligig Girl's topic in KSP1 Discussion
Assume your favorite mod will need updated. It's not always necessary, but best to expect it.- 1,592 replies
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Kerbal Space Program 1.2 Loud and Clear - Official Teaser
klgraham1013 replied to Jarin's topic in KSP1 Discussion
I've watched this trailer to many times considering I've known about all these features for a while now. I have a problem. The problem involves trains.