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Posts
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Topics posted by Snark
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[1.12.x] BetterBurnTime v1.10: Provides extra burn-time indicators on the navball for suicide burns & target rendezvous. 1 2 3 4 28
By Snark, in KSP1 Mod Releases
- 687 replies
- 251,971 views
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[1.12.x] IndicatorLights v1.8.3: Small, convenient, informative. 1 2 3 4 26
By Snark, in KSP1 Mod Releases
- 646 replies
- 200,131 views
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[1.12.x] MissingHistory v1.9.3: Handy parts to complement Making History. 1 2 3 4 22
By Snark, in KSP1 Mod Releases
- 534 replies
- 160,542 views
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[1.12.x] SimpleFuelSwitch v1.4.2: Toggle tanks' fuel type in the editor. Simple and lightweight. 1 2 3 4 9
By Snark, in KSP1 Mod Releases
- 223 replies
- 48,594 views
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totm september 2019 I get to interview Star Theory tomorrow. Give me your questions! 1 2 3 4 9
By Snark, in Prelaunch KSP2 Discussion
- 216 replies
- 25,227 views
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[1.12.x] IndicatorLights Community Extensions v1.6.2: Compatibility patches for IndicatorLights 1 2 3 4 9
By Snark, in KSP1 Mod Releases
- 206 replies
- 52,611 views
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[1.12.x] JX2Antenna v2.0.5: Giant 1000G antenna for big solar systems 1 2 3 4 8
By Snark, in KSP1 Mod Releases
- 195 replies
- 96,746 views
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- 133 replies
- 12,302 views
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[1.11.x] Snarkiverse v1.2: Rearrange the solar system for challenge & variety. 1 2 3 4 6
By Snark, in KSP1 Mod Releases
- 129 replies
- 34,372 views
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[1.12.x] DefaultActionGroups v1.4: Part actions automatically in the action group of your choice. 1 2 3 4 5
By Snark, in KSP1 Mod Releases
- 115 replies
- 42,622 views
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[1.12.x] PlanetInfoPlus v1.4.3: Better info in the planetarium, with configurable display. 1 2 3 4 5
By Snark, in KSP1 Mod Releases
- 107 replies
- 13,752 views
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[1.12.x] BetterCrewAssignment v1.4.1: Smarter by default. Remembers your choices. No UI. 1 2 3 4 5
By Snark, in KSP1 Mod Releases
- 104 replies
- 52,667 views
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Pilots: uses for them past early career? 1 2 3 4
By Snark, in KSP1 Suggestions & Development Discussion
- 91 replies
- 10,860 views
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Ōsumi Challenge: Get to orbit, SRBs only, totally unguided 1 2 3
By Snark, in KSP1 Challenges & Mission ideas
- 71 replies
- 9,473 views
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Stable Glider Challenge: Make a glider that flies really efficiently, all by itself. 1 2 3
By Snark, in KSP1 Challenges & Mission ideas
- 64 replies
- 9,633 views
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[1.12.x] AttitudeAdjuster v1.2: Set control point via action group. Variable-pitch control point for spaceplane reentry. 1 2 3
By Snark, in KSP1 Mod Releases
- 59 replies
- 16,138 views
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[1.8.x] JoolBiomes v1.1: Add biomes (and Great Green Spot) to Jool 1 2
By Snark, in KSP1 Mod Releases
- 48 replies
- 24,794 views
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[1.12.x] VABReorienter v1.2: Pick a different VAB orientation (not just north) 1 2
By Snark, in KSP1 Mod Releases
- 44 replies
- 14,668 views
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[1.12.x] Vector Repurposed: tweak Vector to be a rocket (not spaceplane) engine 1 2
By Snark, in KSP1 Mod Releases
- 43 replies
- 23,631 views
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- 41 replies
- 5,424 views
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- 38 replies
- 4,582 views
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Add CoM and CoA indicators to debug aero display 1 2
By Snark, in KSP1 Suggestions & Development Discussion
- 38 replies
- 3,559 views
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- 37 replies
- 6,000 views
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[1.12.x] AutoAGL v1.2: Automatically switches altimeter between AGL and ASL as appropriate. 1 2
By Snark, in KSP1 Mod Releases
- 36 replies
- 11,061 views
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Contracts should use *actual* part names, not "descriptions" 1 2
By Snark, in KSP1 Suggestions & Development Discussion
- 35 replies
- 4,954 views