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Gman_builder

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Everything posted by Gman_builder

  1. I have had a warp drive in the Kelvin since the beginning. I had to edit the config a little bit with the help of @Azimech but it works flawlessly. A very cool affect i might add.
  2. Oh yeah good point. Still the best one yet though Who you lookin at >_>
  3. Well that was fun to read. This topic exploded in the past 24 hours.
  4. Irrelevant. It's the most scale and best looking one ever built to my knowledge by a long shot. Plus it is powered by a turboprop to reach realistic speed. It's also completely stock which is incredible.
  5. Well either way it looks great. I have 1438 hours in KSP and it still takes me weeks or longer to finish a project of the magnitude of this one. My Boeing 777-200ER has only a couple more parts than this, and it took me about a month to complete. Albeit i wasn't working on it every day. I thought of something crazy. My 777 could fit on the deck of this carrier and maybe even take off from it because it has so many lifting surfaces and massive wings. That would be a crazy experiment.
  6. Did you throw this whole thing together in the past few days? That's incredible! This is definitely one of the best looking aircraft carriers i have ever seen and the fact that you built it in such a short time frame is awesome. How long have you been playing KSP?
  7. [redacted] I think you automatically win this competition. No questions asked.
  8. Here is my cute little swept wing fighter i made a while back. Maneuvers great, small, and fast. It has 1 20 mm cannon hidden in the nose.
  9. I am against using cheats to make an engine work but overall this seems like a solid design. Keep it up!
  10. @pTrevTrevs I have no idea how to light my craft either. It seems like whenever i stick lights on, everything is illuminated EXCEPT the parts i want to be.
  11. I know what the F4U is. It's my favorite WWII prop fighter based in the pacific theater. No offense though, i just don't see it in this craft. Other than that it looks like a great and functional plane!
  12. Huh. Dont know why it says that. I never noticed before. THATS KSP FOR YA FOLKS Guess it's a pretty cool glitch. I didn't use tweakscale or any mods so it's not re-scaled. Yeah thanks i worked for 2 weeks on this. However it doesn't work at all without KJR. The nacelle arms are WAAAYYYY too flimsy to support the several dozen ton engines. The throat also has trouble supporting the secondary hull in stock physics even though it's double skinned and has a internal reinforced skeleton. On the upside it looks really cool when you re-enter the atmosphere or blow it up!
  13. Alrighty then. Believe what you want. But you have a following bro.
  14. Oh. Sounds boring Welp, cant wait for you to get back in the action. Your kinda like a big influencing factor on this forum. So if you like a topic everybody likes a topic.
  15. I maid dis Absolutely does not work without KJR or hack gravity. Otherwise its completely stock besides the warp drive. Impulse engine are balanced perfectly and main engine are just there for show. They do work though and it has a ton of fuel. Nacelles are EXTREMELY wobbly. I don't know how i can stiffen them. I don't care that i am the only one active in this topic. I just want to keep it alive. I hope more people will find it. Plus i like sharing my cool creations. @Azimech That was fast
  16. This mod just keeps getting better and better omg. I wish i had money to donate to you guys for this amazing work.
  17. No, i only worked on this plane for about a month and a half. But i've been TALKING to Azimech for a year. He's the one who got me into turboprops and mechanical devices. I have a couple cars on my kerbalX profile and i held the turboprop speed record twice for a few days before Azimech beat me again
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