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Everything posted by Galileo
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Nope, EVE works perfectly in 1.1.3, make sure you have a large cloud formation over you to see if you have volumetric clouds. Aurora Australis, although beautiful, is an Earth feature not kerbin and I think it would look strange. I haven't tried to implement lightning. iirc, it was very buggy in astronomers visual pack. I'll have to look and see if I can do it, but it's not really a big priority atm. -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Galileo replied to rbray89's topic in KSP1 Mod Releases
Wild idea, call me crazy, but you could install it manually too! -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Holy windowshine! -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
might steal this for the OP thanks. doesn't get much easier than this! -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Maybe some new textures soon? @Nhawks17 @sDaZe no there is no reason unless you didn't install correctly. try a fresh install. -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Sigma won't botch anything up lol It's really cool. -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Just the atmospheric/ hazy look. but scatterer does scale very well with Sigma Dimensions. I suggest you try it. I may or may not be using it next update -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
I'm sure it will work. The easier way may be to just use Sigma Dimensions -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
okay so I know so far the mod has been pretty well received, however, I HAVE JUST HAD A MAJOR BREAKTHROUGH WITH KOPERNICUS! Not major for others but major for me. SVE will never be the same. Update to follow soontm -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
SO COOL! -
[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
Thats awesome!- 2,401 replies
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
there shouldn't be a boulderco file unless you had eve installed prior and just forgot to delete it? -
[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
ok well that looks like your DL was corrupted some how. Delete everything and try again. if you look, you will see there is exactly ZERO things in any of those folders. perfect sign that something isn't right- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
you will have to send me a pic. because I have no idea what you are talking about- 2,401 replies
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EVE did not screw up your game. Eve(the planet) is a pink bulb due to scatterer. which I fixed in the new SVE found here EVE adds city textures, so in a way,there are cities on Kerbin, so the lights do make sense. It also adds immense amount of immersion to the game. sorry you don't like it. just delete the city lights plugin and everything related to city lights to get rid of them. you can find it in EnvironmentalVisualEnhancement/plugins so i assume you use scatterer and you may prefer its eclipse, to delete EVE's eclipse's, delete the CelestiaShadows.dll in EnvironmentalVisualEnhancement/plugins
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
ill break it down Barney style Click on the zip file/ click SSRSS/ Click SSRSS/ you will see the gamedata folder/ install all of that. Pick what resolution of SVE you want/ Install in gamedata download RSS textures https://github.com/KSP-RO/RSS-Textures/releases install in gamedata Download Sigma Dimensions https://github.com/Sigma88/Sigma-Dimensions/tree/Development install in gamedata If you want to use the optional rss textures, pick your resolution and drop it in your RSS textures folder If you want o Inclinination, drop that SSRSS into your gamedata folder- 2,401 replies
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Where have I been? How did I not know this!? -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
With Sigma, he'll have to adjust cloud height too, afaik. We had to in ssrss anyway. I'll have to try it out later -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
It's possible if you know how to adjust things within scatterer (alt+f10 In game) . If you wait for a little bit, I plan on fixing some things on Laythe today. I'll see if I can come up with an alternate atmosphere and I'll share the settings here. -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
It should be. I haven't tested and haven't used 64k before. Try it and let me know! -
[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
Well, if you want, you can download scatterer and go into the configs, you can take the settings and Proland for Duna and put them I the configs for Mars and there you have a thicker atmosphere. Hope that makes sense.- 2,401 replies
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
its not on my profile because I just took over the mod today. its still in nhawks name. here you go http://spacedock.info/mod/58/Stock Visual Enhancements -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
The high resolution is up just click the download button on the first page of this thread -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
DUDE, I MIGHT HAVE TO STEAL THIS TO REPLACE MY OP PIC! -
[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
Galileo replied to sDaZe's topic in KSP1 Mod Development
That looks fine. The only question I have is are you using distant object rss settings?- 2,401 replies
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