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Everything posted by linuxgurugamer
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[1.12.x] Filter Extensions (No localization)
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Just an FYI., @allista is ok using the standard license with FE, so I'll just remove it. Thanks for your work -
[1.12.x] KSP Resonant Orbit Calculator
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Are you using the standard graphics or opengl? -
[1.12.x] Diazo's Landing Height
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New release, 2.2.0.2 Fixed issue where altimeter would go blank between 600,000m and 1000km I hate doing this, but: New release, 2.2.0.3 Removed debug log spam -
[1.12.x] Diazo's Landing Height
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
I've been able to reproduce this (finally). It seems to happen when hitting 600,000m in altitude (exactly). -
[1.12.x] Diazo's Landing Height
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Which is very strange, since there were minimal code changes. The only change was changing a font from normal to bold. And the version you downloaded was compiled for a previous version of KSP. I'll test and see if I can duplicate this. What version of KSP are you running? Would be very useful if you could tell me at what point it happens, or even if you give me the Ap and Pe of the orbit you are testing with. Right now I have nothing to go on, can only guess -
[1.12.x] The 0.35m SSR MicroSat and Airlaunch Vehicle
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
I can't, but I know some people can, am hoping someone will step up to help -
[1.12.x] The 0.35m SSR MicroSat and Airlaunch Vehicle
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New release, 0.1.2.1 minor typo and spelling fixes -
[1.12.x] AFBW Revived (Joystick & controller mod)
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Log file would be useful -
Münwalk - Walking in Artificial Gravity
linuxgurugamer replied to nubeees's topic in KSP1 Mod Development
Looks interesting. Post saying so I get notified of updates- 30 replies
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- kerbal
- centrifuge
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(and 3 more)
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[1.3.1] [EN | ES | DE] Action Group Manager Continued
linuxgurugamer replied to Alshain's topic in KSP1 Mod Releases
I've adopted this mod, new thread here: -
Forum user @SirJulio wrote this nice little mod about 5 years ago @Alshain picked it up last June, but seems to have dropped it, so I'm picking it up since I like it and use it. His thread is available here: https://forum.kerbalspaceprogram.com/index.php?/topic/161919-131-en-es-de-action-group-manager-continued/ What This Mod Does Add, Remove, Edit your action groups in flight. Manage your action groups from the tweakables menu. Add or remove all the symmetry counterparts of a part. Works with modded parts that add actions. Supports Career Mode action group limitations. Filter parts by category, stage, and/or a custom search string. Highlight parts for easy recognition. Adapts to vessel change, part destruction, decoupling, docking etc. Recap window provides a quick summary of all action groups that can remain open on screen at all times. Window customization allows it to look the way you want it. Supports full localization. What This Mod Does Not Do Supplant the stock Action Group system Add new Action Groups Add naming of Action Groups Modify craft files saved in the editors For all of these features and more please see @Diazo's wonderful Action Groups Extended. This mod targets a different audience. Installation Unzip the content of the archive and drop the entire AquilaEnterprises folder into your KSP GameData folder. Overwrite as necessary. Usage Instructions Action Group Manager Part Category Filter - Clicking one of these buttons will filter the choices in the Parts & Actions List based on the indicated editor category. Parts & Actions List - This list displays all the parts on the craft that support action groups. Vessel Name - This displays the current vessel name for reference. Actions Group List - This list displays all of the actions currently assigned to the selected action group. Action Group Selector - Selects the action group to be displayed in the Action Group List. Tooltip Bar - This shows context sensitive information about the tool the mouse is hovering over. Part Search - Typing in this box will begin a new filter of the Parts & Actions List based on the search criteria. This combines with the Part Category Filter. Clear Part Search Filter - This button will quickly clear the Part Search text box. Part Selector & Highlighter - Highlights the associated part on the craft and opens it's list of available actions. Note: In Classic View the part highlighter is an independent button. Stage Sort Option - Clicking this button will sort all the parts in the Parts & Actions List into groups by the assigned stage. Group Indicator - This button indicates that the action or an action in the part is in an action group. Click to select that action group in the Action Group List. Remove All Actions - This button removes all the actions from the selected action group after a confirmation prompt. Click any Part Selector or Part Finder button to clear the confirmation and cancel. Part Finder - This finds the associated part in the Parts & Actions List. Notes: This respects filters, so the part may not appear if the filter is excluding it. In Classic View the part finder is an independent button. AGM Settings - Opens the settings dialog for Action Group Manager Part Action - Indicates an action that belongs to the selected part. Add Action - Adds the action to the selected action group. Remove Action - Removes the associated action from the selected action group. Remove Action in Symmetry - Removes the same action for all parts in symmetry with this one from the action group. Add Action in Symmetry - Adds the same action for all parts in symmetry with this one to the selected action group. Action Group List Action Group Settings The Action Group List is a reference window which is designed to be kept on the screen or opened and closed as needed so you do not have to remember all of your action group assignments. This list will expand vertically until it reaches it's cap. The settings menu allows you to adjust various visual elements of Action Group Manager as well as confirm the version of AGM that you are running and ignore respecting the Career mode building upgrades. Tweakable UI The Tweakable UI is feature of Action Group Manager which allows your to assign your action groups through a drill down-style menu by right clicking the part you want to assign. To use it, first right click the root part of your vessel and choose the AGM : Enable option. From there you can right click any part with actions and follow the drill down menu to assign your action. This feature operates independently of the other AGM windows, however it may also be used in conjunction with them. -> -> -> -> Bug Reports To make a bug report, please use the Github Issue Tracker. Browse the current list of issues to see if your problem has been reported, if so you may add any relevant information that you have to that issue. Otherwise a new issue may be created. License The code and icon of this fork are released under the terms of the MIT License. Version Checking This mod includes version checking using MiniAVC. If you opt-in, it will use the internet to check whether there is a new version available. Data is only read from the internet and no personal information is sent. For a more comprehensive version checking experience, please download the KSP-AVC Plugin. Dependencies This mod includes the following dependencies: MiniAVC Authors: Cybutek Version: 1.0.3.3 Website: http://forum.kerbalspaceprogram.com/index.php?/topic/72169-13-12 License: GPLv3 The Toolbar Continued (listed below) is now optional Toolbar Continued (Wrapper) Authors: Maik Schreiber (Blizzy78), linuxgurugamer Version: 1.7.14 Website: http://forum.kerbalspaceprogram.com/index.php?/topic/161857-13 License: 2-Clause BSD ClickThroughBlocker Author: Linuxgurugamer Website: https://forum.kerbalspaceprogram.com/index.php?/topic/170747-141-click-through-blocker/ ToolbarController Author: Linuxgurugamer Website: https://forum.kerbalspaceprogram.com/index.php?/topic/169509-141-toolbar-controller-for-modders/ Special Thanks @SirJulio - The original creator of Action Group Manager @ExplorerKlatt, @Khatharr, and @dueb - Community contributors that kept the original version working through the years. (If I missed anyone, please let me know!) Translations: @fitiales - Spanish @Three_Pounds - German Availability Source: https://github.com/linuxgurugamer/ActionGroupManager/ Download: https://github.com/linuxgurugamer/ActionGroupManager/releases Download: https://spacedock.info/mod/1976/Action Group Manager Renewed License: MIT
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[1.9.x] Hangar Extender Extended
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Then you are sending me the wrong log file. The log file you sent was for a 1.3 game Assuming you are running a 1.4.x game, the file should be: %USERPROFILE%\AppData\LocalLow\Squad\Kerbal Space Program\output_log.txt -
[1.9.x] Hangar Extender Extended
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Your log shows that you do not have the Toolbarcontroller installed. Also, please upload the output_log.txt file, the one you uploaded is not sufficient -
Should we create a KerbalGeoFiction site?
linuxgurugamer replied to MedwedianPresident's topic in KSP Fan Works
Then why not ask? If you don't, you are only asking for trouble down the road, if you ask, then you know up front. There have been lots of cases where fan sites have been shut down by the copyright owners for various reasons. Best to get it cleared up front first. -
[1.12.x] Filter Extensions (No localization)
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Ok, that I can live with, unless @allista gives me permission to put them under the main license for FE -
[1.12.x] Filter Extensions (No localization)
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Still has a problem. The top half is an MIT license, Then you have a section which mentions the two files and in that sections it says that it's licensed under CC-BY-SA I think what you want is this: The following two files are licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) GameData\zFinal_FilterExtensions\RT_pod_up.mu GameData\zFinal_FilterExtensions\RT_pod_up.png Copyright (c) 2014, Quinten Feys, Willem van Vliet, Allis Tauri http://creativecommons.org/licenses/by-sa/3.0/ -------------------------------------------- The following two files are covered by the MIT license: zzz_AddClassDescriptionsToAntennas.cfg zzz_RemoteTechAddMissingModuleSPUPassive.cfg The MIT License (MIT) Copyright (c) 2014, David Tregoning Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Gordon Dry So I can understand the need for the TCA files to have their license, although I send @allista a message. But why the MIT license for the cfg files? -
[1.12.x] Filter Extensions (No localization)
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
At least specify in the license file exactly what files it covers -
[1.12.x] Filter Extensions (No localization)
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Ummm, this came with a license file. I can't accept it, sorry. The mod configs need to be CC-BY-SA 4.0, and the plugin is GPLv3 The comments in the file are fine, but you need to remove the license so I can include it in the overall mod licenses -
[1.3.1] [EN | ES | DE] Action Group Manager Continued
linuxgurugamer replied to Alshain's topic in KSP1 Mod Releases
Soon (tm) -
Should we create a KerbalGeoFiction site?
linuxgurugamer replied to MedwedianPresident's topic in KSP Fan Works
Squad will pass it up the line to Take-2, if they can't make the decision themselves -
[1.12.x] KSP Resonant Orbit Calculator
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New release, 0.0.3.2 Changed loading of arrows to use the ToolbarControl.LoadImageFromFile rather than relying on the KSP/Unity load Deleted Images directory with contents, now using PluginData/Images -
Should we create a KerbalGeoFiction site?
linuxgurugamer replied to MedwedianPresident's topic in KSP Fan Works
You should get permission from Squad before doing this. -
Need a part modeled
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Modelling and Texturing Discussion
I'm patient, but am starting to plan a release soon, need to have an idea about these. Thanks -
Not at this time What "5 hour time"?