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Everything posted by Galileo
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
ok just tested and make it 10k in all directions... perhaps remove ALL other mods and place whatever other mods you use in one at a time until it happens again. other than that I don't know what could be causing the issue- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
I won't hesitate to go 12 year old Xbox live on you Nhawks- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
I was driving to class at 6am since I live 1hr and a half from my school so I'm typically cranky on Monday and Thursday. I just get short with people on those days- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
Ah well I'll still see what I can do. No worries I was cranky too- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
I was just thinking about it and you should be able to go into the old sve download and find that old texture and replace the new one and you should have the old clouds with that. I'll try when I get home and let you know. Or you can just beat me to it- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
I was going to start working on them when I got time. It's really simple to do just a bit tedious especially with the amount planets in this mod. I mean I could have it done within a few days but some planets would have the same color ribbons. I just have been pretty preoccupied getting ssrss up and running. Maybe this weekend I'll have it done. It's a mod I use religiously when I actually play so I think I definitely need get on it.- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
We just updated our sve. Good thing you can delete it then- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
Make sure that it's happening in game too. Not just in the tracking station- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
Have you done a clean install? Like, delete everything and install step by step? Don't install any other mod. See if this is happening with just ssrss- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
We plan on including rss expanded but it will take some time for us to put scatterer on the bodies that need it. Also kopernicus expansion will definitely happen when/if it's update. What I'm most concerned with is having a 2gb download. That's a bit crazy considering how often we update- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
Thats strange I'm not having any problem on Mars at all. Might want to post your logs. Do not post your logs directly on here, Please use dropbox for your logs and post the link here. Or if you want just send me your save and I'll test it out- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
Strange... Doesn't seem to make a difference on my rig. I'll try yours though- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
yeah I would- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
What are your specs?- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
did you change any scatterer settings?- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
Have you tried playing with the PQS values?- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
Oh ok. I usually don't play with konstructs but it would be cool to have those old flood lights in this mod.- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
Is this regarding the exploding rover? Or falling through the map?- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
Not until we get it where we want it- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
I think I know whats causing it and will test and package a new update..sorry guys- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
That jump from 64 to 128 isn't very noticeable and it creates some weird effects on Titans water in my experience. It also it hits my FPS pretty good. I have a gtx980 with an i5k. All OC'd and it still hits me pretty good at 128.- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
@selfish_meme, how many fps are you getting with your cfg? I'm pretty sure I used your cfg in this update.- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
What version of SVE are you using? Ultra?- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
I can add the haze to the moon BUT that requires more scatterer lol- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
You want the planet to orbit in reverse or just have the clouds spinning in retrograde?- 2,401 replies
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