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KSP2 Release Notes
Everything posted by Rocketology
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@JonnyOThan You are an absolute hero for making this mod! I don't have to hunt down and test compatibility mods for every other mod I want to use, saving me so much time setting up a new install. Thank you! Thank you!
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Developer Insights #22 - Sky's the Limit
Rocketology replied to Intercept Games's topic in Dev Diaries
@blackrack doing Blackrack things! And as always, they are -
Calvinball? More like Spherical Hydrogen Tank-Ball!
Rocketology replied to Nate Simpson's topic in KSP2 Dev Updates
I came here to type up something from the same point of view, thank you for doing the typing for me! o7 KSP 1 was lightning-in-a-bottle and trying to force recreate this for nostalgia isn't the way to go IMO. The KSP community has evolved significantly since KSP was first introduced and KSP 2 should blaze it's own, new trail. I don't want wobbly rockets for the sake of just having wobbly rockets, if this happens, I'll likely stop playing. I'd rather see rockets come apart from poor design choices or flight profiles like high AoA and dynamic pressure creating sheering forces that RUD the rocket.- 190 replies
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JNSQ: Flight of The Endeavour - Epilogue
Rocketology replied to Angelo Kerman's topic in KSP1 Mission Reports
I like the story telling! You could put this all together into a Kerbal themed digital comic. -
Developer Insights #17 - Engines Archetypes
Rocketology replied to Intercept Games's topic in Dev Diaries
Great write up and makes a lot of sense to standardize under "metholox" fuel type to appeal to a larger player base and let modders get into the nitty-gritty for those seeking hyper realism. And of course those engines shown are drool worthy! -
Kerbal Space Program 2 Release into Early Access Feb 24th
Rocketology replied to Intercept Games's topic in 2022
No one knows for certain yet, but you can make a fair guess, since they are planning on releasing a console version for PS5 and XBOX X/S (after full release on PC) - I would expect the PC equivalent of those console specs to be near the minimum requirements. -
Wings mean aircraft and spaceplanes! I'd love to see a dev update on the aerodynamics for KSP 2! Will the editors still act as rudimentary wind tunnels as they do in KSP 1? And I would still love to make some of the "stock" aircraft for KSP 2!
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@Nertea I can't express enough how happy I am that you are on the KSP 2 team! \o/ And thank you for all the work you put into your mods for KSP 1! This work looks amazing! I can't wait to get my hands on KSP 2 and see first hand what's in store!!
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@ensou04 This is one of the first mods I always install for another go at KSP. Great sound is one of those things that many overlook, but has such a dramatic affect on immersion and gameplay satisfaction. As always, well done!
- 777 replies
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- sound replacement
- plugin
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@JPLRepo Thank you, Sir for all that you have given to the community all these years!
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Nailed it first try! https://clips.twitch.tv/KnottyCreativeCatTwitchRaid-vroDRqu7XRMsXyA2 Received a response from the official NASA Twitter on it - which is pretty cool!
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This is one of those items that you didn't know you needed until you see it! This will really help with those niche creations or when creating a Kerbalized analogue of a real craft! Well done @JadeOfMaar
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Developer Insights #11 – Engine Exhaust Visual Effects
Rocketology replied to Intercept Games's topic in Dev Diaries
That is so awesome! This makes my hear pump cartoon style for KSP 2!!! \o/ -
@JadeOfMaar As always, you are JadeOfMaarvelousness! Thanks again, my friend!
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[1.12.x Kerbal Flight Indicators (Release 20, 2020-02-11)
Rocketology replied to Papa_Joe's topic in KSP1 Mod Releases
Thanks for the update on this! This is definitely one of my must have mods for flying planes! -
I was just commenting the other day that KSP 2 needs to look better than what you can achieve with modded KSP 1. And it looks like they are going to achieve it! This looks amazing! (This is from the visuals built into the JNSQ Planet Pack from Team Galileo)
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totm april 2021 [WIP][1.11.1+] KHSK - Kerbal Heavy Exoskeleton Kit
Rocketology replied to Issac's topic in KSP1 Mod Development
This is something I didn't even know I needed! Well done!- 27 replies
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- backpack
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