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KSP2 Release Notes
Everything posted by Thomassino
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You know you've built a huge rocket, when ...
Thomassino replied to Jimbodiah's topic in KSP1 Discussion
When your ship crashes into the Mun... without leaving the launchpad -
[1.3] [Kopernicus] New Horizons v2.0.1 [2JUN17] - It's Back!
Thomassino replied to KillAshley's topic in KSP1 Mod Releases
The White Guardian: "Scatterer needs special configs to work with NH and as far as I know nobody has made those yet. Don't look at me, I tried but it's way too confusing for my taste." I am using Scatterer in NH for quite a while now and it works like charm. You mean configuring Scatterer on the other non-stock planets with atmosphere? -
[1.3.0] OPT Space Plane v2.0.1 - updated 29/07/2017
Thomassino replied to K.Yeon's topic in KSP1 Mod Releases
Will J-science lab be in legacy pack? I really loved those retractable window shutters... -
Granted. KSP has been wiped out of existence, so no scene-change crashes anymore. I wish for Jool-optimized wingsuit.
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Greetings from Klovakia! Or Kslovakia?
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F5, escape, then whatever would I need to replace my keyboard
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That's for sure! Good luck with it, Proot! We are looking forward to new KSPRC.
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Atlas V launch watch live T minus 20 min
Thomassino replied to Beatz0121's topic in Science & Spaceflight
So... tomorrow -
Atlas V launch watch live T minus 20 min
Thomassino replied to Beatz0121's topic in Science & Spaceflight
5 minutes left on hold, liftoff 4 minutes after.... hopefully they won't revert to VAB. -
RemoteTech is capable of executing nodes. It's pretty handy, especially when you know you won't have contact on maneuver node.
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Does Kronal vessel viewer work in 1.0.5?
Thomassino replied to Galileo's topic in KSP1 Mods Discussions
Just try them, it won't take much of time :) -
[1.3] [Kopernicus] New Horizons v2.0.1 [2JUN17] - It's Back!
Thomassino replied to KillAshley's topic in KSP1 Mod Releases
I am playing around with NH 64k right now, here you have some screens of my station's first module launch. I hope you enjoy -
I am waiting for 1.0.5 while I am waiting for 1.1
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Pluto/Charon lander: Good or no good?
Thomassino replied to TrainEngie's topic in Science & Spaceflight
There are some places where we should land firstly. For example Europa, Enceladus, Titan's hydrocarbon lakes etc. If space agencies had an unlimited budget, sure, why not land on Pluto? But money are serious issue and Pluto is, well, only a frozen ball of ices. I seriously doubt something else than NH will visit Pluto within our lifetimes. -
NASA's SLS Mars Exploration Plans Finally Released!
Thomassino replied to fredinno's topic in Science & Spaceflight
32 SLS Block II launches? That's about 4200 metric tonnes to LEO, which can probably be around 1500 metric tonnes in trans-Mars injection, 3 times the mass of ISS. I wonder why do they need so much stuff there, it can be accomplished with a lot smaller and lighter vehicle and hardware. -
I installed RO and RSS via CKAN on a clean install. Then I installed RP-0 bundle (with Contract Configurator). My SXT was installed in RO bundle, and I installed it only yesterday, so that's probably not the case. Other mods I have are mostly graphical: RVE, Planetshine, Distant Object enhancements etc. EDIT: It was RVE. I reinstalled whole KSP and without it, contracts appear normally. Thanks again Nathan
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Hello I have just started RSS/RO/RP-0 career mode, and i have no contracts in available window. In newest RO playthrough on several YT channels I saw there contracts like: Sounding rocket medium, low etc. or X-planes, but my window is empty. Altitude and speed records contracts are there in active contracts. Can you guys help please?
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Kuriosity?