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xD-FireStriker

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Everything posted by xD-FireStriker

  1. Could Making History be added to the squad filter? I have edited my squad filter but it would be great to have this added for other in the future
  2. this is a realy useful tool and im wondering if it still works for 1.5 Thanks FireStriker
  3. How did you get it to work? did you update anything it came with?
  4. What Mods do everyone use with this? Just wondering how everyone is using this amazing mod and im bored
  5. The question is does he still have plans to incorporate SPT into CA. In the SPT thread, page number 11 is where theirs some sort of an agreement between MrMeep and Pak where MrMeep was going to send Pak the files. I realy want to know whats going on with SPT, it seems dead and im not even sure if it still works.
  6. What’s going on with this mod? Does it still work with 1.4.5? Has it been merged with Cormorant Aeronology? Has someone revived?
  7. looks good, i think a full rebuild might be needed but we need texel to allow you guys to make a new thread for this, would be nice for that to happen. keep up the good work guys
  8. Thanks for the quick update suicidalinsanity cant play ksp without M2X Hope M3X goes as plan i haven't used it as much as M2X but its still cool and it doesnt use up much ram Keep up the good work Suicidal FireStriker xD
  9. i know Linux doesnt like the question to pop up but how many mods does it maintain atm, Thanks for all the work Linux xD FireStrikerr
  10. The current version works if you want to use it now, i have been using this during the prerelease with no game braking bugs but there again i dont use all of the parts, expect some bugs
  11. Hey all that's working on the mod now, hows the 1.2 update going? The beta that was posted on the last page works with no issue beside the textures and most likely the wheels [i don't use the truck parts]. BTW Who is working on this mod now? Lack made it and was working on it but i haven't seen him update it since the 1.1 basic update which made it work with no noticeable bugs for me and my friends beside the wheels. Thanks FireStriker xD
  12. Has 1.2 broken this or does it still work? alexustas i like the look of the new props your working on for ASET Avionics looks quite nice, cant wait for the updates. Thanks FireStriker xD
  13. Hey rbray89 how are you. Are you still working on hunting down that fix or have you given up on this mod.
  14. Thanks for the quick dev update to 1.2 full release. Keep up the good work I can't play ksp with out tweak scale, good luck on geting a full release out of tweak scale FireStriker xD
  15. I believe it has been complied to work on 1.2 before the mm was updated, I am unsure if it has been modified scene the release of the 1.2pre mm dll. I have installed it and to my knowledge it works but it errors on start up, expect bugs but it works fonz. Tex its nice to see if someone as installed it and tested it, but yes you do test it to see if it works. i like to ask and also test so i have the answer if some one asks if no one know the answer Edit: 3 posts up says he has updated it with the mm patch so it will mostly work better than my version but still espect bugs [Make sure you use dev not the 1.1 release]
  16. hey SuicidalInsanity how are you, Hows the updates going? Don't know if this has been asked or not [lazy lol] but does M2X and M3X work on 1.2 pre.
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