-
Posts
2,128 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Enceos
-
[1.2] OSE Workshop - KIS Addon: (v1.1.0 - 2016.11.03)
Enceos replied to ObiVanDamme's topic in KSP1 Mod Releases
@ObiVanDamme I can confirm this issue, although I didn't collect any logs. The game froze on me several times while I was browsing the catalog and one time while the production was in queue and the catalog closed. If I'm not doing anything with the Workshop and the part just sits on my station the game runs fine. I haven't been able to narrow down the cause to any particular action yet. -
[1.2] Mission Patch Manager v1.2.0 - 15th September 2016
Enceos replied to udk_lethal_d0se's topic in KSP1 Mod Releases
@udk_lethal_d0se Hi dude, I wish to donate some simple mission patches I made, so people would have more options "out of the box". Would you include them in your download? -
[1.10.1+] Contract Configurator [v1.30.5] [2020-10-05]
Enceos replied to nightingale's topic in KSP1 Mod Releases
Nightingale has foreseen this all a month ago. The problem is the old code used to create buttons in Blizzy's Toolbar is confliting with CC. Modders need to update their wrapper with a new code: Guys, please notify the modders of the mods dependent on the Blizzy's Toolbar to update their code.- 5,225 replies
-
- 1
-
-
[1.10.1+] Contract Configurator [v1.30.5] [2020-10-05]
Enceos replied to nightingale's topic in KSP1 Mod Releases
@nightingale Does this version require updates to the Contract Packs or we can safely use the 1.1.3 versions?- 5,225 replies
-
[1.2] OSE Workshop - KIS Addon: (v1.1.0 - 2016.11.03)
Enceos replied to ObiVanDamme's topic in KSP1 Mod Releases
Absolutely true, so many lifehack things which were mods became stock, it's just so much more pleasant to play now, and I have yet to crash my game. -
I also have a config for a delayed retro booster: And adding thrust curves to the solid boosters (the curves feature became stock in 1.1 afaik). The one below is a Shuttle type SRB curve, good for scaled "Kickback": Simple linear curve will look like this: key = 0 0 key = 1 1 A config for 5m fairings: And a 7m fairing for those mammoth boosters by @NecroBones (provided by @Stone Blue in my thread)
-
Yeah, I stumbled upon the same problem, PR tears my vessels apart. It tries to insta-rotate the craft after the physics have already kicked in.
- 690 replies
-
- rotation
- persistentrotation
-
(and 1 more)
Tagged with:
-
[1.2] OSE Workshop - KIS Addon: (v1.1.0 - 2016.11.03)
Enceos replied to ObiVanDamme's topic in KSP1 Mod Releases
I'm actually already playing with all this stuff, Angel-125 has the updated configs and will make a pull request when ready. -
@RealGecko Do you have an idea for the looks of the BonVoyage part? In case someone offered to model it for you.
-
[KSP 1.3.1] KEI - Kerbin Environmental Institute(1.2.3) 2017-10-11
Enceos replied to RealGecko's topic in KSP1 Mod Releases
@RealGecko I loved so much the science blurps given by this mod. Gave me a chuckle every time Great job Gecko! Would be nice to add customized messages for the Dmagic's Science modules. I can help with ideas for the reports. -
[1.2] OSE Workshop - KIS Addon: (v1.1.0 - 2016.11.03)
Enceos replied to ObiVanDamme's topic in KSP1 Mod Releases
I fixed the Workshop airlock, now kerbals can go in and out. Updated the container decals with new icons. Hopefully in the next release. -
@linuxgurugamer You're a master at fixing broken toys )
-
[1.2] [2016-10-28] Haystack Continued (v0.5.2.1)
Enceos replied to Qberticus's topic in KSP1 Mod Releases
You made Haystack complete long ago I don't see anything which could make it better than it is. Haystack, Part Commander and QuickGoTo are my favorite shortcut mods. -
[1.0.5] LightsOut (v0.1.5) - Day/Night Mode in VAB/SPH
Enceos replied to nodrog6's topic in KSP1 Mod Development
@Felbourn approves I must say, your Bon Voyage is such a cool mod. I was having a very pleasant time roving my crafts on Mun and Minmus yesterday. -
[1.0.5] LightsOut (v0.1.5) - Day/Night Mode in VAB/SPH
Enceos replied to nodrog6's topic in KSP1 Mod Development
Yeah I noticed, you did one hell of a job :) I already got 2 of your mods I've never used before. -
[1.0.5] LightsOut (v0.1.5) - Day/Night Mode in VAB/SPH
Enceos replied to nodrog6's topic in KSP1 Mod Development
Hi @RealGecko! I bet you love this mod as much as we all do You kindly fixed this mod once and gave it a nice polish. I hope you have time to bring it to life once again. Your expertise is unrivaled in this area. If it happens I think it would be wise to start a new thread since author hasn't been around since May. Sincerely -
[Minimum KSP version - 1.12] Kerbal Inventory System (KIS) v1.29
Enceos replied to IgorZ's topic in KSP1 Mod Releases
@IgorZ Congrats on the release and a new thread! Time to dust my own mods. -
[1.2] OSE Workshop - KIS Addon: (v1.1.0 - 2016.11.03)
Enceos replied to ObiVanDamme's topic in KSP1 Mod Releases
Hi @Angel-125, I've been out of KSP and modelling for a while. Is the hatch of the printing lab still obstructed in 1.2 prerelease? -
I don't think someone can just abandon KSP. People need a break just once in a while, but the affection for this game rarely disappears. All of the work outlined for the update 1.2 was done. To me it looks like Squad didn't have the solid outline of development goals for the next update. They won't need such a big team of bugfixers for a while.
-
Without adblock that site loads and works insanely slowly.
-
@linuxgurugamer You sure know how to fix stuff
-
[1.1.3] JetSounds: Jet Sound Replacement Mod [Updated 8/21/16]
Enceos replied to JeanTheDragon's topic in KSP1 Mod Releases
@JeanTheDragon Would be nice to have a vid demonstrating all the sounds, cause it's hard to decide just from description whether we need it.- 44 replies
-
- sound
- replacement
-
(and 1 more)
Tagged with:
-
Pipes are as good as struts, maybe even sturdier, and ofc they can link two separate vessels.