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linuxgurugamer

Bug Hunter
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Everything posted by linuxgurugamer

  1. Probably not going to happen, but if you open an issue on Githib, I might get inspired one day
  2. What version of KSP are you running? If 1.3.0 or older, then you will have to remove those new mods.
  3. Interesting. The next time this happens, please immediately exit and send me the log file. It's not a priority for me, but if I see something, I'll see what I can do
  4. It's in my sig: Read this BEFORE asking for support: http://forum.kerbalspaceprogram.com/index.php?/topic/83212-how-to-get-support-read-first/
  5. Are you asking for a way to hide the tanks and recycling parts in the editor? If so, it's doable, and I haven't yet written a status window for the editor, so I can certainly add that when I do.
  6. I'm not the right one to ask, I don't do 3d modeling. Better to ask someone like @RoverDude or @Angel-125
  7. Well, it was a quickie, I'll see if I can look at it later, kind of busy now
  8. Next time, in the SXT thread or whatever mod it is. Anyway, all fixed and released
  9. Fine. But you must remember that the typed word does not have any inflection. At least a smiley would have given a clue, which is IMHO the only reason for emoticons existence. Or, possibly, the word "please" would also have softened it. I suggest you go back and re-read your post, thinking of how it may come across to someone a thousand miles away from you.
  10. New release, 0.3.19: Updated FAR patch for compatibility with updated ModuleManager 3.0.0
  11. @blowfish Deleted, was a false alarm. Edit: I just realized that the Tweakscale directory was there, but nothing in it, will try again.
  12. Please re-read my message. You are on Windows, you need to supply the output_log.txt, NOT the KSP.log
  13. Would be best to do the following: Contact the authors of the mods Include a link to the output_log.txt (if Windows), or KSP.log (if Mac or Linux)
  14. Oh yuck. I'll have to take a look at SXT this weekend Log file, description
  15. Not without rewriting it. Sorry, I didn't write this, am just maintaining it. The ShipSections was intended to be used by other mods, but it never got used.
  16. I'll have to check, but I think this is ok, it just uses the defaults. I'll take a deeper look later, in the meantime, I'm logging it as an issue Not a bug, I confirmed. It is looking for the file, but it isn't there, so it uses the defaults.
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