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Just Jim

KSP Team
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Everything posted by Just Jim

  1. Oh, wait... no. I'm so sorry. I should back up a bit and be more specific. KSP2 does not have a storyline. That's not what I meant by writing. I mean all of the actual written text in the game. If you go back and look at closely KSP1, there is quite a lot. That's our job as writers. It's not quite the same as writing fiction, and in many ways much more challenging, because we have some very strict and exact goals in mind. As for an interview... not my call. Maybe someday???
  2. I am the full time writer for KSP2 as of about 2 weeks ago. How I got here is a very long story
  3. That is true, yes. I misunderstood a bit. You absolutely need to set time aside to write if that's what you want to do... and stick to it.
  4. I would argue against this line of thinking. I'm writing full time now, but that's no reason to give up doing the other things I love... in fact, they can be really helpful at times. Sometimes my best ideas come when I'm doing something like playing around in my garden, or watching something old and campy. If you plan on doing this for a living, you need to make, and take, the time it requires, yes. But do not do it all the time. Take time to let your mind relax. Sometimes that's when the best ideas happen... when you least expect them.
  5. Valentina Vladimirovna Tereshkova First woman in space, only woman to fly solo in space... and over 120 parachute jumps, including night jumps into the Volga!!! This woman is the definition of BadS https://en.wikipedia.org/wiki/Valentina_Tereshkova
  6. I came across this the other day, and even though the title says it's for screenwriters, I think it applies to any good story telling (and writing) and I thought I would share it here (I know I'm necro'ing an old thread... So be it, guilty as charged)
  7. I remember when this came out... RIP, Sir. You will be missed
  8. Been in my head for days... probably not a surprise, all things considered... lol
  9. Kimchi... I absolutely love it, and it can be used in so many ways. But good luck finding anything around here.
  10. Well, now that the krakens out of the bag, I hate to say it, but I will not be writing a volume 2. It potentially creates an awkward conflict of interest that I would rather avoid. And I want to focus 100% on KSP2, without any distractions Sorry...
  11. Thank you everybody! Things like part descriptions and such. The actual text that needs to be included in the game. There is quite a bit. I'll see what I can do No... well, maybe 1 or 2, but they'll be tiny. I mean, if you look really really hard, she's already in KSP1... sort of... in a round about kind of way Seriously, it's not my intention to turn this into Emiko, the game... not at all. What I am trying to do, along with another really talented writer on the team, is to maintain the spirit of the original game, and especially our little green friends, the Kerbals.
  12. I suppose I should say something. Today I’m moving on from Squad QA and assuming the position of KSP2 associate writer. This is a huge honor for me, and I’m thrilled at the challenge. I first became involved with KSP because I wrote a fan-fiction story here on the forum. Then I was asked to join a very elite group of KSP beta testers, and a few months later, I had the amazing privilege of joining Squad’s QA team. And here it is, now over three years later, and I’m moving back to a full time writing position for KSP2. Things really have come full circle, and I have all of you to thank! If it wasn’t for the forum, I may have never had an opportunity to show what I can do, and I am just about as thankful as a person could be for all of you.
  13. Except Kerbal Space Program? Why, KSP2, of course! hehehe (Sorry, I had to)
  14. I am about to date myself really badly... but yeah, it's been bouncing through my head all morning
  15. I love it... I will pass this on to the rest of the team. Thank you, and please thank your daughter! Happy Holidays!
  16. I love it!!! Have a very happy holiday!!!
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