-
Posts
804 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by ExplorerKlatt
-
[1.1.2] Kerbal Inventory System (KIS) 1.2.12
ExplorerKlatt replied to KospY's topic in KSP1 Mod Releases
Is it a career game or sandbox? -
[1.1.2] Kerbal Inventory System (KIS) 1.2.12
ExplorerKlatt replied to KospY's topic in KSP1 Mod Releases
It's an issue native to laptops. I have seen it with other games and programs. -
[1.1.2] Kerbal Inventory System (KIS) 1.2.12
ExplorerKlatt replied to KospY's topic in KSP1 Mod Releases
It will work just fine on an in-progress save. No need to start a new one. -
[1.1.2] Kerbal Inventory System (KIS) 1.2.12
ExplorerKlatt replied to KospY's topic in KSP1 Mod Releases
The current version will not work with KSP v0.90. You can go to the KIS curse page click files, and the previous releases will be there. The latest .90 version is KIS V1.0.2 -
Yes all settings are in a cfg file.
- 5,673 replies
-
- 1
-
- usi
- life support
-
(and 1 more)
Tagged with:
-
[1.1.2] Kerbal Inventory System (KIS) 1.2.12
ExplorerKlatt replied to KospY's topic in KSP1 Mod Releases
I have seen this problem several times when using a laptop with the built in touch pad. -
No you aren't the only one. That is how I took it too.
- 1,675 replies
-
- 1
-
- fanfiction
- graphic novel
-
(and 1 more)
Tagged with:
-
[1.1.2] Kerbal Inventory System (KIS) 1.2.12
ExplorerKlatt replied to KospY's topic in KSP1 Mod Releases
@Pirke - This is a known issue with KIS. What happens is when you attach a part via KIS it has a launchID of 0. This means the contract system doesn't recognize the part for completion. -
Check here: Modding Monday
- 1,046 replies
-
- contract configurator
- contract pack
-
(and 1 more)
Tagged with:
-
Hey congrats on the Modding Mondays feature. Really looking forward to trying this out.
- 1,046 replies
-
- 1
-
- contract configurator
- contract pack
-
(and 1 more)
Tagged with:
-
[1.1.2] Kerbal Inventory System (KIS) 1.2.12
ExplorerKlatt replied to KospY's topic in KSP1 Mod Releases
Ok do you have a tool equipped? -
Well, it's posted as [REDACTED], which usually means the removal of classified or sensitive information. In this case, Kuzzter probably wants to surprise us with the name.
- 6,461 replies
-
- totm mar 2024
- kerbfleet
-
(and 2 more)
Tagged with:
-
It's only been 30-40 days. He's probably sitting in interstellar space waiting on Eve intercept.
- 6,461 replies
-
- totm mar 2024
- kerbfleet
-
(and 2 more)
Tagged with:
-
[1.1.2] Kerbal Inventory System (KIS) 1.2.12
ExplorerKlatt replied to KospY's topic in KSP1 Mod Releases
It would help if you gave more specific info. Like: what part are you trying to attach? what part are you attaching to? are you using the wrench or the screwdriver? -
[1.1.2] Kerbal Inventory System (KIS) 1.2.12
ExplorerKlatt replied to KospY's topic in KSP1 Mod Releases
What do you mean by linear attachment? -
There is nothing wrong with manually installing mod while using ckan. I have several that aren't on ckan and it hasn't caused any problems yet.
-
[1.1.2] Kerbal Inventory System (KIS) 1.2.12
ExplorerKlatt replied to KospY's topic in KSP1 Mod Releases
I think it will happen with any mod that adds a part module to a stackable part. -
I will give it a try this week sometime. No problem. It was actually quite fun.
- 9 replies
-
- scf
- spacecraft fridays
-
(and 1 more)
Tagged with:
-
[1.1.2] Kerbal Inventory System (KIS) 1.2.12
ExplorerKlatt replied to KospY's topic in KSP1 Mod Releases
If your kerbal has 2 separate inventories, then something is wrong. Kerbals are only supposed to have one inventory. -
I actually considered your walker, but as I play KSP on a laptop, it makes using anything with a "bearing" near impossible. It would very likely crash my game. All the honorable mentions made it to the testing phase, but were either unremarkable or didn't perform as expected.
- 9 replies
-
- scf
- spacecraft fridays
-
(and 1 more)
Tagged with:
-
Disclaimer at bottom Ok, its time for another SCF! This week is a collection of craft that happened to catch my eye. It is a little rushed since I didn't know I had been moved up to this week till yesterday. I did find time to do some basic testing of each craft featured though. Anyway enough of my rambling, now for the craft! The Flying Teacup By @waterlubber An interesting little bit of fun. This miniscule craft is great for zipping around the space center. A mere six parts and hilarity and/or frustration will ensue. You will need the Take Command mod to fly this (or add a probe core). Forum Thread B-52 Stratofortress with X-24A Martin Marietta By @sal_vager This craft was amazing to fly! While testing this one I managed to get the Marietta to 35km. The Marietta handles smoothly and can easily touch down on land or in the water. Forum Thread Rolls-Royce Thrust Measuring Rig mk2 By @Majorjim This is a very well done replica. It is a little difficult to fly for the inexperienced (i.e. me). It does respond well to inputs and can even survive a fall from 200m. Forum Thread Nova II - 229 tons to LKO By @Temstar This behemoth of a rocket will throw just about anything you want into LKO. The lifter weighs in at nearly 850 tons and with the proofing payload included in the download tops out at 1065.8 tons. Forum Thread "Bor" - light and cheap spaceplane for 4 kerbonaut/tourists By @Mesklin This small shuttle is superb for those tourist contracts. Capable of reaching LKO, it handles well in the atmosphere. Forum Thread That is it for the featured craft! Congratulations to these builders. Honorable Mentions Alright, that's it for this week. Hope you enjoyed this week's Spacecraft Friday!
- 9 replies
-
- 6
-
- scf
- spacecraft fridays
-
(and 1 more)
Tagged with:
-
[1.1.2] Kerbal Attachment System (KAS) 0.5.8
ExplorerKlatt replied to KospY's topic in KSP1 Mod Releases
1. I've never noticed it but then I'm not very picky about it either 2. Hold Shift to switch the rotation to 1 degree increments. The pdf guide is a good way to learn how to do things. KIS user guide This is also available in-game. -
[1.1.2] Kerbal Inventory System (KIS) 1.2.12
ExplorerKlatt replied to KospY's topic in KSP1 Mod Releases
It isn't just tweakscale that causes this issue. I don't have tweakscale installed and I can't stack the struts or connector points. -
[1.1.2] Kerbal Attachment System (KAS) 0.5.8
ExplorerKlatt replied to KospY's topic in KSP1 Mod Releases
I've used them numerous times and they worked normally.