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Everything posted by Sgt.Shutesie
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Another gift from your unofficial screenshot guy. Daleth II (Ruby) launch, complete with a custom made launch tower. For those wondering, the 1st stage sep motors are just sepatrons clipped into the long radial air intakes at 50% scale. BTW, Editor extensions gave me the ability to place 9 radial boosters, if you were wondering how I did it.
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Happy birthday from me... (*Hint: It's my Birthday) The launch of a Prometheus - II Inter Kontinental Ballistic Missile (IKBM), on it's way towards the Koviet Union. Unfortunately, due to budget cuts, a Silo was unable to be made. The boss figured putting everything in a shady grey tube would work instead. Also, this is my Duna mission from last night's stream. There are no launch photos, since it was launched before I was asked to take screenshots.
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This is kind of a balance report, since you shouldn't be able to land on minimus and go to both Kerbin's moons' orbits on your second satellite launch. It involves the Brun selection of parts and sienno probe core. I basically got to the upper orbit of kerbin, upper orbit of the Mün, upper orbit of minimus and a landing on minimus with a single rocket from only unlocking 3 more tech tree nodes for under 5,000 kerbins. Yes this is impressive for not even having to run numbers, check d-v, etc, but I don't feel like it should be possible to do this at this point in a career mode. The screenshots include: First, the rocket with fuel, electric charge in the upper right. Second, the science and money gained from only the second launch of a default setting career mode. Third, the rocket and it's cost. Fourth and final, the unlocked tech tree nodes.
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They are supposed to be that big, you might consider getting WWII ships or whatever it is. It allows you to make the large ships for this kinda gun. It also doesn't help that that is a battleship turret.
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[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
Sgt.Shutesie replied to Ven's topic in KSP1 Mod Development
Question: Is there a plan for adding the orange version of the SLS tanks? -
[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
Sgt.Shutesie replied to Ven's topic in KSP1 Mod Development
In real life returning pods will have an offset center of mass so that they can control their reentry by turning. At least, I think.