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Everything posted by CobaltWolf
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It would seem that @blackheart612 is a time traveler!
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[1.4.X] Taerobee - Stockalike X-1 and More [27/01/2017]
CobaltWolf replied to Beale's topic in KSP1 Mod Releases
I believe we have managed to force @Sgt.Shutesie to make X-15 parts. -
Who better to explain than myself: (Those images cover the majority of what I'd like to be possible, though the roadmap has more IIRC. I'd like to go back and add Pegasus satellite experiment parts, for example. I had no problem (well, with the docking ports themselves anyways... #PEBKAC) docking and undocking multiple times the other night. EDIT: I FORGOT THE WHOLE REASON I CAME ON TO POST AT 1:00 AM!!! Just wanted to give an absolutely 'UGE shoutout to @Cowboy_WY for busting his cuss on our Github the last week or so. He has not only been reporting numerous bugs and issues that have been slinking around under our radar, but also fixing many of them! Not only that, but he's redone our (previously haphazard) RemoteTech config! So I want a big thanks from all y'all out there that play BDB! I also want to shout out to @Jso (even though he's an author, but, whatever), @rasta013, and probably some other people I can't remember. As a result of their hard work, our contribution graph looks like this: So yeah, big thanks to them!
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does it affect similar KAS/KIS parts? Like the KAS port connector fuel line thing... Whatever its called. edit: Also, this is sufficiently far enough along that I feel ok teasing this. There is a very major overhaul to SEP on the way, thanks to a new contributor that I think many of y'all are familiar with. It doesn't add any new parts (those that follow my other work know why things are slow here at the moment) but it will comprehensively expand and flesh out everything that happens AFTER you've used an engineer to set up a SEP. I loathe to give any sort of time estimate (especially as I'm already working under at least one that I likely won't meet) but we hope to get a test build SOONtm. Additionally, I'd like to reiterate my plans to make a major expansion to SEP - including, among other things, a lunar rover - once the BDB LEM is released.
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Probe related parts live in: ProbesExpansion (obviously) Antennas Science (if you want those) Explorer (all the tiny early-game probes, with some associated parts like decouplers and stuff. They're generally 0.3125m, half the usual size0) And if you haven't checked it out yet, you should look into @akron's Probes+ mod.
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Uh, take a chill pill for a couple days to conserve it. I haven't been able to do anything today and won't tomorrow. Hopefully be back on the horse... idk, Monday I guess. I've been putting a minimum of something like 4hrs a day into BDB for two weeks straight, with more time than that on many days. Yesterday was prolly closer to 10 My contract work has been fairly quiet and I've been sacrificing sleep to get more done, which is why Apollo got done in only two weeks, despite being mostly fairly complex parts compared to what I usually make. Ahead of me is not only moving out of my current apartment, I also have two weeks before I can move into my new one. I'm sort of unsure whether I'll even have an internet connection, and I definitely won't have access to my desktop. So we'll have to see what I can get done, and how fast I can do it.
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[1.2] Shuttle Payload Technologies v0.2 - Spacelab Released!
CobaltWolf replied to MrMeeb's topic in KSP1 Mod Development
...i-is that how you are trying to fly it? Shuttle starts with the ET side facing the VAB (for a normal equatorial takeoff, at least) and slowly arcs backwards to be 'on its back' / 'belly up'. If you're trying to fly like that 'belly down' then you're fighting the built in arc created by the Shuttle's atypical thrust placement.- 282 replies
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[1.2] Shuttle Payload Technologies v0.2 - Spacelab Released!
CobaltWolf replied to MrMeeb's topic in KSP1 Mod Development
>>asking someone to create wheels post-1.1. Are you trying to kill him?- 282 replies
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[1.0.2]Corvus -Size 1, two Kerbal command pod(Version 1.1.1)
CobaltWolf replied to Orionkermin's topic in KSP1 Mod Releases
Delete the rest of Tantares..? -
[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
CobaltWolf replied to Pak's topic in KSP1 Mod Releases
first!- 2,351 replies
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