

Deltac
Members-
Posts
885 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Deltac
-
Awesome stuff! I'll just head on over to github and DL it! hehe
- 22,678 replies
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
Here you go! Requires Contares, and I hope that's it xP
- 22,678 replies
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
Also added Nauka to Mir, and did some experimenting with trusses (panels from SSTU):
- 22,678 replies
-
- 1
-
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
Some MIR Shots! A mix of Tantares and Contares.
- 22,678 replies
-
- 4
-
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
"Yes hi, I heard something about new textures? Am I too late?" ~Farshot Engine
- 22,678 replies
-
- 2
-
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
Kerbals have the rare ability to shrink on the quantum scale. I thought everyone knew this! (is joke xD)
- 22,678 replies
-
- 1
-
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
Ooo nice! I had forgotten about that mod. I'm just using the stock Seperatron solid motors with decreased thrust and fuel via tweakables. I suppose I could DL this mod and do it the easy way I actually did that at first when I was testing the motors and getting the tweakables right. I'll have to add more rockets.
- 22,678 replies
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
By any chance will you make the heat shield decouple? Cause I have idea... I'll add rockets, just a request for decouple heat shield! And node on top of A-OGC Control Block for the eventual Launch Escape Tower
- 22,678 replies
-
- 2
-
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
Yes, but then I left Jeb in orbit around the Mun. He made it back with magic!
- 22,678 replies
-
- 1
-
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
SSTU https://forum.kerbalspaceprogram.com/index.php?/topic/117090-wip131-sstulabs-low-part-count-solutions-orbiters-landers-lifters-dev-thread-10-09-17/
- 22,678 replies
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
I mad an N1-L3 rocket using parts from Contares and SSTU (hurray, imgur album thing isn't working here.) Green! \o/
- 22,678 replies
-
- 4
-
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
My 2nd ever Mig-15(not bis)
Deltac replied to Number 16 Bus Shelter's topic in KSP1 The Spacecraft Exchange
Hey there! Got any download links? I'd like to play around with this and try to make a Mig-17, or 19, or a giant metal cigar that goes nowhere!- 15 replies
-
- mig-15
- korean war
-
(and 3 more)
Tagged with:
-
totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
Deltac replied to RoverDude's topic in KSP1 Mod Releases
I read somewhere about "Easy configs", but I can't find any. I basically just want the visuals of a base, but I'm not currently in the life support and resources mood xP If anyone could steer me in the right direction, I'd appreciate it! ^^ -
[1.2] Shuttle Payload Technologies v0.2 - Spacelab Released!
Deltac replied to MrMeeb's topic in KSP1 Mod Development
Informing us on the status of the mod is 100% acceptable- 282 replies
-
- space shuttle
- sts
-
(and 1 more)
Tagged with:
-
[1.2] Shuttle Payload Technologies v0.2 - Spacelab Released!
Deltac replied to MrMeeb's topic in KSP1 Mod Development
So is this mod 100% dead? Should we have a moderator close this topic or at the very least keep people on topic (if it isn't actually dead)? Getting tired of seeing this topic get a new post and it's just another "He's in Jail" thing. If it's actually dead, close the thread. If it's coming back, let's stay on track! And yes, I had to rhyme- 282 replies
-
- 1
-
-
- space shuttle
- sts
-
(and 1 more)
Tagged with:
-
[1.2] Shuttle Payload Technologies v0.2 - Spacelab Released!
Deltac replied to MrMeeb's topic in KSP1 Mod Development
Compromise, we build half of Buran, and other half is made from leftover school buses. Save money and get children to school faster!- 282 replies
-
- 2
-
-
- space shuttle
- sts
-
(and 1 more)
Tagged with:
-
[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
Deltac replied to Pak's topic in KSP1 Mod Releases
If you're talking about the pictures Pak has shown, as he has stated they are in production, not released yet.- 2,351 replies
-
- 2
-
-
- space shuttle
- parts
-
(and 1 more)
Tagged with:
-
@Beale how much Tea will I be able to ship with these new rockets?
- 22,678 replies
-
- 1
-
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
[1.3.1] LonesomeRobots Aerospace: Altair Lander & AresV
Deltac replied to silentvelcro's topic in KSP1 Mod Releases
So I DL'd KJR and got everything working, and got to the mun and back! Love the IVAs, you did a wonderful job! So my only problem right now is that the Ares V is larger than the Bluedog Design Bureau Saturn V. It's not a huge issue (I think that might be a pun), and I can't see how to scale the Altair down so the Ares V could be scaled down and Kerbals could still fit in it. My only thought would be to shrink the Altair's Descent stage diameter down so it could fit in a smaller version of the Ares V. Like an Altair Ares V lite edition for stock-alike sizes. If I could ever figure out how to rescale parts in the configs, I'd love to tackle this xD Enough of my ramblings, keep up the great work! -
[1.3.1] LonesomeRobots Aerospace: Altair Lander & AresV
Deltac replied to silentvelcro's topic in KSP1 Mod Releases
Bug Report! It seems all the joints in this mod and your Hoyo and Ares 1 mods are very flexible: Are you relying on KJR by any chance? Shouldn't have to. I can mostly correct these flexies with struts, but when it comes to the Hoyo docked to the Altair, I tried using KAS struts, but the vessels just break apart. All my other craft operate just fine, it's just your parts. I tried in a fresh install as well. I'm pretty sure I installed everything correctly. -
[1.3.1] LonesomeRobots Aerospace: Altair Lander & AresV
Deltac replied to silentvelcro's topic in KSP1 Mod Releases
Awesome! Been waiting for this I'd recommend adding space lasers in case any Fascists are on the Mun! -
Decided to try building MIR again with more details and inclusion of Contares parts:
- 22,678 replies
-
- 6
-
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with: