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KSP2 Release Notes
Everything posted by Nansuchao
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[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
Nansuchao replied to bac9's topic in KSP1 Mod Releases
Sure I can use TweakScale, but it needs to add a TweakScale Module. I can do it by myself, but not everyone is able to do it...- 4,460 replies
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Try with LCARS. In my knowledge, is the only kind of propulsion similar at the Navigator... Btw, great idea!
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[WIP][1.0.2] WarpShip 0.3.2 - Update/expansion of IXS Enterprise
Nansuchao replied to Sophia's topic in KSP1 Mod Development
Stevie, welcome back!!! We felt you missing, create a so much addicting parts ship. I hope to see something new from you. The Enterprise is now in the safe hands of Sofia. -
[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
Nansuchao replied to bac9's topic in KSP1 Mod Releases
I have a little suggestion: it will be possible to have HX parts scaleable? This will be very useful in the new release...- 4,460 replies
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TAC is a very good LF and it permits to build long duration bases or ships.
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[1.5.x]Dr. Jet's Chop Shop v0.11.4.3 (20.10.2018)
Nansuchao replied to Dr. Jet's topic in KSP1 Mod Releases
I'm sorry Dr Jet, I was wrong about your mod. It wasn't yours with parts messed up... Btw, great great job! -
Exactly! In that way it will be easier to build large interplanetary ships, more beautiful and more useful...
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Proot, that's the problem with a so much good product... It gives addiction...
- 3,403 replies
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- renaissance compilation
- visual enhancements
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[1.12.*] Deadly Reentry v7.9.0 The Barbie Edition, Aug 5th, 2021
Nansuchao replied to Starwaster's topic in KSP1 Mod Releases
Be careful that there are mods that interferes with the behavior of Deedly Reentry. I see many people that are unhappy cause their ships don't burn, others (like me) who needed to delete the mod and reinstall everything cause we had our payload burned for overheating while standing on the Runway or the Launchpad. Probably there are other mod that interfere or an instability in KSP that cause this...- 5,919 replies
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- reentry
- omgitsonfire
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
Nansuchao replied to ferram4's topic in KSP1 Mod Releases
@Ferram I understand your point of view, but we're here cause we appreciate so much your work that we cannot enjoy KSP without a Ferram Aerospace folder in our GameData. I learned how to build a plane properly thanks to your patience and your hard work and so many of us. So, I understand your frustration, but keep going, you're great, and all of us, also who never write, is with you, in one way or another.- 14,073 replies
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- aerodynamics
- ferram aerospace research
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Scott Manley found Lagrange points in KSP.
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I agree
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Oops, I lost that...
- 3,403 replies
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- renaissance compilation
- visual enhancements
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Veteran players reminisce: What was your first Munar landing like?
Nansuchao replied to Tex's topic in KSP1 Discussion
My first Mun landing in 0.12, was terrible. I knew nothing about orbital mechanic. I just went there with a straight line, using a huge rocket. Finally I landed on the bell of my engine and I was stuck there... Not enough fuel to come back. I was very lucky on that first attempt. I needed more and more try to successfully land again. -
In the '60, NASA trained for the Lunar Landing watching Scott Manley videos...
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For the past version of KSP, I saw that some mods had inflatable part. For 1.0, we have a poor choice about that. There is the DERP Pod by RoverDude and some inflatable for Life Support or Crew. While it's so important to optimize space and weight for a "real" space program, it would be good to have a series of inflatable part, including also fuel tanks. When we have to build large interplanetary ships, we must do many launches, with huge payloads, while maybe with a single launch we can send in orbit a couple of fuel tank and some crew storage. Anyone interested in that?
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Kerbals too tough? (EVA self-rescue from munar orbit)
Nansuchao replied to Snark's topic in KSP1 Discussion
I'll be glad to see some improvement on the realism of Kerbals, but while sometimes they die just walking or descending a ladder, I'm happy as they are...