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Everything posted by Dafni
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[1.12.x] Trans-Neidonian Objects: Unexplored worlds beyond Neidon
Dafni replied to JoshTheKerbal's topic in KSP1 Mod Releases
Oh! Neat idea! I like the concept. And the picture too! Maybe some more screenshots to show it off/attract the users here? Good luck for your project! Daf- 4 replies
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- Planets
- Kopernicus
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For me here the top post of page 2500 is Vanamode, as it should be
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Thank you for getting back! I never messed with GitHub, nor log files for that matter. And I resolved the issue by building my play-throughs around FTF now. But when I find the time I will try to replicate the issue on a fresh install. Thanks for your time!
- 84 replies
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Bless you!
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- parts
- reusability
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I was at the launch event in Berne, as some of our related workgroups here contributed to some of the instruments. Godspeed JUICE!
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Some nice screenshots you have there. May I plz ask where that skybox is from?? Looks gorgeous
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[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Dafni replied to Gameslinx's topic in KSP1 Mod Releases
Depends on your hardware. But for what it's worth, on my system (which is a 5yr old rig now) Parallax does not really make a noticeable difference in load-up times. You can see how much it takes to load up all the different parts and textures, and the Parallax files flash through in a snap on my dated system here. (not running the colliders though, never tried them yet)- 3,126 replies
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As an addition to my post above: FTF works perfect, but FTL gives me the "false" tag, no matter what I try. Any help is greatly appreciated!
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Any idea why I get the "false" flag on all my science modules?? Thanks in advance!
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I stand corrected. Apologies for the misinformation.
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- totm mar 2022
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Well, there is always full size RSS too
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- totm mar 2022
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The folder for the stock configs (or rather the original configs) is called Buolder Co. and should be in the Game Data Folder. If this appleis I dont see why it shouldnt work. If you cant get those configs to work, maybe try some other available configs? Like the ones that are included in Astronomers Visual Pack, they are quite popular. The issue you are describing has nothing to do with Scatterer, btw. Those are independent mods. You should get nice clouds without Scatterer at all.
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Both. Originally it is meant to be stock size (and I enjoy it that way). But it can be scaled to 2.5x by Sigma Dimensions I believe.
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- totm mar 2022
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Neat stuff. Keep em coming. Enjoy your narrative voice too, good job.
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totm june 2018 Work-in-Progress [WIP] Design Thread
Dafni replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Neat design! It's an amazing craft. Great job! -
If you were the first person on mars, what would you say?
Dafni replied to KleptoKat's topic in Forum Games!
"Well, here we are" -
Brother, here you go. Was one of the top hits of the google search "list transfer window days kerbal" https://docs.google.com/spreadsheets/d/1fSr2UUYdcWf1ioJmYdF8a-qo0lA_ujC9kKfS1m5Q--E/edit#gid=0 maybe the above link helps you more?? the angles you can find by fiddling around with your maneuver node.