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KSP2 Release Notes
Everything posted by linuxgurugamer
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[1.3.1] Persistent Dynamic Pod Names release
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
For # 1, use the templates For #2, not at the present time For #3, not at the present time, and not sure if it even makes sense. At a quick glance, you misspelled template as "templete", try fixing that first. Not sure about the rest, will have to take a look at it tomorrow. But see if fixing the spelling mistakes helps -
[1.0.4] Smart Parts v1.6.6 | DDS Textures and Bug Fixes | July 5
linuxgurugamer replied to Firov's topic in KSP1 Mod Releases
Updated smart parts, only change is the addition of tags so they show up in searches better -
[1.0.4] Smart Parts v1.6.6 | DDS Textures and Bug Fixes | July 5
linuxgurugamer replied to Firov's topic in KSP1 Mod Releases
Why? The are small, adding physics to them will impact performance Glad you found the problem. In the future, when asking for help, always provide the log file. -
[1.0.4] Smart Parts v1.6.6 | DDS Textures and Bug Fixes | July 5
linuxgurugamer replied to Firov's topic in KSP1 Mod Releases
You aren't barging in. First, we will need to know what version of the game you are playing, and which version of SmartParts you downloaded and installed. Also, please provide the log file (output_log.txt on Windows) from the appropriate game data directory (KSP_x64_Data/output_log.txt if playing 64 bit, KSP_Data/output_log.txt if 32 bit). Also, make sure you have the correct version of ModuleManager installed (should be GamaData/ModuleManager.2.6.25.dll) If you don't have FilterExtensions installed, try searching for "trigger" If you do have FilterExtensions installed, try searching for "Orbital" -
The new version is now available on CKAN @MOARdV I don't know if you removed VV from the list of recommended mods, but I'm maintaining it now, and it is fully compatible with 1.1.3
- 2,070 replies
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- iva
- rasterpropmonitor
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(and 1 more)
Tagged with:
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I have taken over the VesselViewer mod in a maintenance mode. CKAN has been notified (I updated the netkan file), and the new thread is located here:
- 2,070 replies
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- iva
- rasterpropmonitor
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(and 1 more)
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Hi Everybody, This is an announcement that as of now, I'm taking over maintenance of this mod. I have started a new thread for it: Please move all discussion to this new thread. Moderators, please lock this thread so no confusion will happen. Thanks
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@PeteTimesSix has not been around since November, 2015. @RealTimeShepherd had been doing some maintenance and partially updated it to 1.1.3 I (@linuxgurugamer) fixed a problem on 1.1.3 related to the toolbar, and, after chatting with RealTimeSheperd, am taking over maintenance of this mod. Please note that for now, it's merely a maintenance mode, in which I'll fix bugs and keep it working for the current version of KSP. The new version for KSP 1.4.1 has new dependencies New Dependencies Click Through Blocker ToolbarController JSIPartUtilities CKAN has been updated to install the dependencies, if needed. Download full version: https://github.com/linuxgurugamer/VesselViewer/releases Download RPM-only version: Go to the release and download the file VesselView-RPM-**** Download Toolbar-only version: Go to the release and download the file VesselView-toolbar-**** Source Code: https://github.com/linuxgurugamer/VesselViewer License: MIT Donations gratefully accepted https://www.patreon.com/linuxgurugamer (The following has been copied from the original OP) Introducing (again) Vessel Viewer Continued! Ever fly an IVA mission, happened to hear an explosion and wished you knew if it was antenna no. 54 or your main engine that just blew up? Like to fly without the GUI but also a fan of knowing how much fuel there is in your tanks? Wondering just how hot is Deadly Reentry making those wings? Perhaps you'd like a more visual way of telling whenever your wings are stalling when running Ferram Aerospace? Ever wished you could activate engines and take science reports without having to go into external view, but too lazy or forgetful to setup action groups? I've got you covered. Complete edition download (requires Toolbar, RasterPropMonitor) Available on Spacedock Comes with a User manual! Source code. License. Current list of extensions: DISCO MODE example plugin (included) Part Selector (included)
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GPS navigator on a space station
linuxgurugamer replied to NeoFatalis's topic in Science & Spaceflight
Interesting, thanks -
GPS navigator on a space station
linuxgurugamer replied to NeoFatalis's topic in Science & Spaceflight
The speed limitation must be higher than 400mph, cause I had my Garmin on a plane, and once it got the signal, it showed me our location in real time. Speed was somewhere between 350 and 450 mph. -
[1.11.1] Hullcam VDS Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Sure, if you give us the information we need. Log files, please. -
[1.3.0] Malah's Quick mods [2017.05.31]
linuxgurugamer replied to Malah's topic in KSP1 Mod Releases
I found the problem and make a PR for you on Github -
[1.3.0] Malah's Quick mods [2017.05.31]
linuxgurugamer replied to Malah's topic in KSP1 Mod Releases
Seems to be related to the Fog Of Tech mod: http://forum.kerbalspaceprogram.com/index.php?/topic/108183-11-113-fog-of-tech-v03-20-apr-2016/ I set up a new install and tested, without Fog of Tech, it was fine, with Fog Of Tech, I got the exceptions -
[1.3.0] Malah's Quick mods [2017.05.31]
linuxgurugamer replied to Malah's topic in KSP1 Mod Releases
Quicksearch 3.02, got NullRefs when in the R&D: ullReferenceException: Object reference not set to an instance of an object at QuickSearch.QRnD.Find (Boolean clean) [0x00000] in <filename unknown>:0 at QuickSearch.QRnD.OnGUI () [0x00000] in <filename unknown>:0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at QuickSearch.QRnD.Find (Boolean clean) [0x00000] in <filename unknown>:0 at QuickSearch.QRnD.OnGUI () [0x00000] in <filename unknown>:0 Here is the full log: https://www.dropbox.com/s/38e3c911auiu563/output_log_quicksearch.zip?dl=1 Includes both logs. -
Two new game modes
linuxgurugamer replied to Wjolcz's topic in KSP1 Suggestions & Development Discussion
or you can use the Craft Import mod to copy it over -
Not really. I have both, and find that the only thing I use the Steam license for is to get the beta releases when available, so I can work on my mods
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@RealTimeShepherd Repeating what I said in a message, if you don't have time or ability, I'd be happy to take this over. I fixed a bug in the last version you posted which was throwing exceptions, it now works from the toolbar. My version is on Github along with an unofficial release Let me know. LGG
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Not yet. I'm waiting to hear from the oP author, to see if he is going to continue, if not, I'll see what I can do
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[1.11.1] Hullcam VDS Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
In that case, unzip it into a new directory -
[1.11.1] Hullcam VDS Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Move the game directory elsewhere (I assume you got it through Steam), then install a new copy -
[1.11.1] Hullcam VDS Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Why don't you upgrade to 1.1.3? There isn't a version of hillman which works on 1.1