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Thomassino

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Everything posted by Thomassino

  1. When your ship crashes into the Mun... without leaving the launchpad
  2. The White Guardian: "Scatterer needs special configs to work with NH and as far as I know nobody has made those yet. Don't look at me, I tried but it's way too confusing for my taste." I am using Scatterer in NH for quite a while now and it works like charm. You mean configuring Scatterer on the other non-stock planets with atmosphere?
  3. That would have been awesome! Can Scatterer possibly do eclipse shadows? That's a little thing that is really missing from KSP right now IMO.
  4. But Jool's clouds have different colour than Jupiter's (which are mostly white and reddish), so I think reflected light amount would definitely be smaller than in Jupiter's case.
  5. Will J-science lab be in legacy pack? I really loved those retractable window shutters...
  6. Granted. KSP has been wiped out of existence, so no scene-change crashes anymore. I wish for Jool-optimized wingsuit.
  7. Greetings from Klovakia! Or Kslovakia?
  8. F5, escape, then whatever would I need to replace my keyboard
  9. 5 minutes left on hold, liftoff 4 minutes after.... hopefully they won't revert to VAB.
  10. RemoteTech is capable of executing nodes. It's pretty handy, especially when you know you won't have contact on maneuver node.
  11. I am playing around with NH 64k right now, here you have some screens of my station's first module launch. I hope you enjoy
  12. You can make almost any cloud mod work by copying only folders named "EnvironmentalVisualEnhancements" and "BoulderCo" into GameData folder. EVE wasn't updated since 0.24.2 , but it still works
  13. I am waiting for 1.0.5 while I am waiting for 1.1
  14. There are some places where we should land firstly. For example Europa, Enceladus, Titan's hydrocarbon lakes etc. If space agencies had an unlimited budget, sure, why not land on Pluto? But money are serious issue and Pluto is, well, only a frozen ball of ices. I seriously doubt something else than NH will visit Pluto within our lifetimes.
  15. 32 SLS Block II launches? That's about 4200 metric tonnes to LEO, which can probably be around 1500 metric tonnes in trans-Mars injection, 3 times the mass of ISS. I wonder why do they need so much stuff there, it can be accomplished with a lot smaller and lighter vehicle and hardware.
  16. I installed RO and RSS via CKAN on a clean install. Then I installed RP-0 bundle (with Contract Configurator). My SXT was installed in RO bundle, and I installed it only yesterday, so that's probably not the case. Other mods I have are mostly graphical: RVE, Planetshine, Distant Object enhancements etc. EDIT: It was RVE. I reinstalled whole KSP and without it, contracts appear normally. Thanks again Nathan
  17. Hello I have just started RSS/RO/RP-0 career mode, and i have no contracts in available window. In newest RO playthrough on several YT channels I saw there contracts like: Sounding rocket medium, low etc. or X-planes, but my window is empty. Altitude and speed records contracts are there in active contracts. Can you guys help please?
  18. DMagic Orbital Science has a science instrument which searchs for life, i think it is named Biological Drill or something like that and it searchs for life via gas produced by organisms. Similar to the experiment aboard Viking landers on Mars
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