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linuxgurugamer

Bug Hunter
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Everything posted by linuxgurugamer

  1. Its not perfect, but it should be working. Did you click the button? I believe there are options to set which say whether the ui should be shown or not (been a while since I played a science based game)
  2. What version are you running. This was a bug I fixed in version 1.8.2
  3. I'm aware of, and have experienced this problem. Unfortunately, it's not a single set of mods, although you give me hope that I can create a test install to replicate it. Unfortunately, in a test install with only these mods, it works fine (at least on the runway). Also, ClickThroughBlocker is not (yet) a requirement for KURS (1.3.6.1)
  4. Something isn't installed correctly. Please provide a log file
  5. Not big. The size doesn't matter too much since I'll resize the model when using it. The main thing I'm looking for is that it's like a small piston with a bottom. I looked at the KPBS, they are too rectangular and have two cylinders, Thx
  6. I'm working on setting up a new install. I was about to download this, but noticed that the last release was June 17, and that there are 96 updates since. Do you have a rough ETA for the next release of this? Thx
  7. Make sure you have all the dependencies installed. Mod list doesn't help . If you checked the dependencies and they are ok, post a log file
  8. FYI for anyone who might be interested in this mod: I've gotten it working on 1.7.3. If there is any interest, I may consider adopting it, otherwise it will just be up on github when I'm done with my changes
  9. New release, 3.3.22 Added default config files for the angle snaps. Added new button to select the stock angle snap defaults Added InstallChecker Depending on demand, I may enhance this, but for now, open the settings, and click either the Defaults or Stock to get the desired angle snaps
  10. Yes. AFAIK, there are only one or two mods which are very version specific, Kopernicus and KIS
  11. That can happen due to the way the motherboard maps memory
  12. I'd be happy to include them. They are a nice group of decals I'm busy with some other stuff. It would be best if you were able to do a PR on Github, otherwise, just PM me a zip file and I'll do a manual merge
  13. Are you offering this up as an addin to the current mod? Or as a secondary download? Either way, you totally left out the README.md and the LICENSE (two copies are included).
  14. Are these still problems (from the OP): Kerbal "trips" every couple of steps. Jumping does not apply enough upwards force. Kerbal cannot un-ragdoll while on a moving vehicle in contact with the ground or ocean. On centrifuges kerbal will lean. Activating Munwalk while kerbal is on ladder may disable gravity on the kerbal for some reason...
  15. New release, 0.15.1.10 Added "TechHidden = True" and "entryCost = 0" to RLA_solid_small_long in the ReStockPlus patch
  16. I'm not sure what you are posting for. Are you asking for help? Or are you just complaining. If you ask for help, it helps to describe the problem and symptoms in detail. I post a link in my sig with details, I'll repeat it here: Read this BEFORE asking for support: http://forum.kerbalspaceprogram.com/index.php?/topic/83212-how-to-get-support-read-first/ [snip]
  17. Everything you just described points to a memory issue. Frankly, 3.8 gig of memory on a laptop is not going to be enough to do a decent job of running KSP. The hard disk light being on after you exit the game is simply the system freeing up swap space which was allocated.
  18. I've looked at it, no idea what's going on. I'll try to create a test
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