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Everything posted by Jimbodiah
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Trying to use Imgur for the pictures, but it sucks kerbals.
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I have removed all the links as they have been updated and placed in a different topic here. So... I am into SciFi as well as realistic rockets, so thought it would be cool to try and duplicate some famous NASA rockets of the past and present. Hopefully I can showcase some nice builds in this thread for everyone to enjoy. I tend to use quite a number of mods, so i will list dependencies with each craft. Note that I almost exclusively use SSTU for the parts for this series as it contains configurable parts to keep part-count as low as possible. Each .craft is ready to launch; it has been staged and custom action groups made where relevant. Screenshot showing off SSTU's version of NASA's Orion platform on which most of these builds are based. Links to mods: - SSTU Labs [link] Low part count modular components for all your rocket-building needs. - FASA [link] Real-world replica's of famous NASA rockets like Apollo and Gemini, tons of custom parts Standard action groups: - "Abort" will use the LAS to separate the capsule (you will need to deploy chutes manually) - "1" will eject cargo/CSM fairings, extend solar panels and turn on cabin lights Mods I use (but not required for these .crafts unless otherwise noted) - EVE (Environmental Visual Enhancements). Adds beautiful cloud layers to Kerbin, Duna, Eve, Jool and Laythe - Scatterer. Adds haze and water textures to give a sense of depth and realism - Chatterer. Adds cool coms-chatter and bleeps/blips to liven up the otherwise silent game play. - MechJeb. Mechjeb is life. Does all the tedious stuff like flying rockets - Kerbal Reinforced Joints. Keep the Kraken at bay. - Procedural Fairings. Automatically creates fairings in the shape needed. Delta IV Heavy with Orion (EFT-1) UPDATED 8-feb - requires SSTU 0.3.28-pre2 - 14 parts link removed SLS (Block 1) UPDATED 8-feb - requires SSTU 0.3.28-pre2 - 16 parts link removed Ares I (Constellation Program) UPDATED 8-feb - requires SSTU 0.3.28-pre2 - 12 parts The Ares I and Ares V form a pair of rockets in a new Lunar mission proposal. The Ares V will send the Lunar lander into a low earth orbit together with the stage that will send it, and the Orion command module, to the moon. The Ares I will follow the Ares V and send up the Orion capsule together with the crew for the Lunar mission. More info can be found here. link removed Ares V (Constellation Program) UPDATED 8-feb - requires SSTU 0.3.28-pre2 - requires Procedural Fairings - 30 parts Launches the EDS (Earth Departure Stage) and the LEM (Lunar Excursion Module) link removed Saturn V (coming soon) - requires SSTU 0.3.28-pre2 - xx parts Do I need to explain what this one does? link removed Jupiter III NEW feb-8 - requires SSTU 0.3.28-pre2 - xx parts Super heavy lifter using two shuttle main tanks with boosters for the first stage. This is an interesting design with 3 stages in a unique setup to reduce height. link removed
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Thanks for actually considering input, I have some funky ideas sometimes and it's so very cool to see them taken into consideration. You da man Mage!!!
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Thanks Mage!!! - The RCS is fubar... it works OK if you do it manually, but if you let Mechjeb run the RCS it's like he's a drunk Kerbal - Tabs for other than engines: To make life easier I mainly use SSTU parts so make my own tabs to have them handy and not have to dive through 15 other tabs each have 100 parts. Less headache. The Manufacturer tab would essentialy bunch all your components together, sort of like your eniges tab but for everything made by SSTU. - I will check out gtihub and see how it works. I just launch things, blow stuff up or kill Kerbals (pref al 3 at once), not really a developer I'll also be suggesting smaller steps for tank lengths
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Hmmmm... ok, makes sense. Will try it.
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Raidernick's Historical Rockets, Probes and Stations
Jimbodiah replied to Probus's topic in KSP1 Mod Releases
thanks! -
Raidernick's Historical Rockets, Probes and Stations
Jimbodiah replied to Probus's topic in KSP1 Mod Releases
How does the skylab docking port fit together (cone and probe), which goes on which? Please keep these mods alive, there are not many real-world mods out there, and these are just awesome. -
Just think what the martian felt, waiting all that time.
- 535 replies
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[0.25] Astronomer's Visual Pack - Interstellar V2
Jimbodiah replied to Astronomer's topic in KSP1 Mod Releases
^ what he said... Does this mod run under 1.0.5? -
Built an Ares I and a Delta IV today, and working on a Saturn V now (using FASA for CM/CSM/LEM though, hint hint). Next up will be a Jupiter and maybe an STS/Shuttle to get a larger collection of NASA rebuilds. SSTU is awesome!!!!
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I notice Scatterer and EVE don't work with this mod, is there any way to get them working?
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Why don't my mining drills work?
Jimbodiah replied to Tim_the_Plumber's topic in KSP1 Gameplay Questions and Tutorials
Add more drills. I usually have rigs with 10-12 drills on them (read: big container with drill and engines on them). -
[1.3.0] OPT Space Plane v2.0.1 - updated 29/07/2017
Jimbodiah replied to K.Yeon's topic in KSP1 Mod Releases
I say L-Series -
Great, will keep an eye out for it, looks good! I'm trying to make all the NASA ships, the shuttle is one of the last ones I use SSTU for the SLS/DeltaIV/Orion and FASA for the Apollo/Gemini capsules. Never really made a shuttle as with stock parts it looks goofy.
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Crew return capsule with docking port?
Jimbodiah replied to WuphonsReach's topic in KSP1 Gameplay Questions and Tutorials
Storm, why the service bay, it's just an extra part. I have a station which has 8 of those pods attached... Mk2 with probe core and port on top, three radial chutes, heatshield, decoupler, small tanks and engine for 300-350 dV for a suicide burn. 10 parts. -
[1.3.0] OPT Space Plane v2.0.1 - updated 29/07/2017
Jimbodiah replied to K.Yeon's topic in KSP1 Mod Releases
Yeon, I love the old K version, but I also love the new one. Is there any way to just make it the new L line and add them? -
Yeah, that one gives version errors, just tried it.
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Hi, Is there any mod that has a complete Space Shuttle in it, or a good tail section + wings? All the ones I can find on kerbalstuff don't work in 1.0.5. Thanks
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Are there any other KSP forums? Christ man... full page of crud for only 4 lines of message text.
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This layout is messed up, page full of crap and only a few actual message texts. Do these guys get paid for this update???
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Buggy with bad gateways, slow as a snail on a warm piece of tar, and looks like a blind schoolkid made the layouts.