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Everything posted by selfish_meme
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This isn't an entry but I have a save file with flags on corners and exploratory lap video uploaded soon, the save file has a test racer in it, no pod so Take Command or add a pod to detach save file
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Zettai Ryouiki VTOL hovercar Hybrid [STOCK]
selfish_meme replied to Colonel Cbplayer's topic in KSP1 The Spacecraft Exchange
Well played...it's very Akira -
[1.3.1]TextureReplacerReplaced v0.5.4
selfish_meme replied to HaArLiNsH's topic in KSP1 Mod Releases
https://wiki.kerbalspaceprogram.com/wiki/Startup_parameters -
[1.3.1]TextureReplacerReplaced v0.5.4
selfish_meme replied to HaArLiNsH's topic in KSP1 Mod Releases
Apparently in Unity when you export a shader, you need to tick OpenGL this should make the shaders massive I have heard. I have not done it myself, tried but gave up. -
[1.3.1]TextureReplacerReplaced v0.5.4
selfish_meme replied to HaArLiNsH's topic in KSP1 Mod Releases
I meant for you to launch it with -force-opengl so you can replicate their issue they already use opengl -
[1.3.1]TextureReplacerReplaced v0.5.4
selfish_meme replied to HaArLiNsH's topic in KSP1 Mod Releases
This is usually due to missing the OpenGL part of the shader (linux and mac os only use OpenGL), maybe you only exported DirectX, you should be able to get the same effect by putting -force-opengl in your shortcut or steam launch options, thats what blackrack used to do, you should also note that in Linux and MacOS file names are case sensitive. So keep your naming conventions tight. -
SPACE SHUTTLES (Launch or SSTO)
selfish_meme replied to Alpha_Gametauri's topic in KSP1 The Spacecraft Exchange
I'm not sure, my shuttle SSTO hybrid uses Rapiers on the shuttle part, so can SSTO from Laythe- 73 replies
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- space shuttle
- shuttle orbiter
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This is true, I go even softer on the springs than that, I think the Kabani Zonda is around .5, the harder they are the more you spin out, and the more friction the more likely to flip.
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Kerbal Cities pack, it works alongside Kerbinside, and both rely on Kerbal Konstructs, makes load times really long though
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totm june 2018 Work-in-Progress [WIP] Design Thread
selfish_meme replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
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Kabani Zonda The Kabani Zonda is a super-car for the discerning Kerbal who has the blood of dead, decayed and fossilised creatures running through his veins. It has a top speed of 58ms, and it can turn without skidding out at that speed. It is masterfully poised and right at home in the city or on the race track. Download
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totm june 2018 Work-in-Progress [WIP] Design Thread
selfish_meme replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
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I sent Magellan to Venus in SSRSS
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The Best Player's Car Challenge
selfish_meme replied to LABenterprises's topic in KSP1 Challenges & Mission ideas
So I have been working on a car, and Jebediah Andretti took it for a spin, I have a little video of going around the course too, right now trying to figure out best way to upload it, gif or youtube because it's 1.23m long- 19 replies
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- sportscars
- supercars
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The Best Player's Car Challenge
selfish_meme replied to LABenterprises's topic in KSP1 Challenges & Mission ideas
I think he means it will be stage and go, not a standing start with full jet power- 19 replies
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- sportscars
- supercars
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The Best Player's Car Challenge
selfish_meme replied to LABenterprises's topic in KSP1 Challenges & Mission ideas
That is not my challenger just an entry for best dressed, so jets and rockets are OK?- 19 replies
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- sportscars
- supercars
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totm june 2018 Work-in-Progress [WIP] Design Thread
selfish_meme replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
You guys have to try this racer out, try controlling from the top probe, radial out, full throttle and stage to turn engines on, then race, b to brake, and you will need your brake, try turning without acceleration, it gets hairy but controllable sliding https://drive.google.com/open?id=0B8-nkDP75eETYngtb0h4LWE4ZEU Edit: Just realised I am a bit ignorant of the handling of the F1 challenge cars so this might not be that good -
They also tried something similar in WWII for ships
- 247 replies
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- tires and rims
- part skins
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totm june 2018 Work-in-Progress [WIP] Design Thread
selfish_meme replied to GusTurbo's topic in KSP1 The Spacecraft Exchange