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KSP2 Release Notes
Everything posted by linuxgurugamer
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[1.1.2] K2 Command Pod: Two Kerbal stock-alike pod (v1.4)
linuxgurugamer replied to jfjohnny5's topic in KSP1 Mod Releases
@micha Are you going to be doing official support for this moving forward, since the original author hasn't been around for 7 months? -
[1.2, 1.3] KW Rocketry Redux 3.1.1.1 released
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New beta release: https://github.com/linuxgurugamer/KWRocketryRedux/releases/tag/3.1.0.1-beta added missing tech tree nodes -
[1.8.1] ETT - Engineering Tech Tree - May 4, 2020
linuxgurugamer replied to Probus's topic in KSP1 Mod Releases
You also need to do the same for the highPerformanceFuelSystems, ti is also included in ETT- 1,028 replies
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[1.2, 1.3] KW Rocketry Redux 3.1.1.1 released
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
I have a new beta release I need tested: --------- https://github.com/linuxgurugamer/KWRocketryRedux/releases/tag/3.1.0.1-beta The only change between this and the previous standard release is that all standard patches have been merged. I developed some automated tools to both merge the patches (modified ModuleManager) and a utility which reads the both the old file and new file, and both copies over any comments which were missing as well as ordering the lines in the new file in the same way as the old file. Given the changes I'd really like some feedback before I do a full release. Most important are the engines, they were the most complicated, and I actually found a syntax error in a couple of the old files which caused me no end of headaches. -
According to ckan, AOa 1.2.7 is available, and the following are installed along with it: Firespitter Core 7.5.1 RasterPropMonitor 0.28.0 B9 Aerospace Props 6.2.1 B9 animation Modules 1.0.5
- 238 replies
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[1.3.1] LonesomeRobots Aerospace: HOYO CSM
linuxgurugamer replied to silentvelcro's topic in KSP1 Mod Releases
Many mods on spacedock.infi have all the dependencies included. Re ckan, I can help with that if you like, just let me know- 92 replies
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I am looking for a set of Floodlights
linuxgurugamer replied to Isabelle.V.Fuchs's topic in KSP1 Mods Discussions
So install it, then install Janitor's Closet which you can use to hide/prune the unwanted parts -
[1.8] Station Science continued (v2.6.0)
linuxgurugamer replied to tomf's topic in KSP1 Mod Releases
you may want to fix the title, continued is spelled "Continued", not contunued anyway, Greatjob, looking forward to the next release. CKAN is submitted Here is a link to the New_Stuff_For_Station_Science by DirtyFace: https://www.dropbox.com/sh/ae00lapu184t1yi/AABfmeJBYqlXHZ5xkjcjhFkNa?dl=0 and here is a link to the old thread: -
[1.3.1] Persistent Dynamic Pod Names release
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
I was going to ask for a log, but probably don't need it. Could you get me the craft file? Thanks -
ASET Props Pack. v1.5 (for the modders who create IVA)
linuxgurugamer replied to alexustas's topic in KSP1 Mod Development
Ok, then I'll hold off on doing anything. Thanks -
ASET Props Pack. v1.5 (for the modders who create IVA)
linuxgurugamer replied to alexustas's topic in KSP1 Mod Development
In a previous post, you mentioned that you had been in touch with him. Before I do anything with this, is there any chance in your humble opinion that he will come back soon? I'm not planning on doing any work with these, I'd rely on other people to get me patches and updates, at least initially. -
[1.9.x, 1.10.x, 1.11.x, 1.12.x] Part Wizard Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New release: 1.3.1: Fixed issue where parts with category = "none" was causing a nullref And it is available in CKAN -
That worked. So as soon as someone else double-checks it, it will be in CKAN, expect it by the end of the day, hopefully.
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ASET Avionics Pack v 2.1 (for the modders who create IVA)
linuxgurugamer replied to alexustas's topic in KSP1 Mod Development
Kerbalstuff has been gone for a year. And the mod seems to be in a frozen state in CKAN (ie: not being updated) because Kerbalstuff is gone and the .netkan file wasn't updated with a new download location I got the source from that dropbox link someone posted earlier. Do you think it would be ok if I uploaded it to a Github repo, and then fix CKAN to use that? Or, I could put it up on Spacedock, and have CKAN use that instead? Let me know. Thanks -
You will have to do the same with ASETAvionics, available here: https://www.dropbox.com/s/ahsmf7fzwijuj07/ASET_Avionics-1.0.zip?dl=0
- 238 replies
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ASET Props Pack. v1.5 (for the modders who create IVA)
linuxgurugamer replied to alexustas's topic in KSP1 Mod Development
Thanks, but that doesn't have the source. I did get the source from that dropbox link someone posted earlier. Do you think it would be ok if I uploaded it to a Github repo, and then fix CKAN to use that? Or, I could put it up on Spacedock, and have CKAN use that instead? Let me know. Thanks -
[1.3.1] Persistent Dynamic Pod Names release
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Ok, let me know if it happens again. -
ASETProps hasn't been available via CKAN ever since KerbalStuff went down! there is a working version here (not mine, I found this on the ASET props thread): https://www.dropbox.com/s/o9ngxq9l925lsu6/ASET_Props.zip?dl=0 @Wolfair corp. can include this in his mod and get the ASET dependency removed from CKAN. The license allows it (CC-BY-NC-SA). Otherwise you will have to install this by hand.
- 238 replies
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ASET Props Pack. v1.5 (for the modders who create IVA)
linuxgurugamer replied to alexustas's topic in KSP1 Mod Development
The OP says the following: Kerbalstuff has been gone for a year. @alexustas hasn't been around for almost 2 weeks. I have no idea what the github account for him is. And the mod seems to be in a frozen state in CKAN (ie: not being updated) because Kerbalstuff is gone and the .netkan file wasn't updated with a new download location Is there anybody who can help with explanations? -
This is blocked on ckan due to a dependency. CKAN had a hiccup which was fixed. I think the dependency was KAX. Which I updated yesterday, so I'll check again. Still missing another dependency: Module ASETProps required but it is not listed in the index, or not available for your version of KSP.
- 238 replies