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KSP2 Release Notes
Everything posted by linuxgurugamer
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[1.12.x] KSP Resonant Orbit Calculator
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Minor update to fix a segfault: 0.0.5.1 Moved thumbnail generation from the main menu to the space center scene Added check for Kopernicus already generated Please note that there are still issues with generating images using Kopernicus for KSP 1.7.1 -
[1.1.2] Orbital Utility Vehicle v1.2.4
linuxgurugamer replied to nli2work's topic in KSP1 Mod Releases
This has the potential to do a lot, but let's just get the current version working, new stuff can always be added later -
[1.12.x] KSP Resonant Orbit Calculator
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Hmmm, might be a timing issue. I'll work on it this evening during my modding stream. Greatly appreciate your patience and work on this -
New release, 0.8.12 Updated AssemblyVersion.tt for location-independent builds Deleted old code Deleted Toolbarwrapper.cs
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[1.1.2] Orbital Utility Vehicle v1.2.4
linuxgurugamer replied to nli2work's topic in KSP1 Mod Releases
Is there anything else you can check for? I don't think you can actually do that, and I agree that it's a problem. It's significant enough to maybe ask @IgorZ to include a tiny MM patch which simply defines a "FOR", indicating whether it is the old or the new version. -
[1.1.2] Orbital Utility Vehicle v1.2.4
linuxgurugamer replied to nli2work's topic in KSP1 Mod Releases
I don't know, we'll take a look at it this evening. 0.5 is what stock is normally set to, anyway Not sure if I understand. Need a part? That wouldn't be a MM thing, that would be more of an install. Unless you mean to modify a specific part? -
[1.12.x] NASA CountDown Clock Updated
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New release, 1.3.8 Version bump for 1.7.2 Removed old code Updated AssemblyVersion.tt to allow location-independent building Added new parameter to line in LaunchState.cs for an overrideGroup, no idea, set to 0 for now -
[1.12.x] Fill It Up - Adjust Fuel Levels in VAB/SPH
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New reelase, 0.1.4 Moved icons into icon folder Updated AssemblyVersion.tt for location independent builds Deleted old code -
[1.1.2] Orbital Utility Vehicle v1.2.4
linuxgurugamer replied to nli2work's topic in KSP1 Mod Releases
Take a look at Tac Self Destruct, may make sense to use the code? IMHO, no to both of these What does the patch do? If the pod has MOduleDataTransmitter, then probably Leave it at 0.5 for now I've merged the PR, and will be using it this evening when working on the Burst mod. I think this has gotten good enough to be able to use in a game, so I'll probably start using it in my Shuttle Challenge stream (could have used it last night) Also, I'm beginning to feel that we are nearly done. Do you have any idea how much longer your changes & fixes are going to need? -
[1.12.x] KSP Resonant Orbit Calculator
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New release, 0.0.5 Moved images out of pluginData folder, for performance (toolbar now uses the unBlur mod) Moved PlanetSelector class into it's own file Added code to check for Kopernicus, and if it does, writes a temporary cfg to disable the on-demand code in Kopernicuus at the next boot to initialize the thumbnails Added entry to settings page to force generation of thumbnails at next boot, only available when Kopernicus is installed Removed unnecessary "using" lines Updated AssemblyVersion.tt for location-independent builds I guess you missed it, this has been on the OP since you first suggested it, under a title called Important Kopernicus Note This update removes the need for that, and makes it merely a matter of restarting the game and the mod will take care of it automatically -
[1.12.x] KSP Resonant Orbit Calculator
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
I just posted in the Kopernicus thread about this. I don't like asking users to play with files, especially if they aren't technical, this can cause big problems. I have some ideas about how to do it automatically, will see if any other suggestions come from that post. -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
linuxgurugamer replied to Thomas P.'s topic in KSP1 Mod Releases
Looking for a bit of advice here regarding one of my mods and Kopernicus. Specifically, the Resonant Orbit Calculator tries to present an image of the planet being planned for. The mod generates images of each planet the first time the game is run with it installed. Unfortunately, Kopernicus's caching prevents this from working. @Gordon Dry suggested the following: The instructions are fine, I'm just a bit concerned about asking a non-technical user to perform all these steps. I can see huge problems caused by people making mistakes. I can easily code in something which would check to see if Kopernicus is installed, and if so, if the image files have been created; if not then to write the config file suggested and popup a message to the player telling them to restart the game. Just looking for some input as to whether this is a good method, or if you would have any other ideas. Thanks in advance -
What a coincidence. I'm going to be releasing a new mod in the next few days called BurstAtomicThrustModule, designed for atomic-powered rockets, will provide the ability to do a burst of power followed by a period of little to no power. It was specifically written for the Orbital Utility Vehicle (orbital tug) which has special atomic engines.
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[1.9.x] OSE Workshop Reworked - KIS Addon
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Well, if KIS can't handle it, than what use would it be for this mod to make it? When KIS gets fixed, I'll get to this -
Its an interesting idea. How would you adjust the throttle? I would assume that you would want the twr adjusted according to the pressure, but how?
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New release, 0.7.18.3 Version bump for 1.7.2 Updated AssemblyVersion.tt for device-independent builds
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[1.12.x] Danger Alerts Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New release, 1.4.4.4 Version bump for 1.7.2 Updated AssemblyVersion.tt for location-independent compiling