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KSP2 Release Notes
Everything posted by Polyus
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it'd be incredible to have boat parts to go with these. The old stuff looks silly in comparison.
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Quite a lovely looking truck.
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color me ludicrously impressed.
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Y'know what? It's all good. Take all the time you need, man! I get it, I do. I probably wouldn't still be playing without your mods.
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[1.8.x] B9 Aerospace | Release 6.6.0 (Feb 5 2020)
Polyus replied to blowfish's topic in KSP1 Mod Releases
Are the fanblades in the turbofans supposed to move? I could've sworn they did at some point.- 641 replies
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- spaceplane
- parts
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(and 1 more)
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Ok, thanks!
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https://www.dropbox.com/s/wiuatvr08vbl922/YF-317.craft?dl=0
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Sure! Uhh, where?
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Aircraft that I've made with your intakes get an engine flameout on takeoff. No I don't use AJE, should I?
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Uhhhh, your air intakes don't seem to work for me.
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Well, that absolutely sucks. Sorry for bringing it up. I'm genuinely sad that you guys won't be doing more, cause you make amazing things.
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aw that sucks. Not really sure what you meant with the second sentence, but the missile pack is nice at least.
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Just like it says on the tin. Requesting heavy landing gear based on the Il-76 and C-5 Galaxy.
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Hey, so this is just an idea I had that goes with your Supply and Demand mod too, but maybe a series of remote airfields with communities built around them, like Alaska style?
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@damonvv where does that sweet blimp hangar come from?
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[1.4.4]MNWS -- Modern Naval Weapon System (BDAc addon)
Polyus replied to Johnny005611's topic in KSP1 Mod Releases
I can't find the ships. -
Still love the crap outta this mod. You're insanely talented.
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[V1.2.3] Nice MKseries Body [NMB] [V3.8] [2022.11.2]
Polyus replied to Kernowden Kerbin's topic in KSP1 Mod Releases
it's fine. 1.4 was being a brat.